Player Matchup

Hades
Hades
BOWLCUT9
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,422 Elo+
Party 1
Nemesis
Nemesis
GNOM3Tea
Nemesis
Level 16
God Stats
1W - 3L
1,360 SR
Queue Stats
62W - 56L
1,523 Elo+
Solo
Bellona
Bellona
NxR Finesser
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,384 Elo+
Party 1
Ra
Ra
chispa_chicle498
Ra
Level 8
God Stats
0W - 1L
1,300 SR
Queue Stats
5W - 6L
1,428 Elo+
Solo
Chernobog
Chernobog
iiGnives
Chernobog
Level 11
God Stats
2W - 3L
1,572 SR
Queue Stats
19W - 21L
1,455 Elo+
Solo
Team Averages
Level 9
1,446 SR
1,442 Elo+

VS

Team Averages
Level 17
1,462 SR
1,573 Elo+
Da Ji
Da Ji
Its_Iris1
Da Ji
Level 24
God Stats
2W - 1L
1,311 SR
Queue Stats
97W - 103L
1,524 Elo+
Solo
Raijin
Raijin
KalosTheGold
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,439 Elo+
Solo
Artemis
Artemis
Skyler05
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Sololanemain
Zhong Kui
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 27L
1,738 Elo+
Solo
Cthulhu
Cthulhu
thomawakh932
Cthulhu
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 3L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BOWLCUT9
Hades
17
3 / 13 / 3
11,197
448
8,521
26,174
11,704
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
GNOM3Tea
Nemesis
9
6 / 1 / 1
8,801
352
6,097
5,219
1,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
NxR Finesser
Bellona
14
2 / 13 / 1
9,366
375
6,200
23,531
25,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 15 / 4
9,455
378
5,691
19,555
6,736
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
iiGnives
Chernobog
20
5 / 6 / 2
12,700
508
17,694
28,947
12,084
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Its_Iris1
Da Ji
20
14 / 1 / 6
16,209
648
16,547
18,931
13,524
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
20
9 / 5 / 2
14,595
584
16,360
12,945
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Skyler05
Artemis
20
9 / 5 / 3
16,379
655
15,780
20,268
8,710
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Sololanemain
Zhong Kui
20
14 / 4 / 6
15,830
633
22,787
24,583
21,345
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
thomawakh932
Cthulhu
16
1 / 2 / 8
11,868
475
5,404
16,604
15,351
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
17
Kills
47
48
Deaths
17
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hades
BOWLCUT9
Hades
3
13
3
0.35
L
Nemesis
GNOM3Tea
Nemesis
6
1
1
6.5
W
Da Ji
Its_Iris1
Da Ji
14
1
6
17
W
Raijin
9
5
2
2
L
Bellona
NxR Finesser
Bellona
2
13
1
0.19
W
Artemis
Skyler05
Artemis
9
5
3
2.1
W
Zhong Kui
Sololanemain
Zhong Kui
14
4
6
4.25
L
1
15
4
0.2
L
Chernobog
iiGnives
Chernobog
5
6
2
1
W
Cthulhu
thomawakh932
Cthulhu
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,203
Damage
76,878
103,426
Taken
93,331
57,379
Mitigated
63,169
15,040
Healing
33,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BOWLCUT9
Hades
8,521
1,523
146
2,756
26,174
11,704
546
15,098
10,585
49,460
0
L
Nemesis
GNOM3Tea
Nemesis
6,097
2,113
0
934
5,219
1,476
0
649
4,570
0
22,172
W
Da Ji
Its_Iris1
Da Ji
16,547
6,035
0
4,876
18,931
13,524
2,137
1,897
17,034
0
110,787
W
Raijin
16,360
1,607
0
4,497
12,945
4,239
2,956
4,502
8,443
95,151
0
L
Bellona
NxR Finesser
Bellona
6,200
2,050
0
2,218
23,531
25,379
219
11,747
11,709
0
43,249
W
Artemis
Skyler05
Artemis
15,780
9,772
0
9,161
20,268
8,710
7,172
2,036
18,232
0
140,183
W
Zhong Kui
Sololanemain
Zhong Kui
22,787
5,099
0
14,306
24,583
21,345
5,171
4,651
19,932
115,012
0
L
5,691
835
219
1,790
19,555
6,736
1,465
9,378
9,985
48,212
0
L
Chernobog
iiGnives
Chernobog
17,694
11,076
0
6,977
28,947
12,084
46
9,050
19,825
0
69,980
W
Cthulhu
thomawakh932
Cthulhu
5,404
434
0
790
16,604
15,351
705
1,126
15,478
52,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,519
Gold Earned
74,881
383
Minions Killed
755
0
Camps Cleared
0
1,613,514
Distance Traveled
2,005,043
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,197
448
65
3
0
315,600
1
L
Nemesis
8,801
352
43
2
0
197,066
0
W
Da Ji
16,209
648
185
7
0
472,818
1
W
Raijin
14,595
584
173
7
0
397,115
3
L
Bellona
9,366
375
71
3
0
378,571
1
W
Artemis
16,379
655
172
7
0
397,403
4
W
Zhong Kui
15,830
633
160
6
0
341,462
0
L
Ra
9,455
378
72
3
0
308,113
0
L
Chernobog
12,700
508
132
5
0
414,164
1
W
Cthulhu
11,868
475
65
3
0
396,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role