Player Matchup

Eset
Eset
Cannoncam
Eset
Level 86
God Stats
2W - 8L
1,233 SR
Queue Stats
25W - 24L
1,387 Elo+
Party 1
Pele
Pele
Devilsreborn
Pele
Level 159
God Stats
27W - 29L
1,500 SR
Queue Stats
331W - 272L
1,368 Elo+
Party 1
Izanami
Izanami
LuMioN18
Izanami
Level 48
God Stats
4W - 4L
1,575 SR
Queue Stats
74W - 73L
1,505 Elo+
Solo
Cerberus
Cerberus
Me4Chewbacca
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,364 Elo+
Party 1
Nike
Nike
TooDank4Smite20
Nike
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 76L
1,360 Elo+
Party 1
Team Averages
Level 92
1,462 SR
1,397 Elo+

VS

Team Averages
Level 103
1,589 SR
1,637 Elo+
Cerberus
Cerberus
Ezio514
Cerberus
Level 29
God Stats
15W - 5L
1,561 SR
Queue Stats
150W - 60L
1,676 Elo+
Party 2
Apollo
Apollo
Gosuröuven
Apollo
Level 125
God Stats
8W - 6L
1,650 SR
Queue Stats
367W - 316L
1,600 Elo+
Party 2
Mercury
Mercury
Haybales
Mercury
Level 158
God Stats
3W - 2L
1,258 SR
Queue Stats
472W - 311L
1,661 Elo+
Party 2
Bellona
Bellona
He11beast666
Bellona
Level 62
God Stats
23W - 7L
1,783 SR
Queue Stats
111W - 79L
1,619 Elo+
Party 2
Vulcan
Vulcan
ShinyDinosaur
Vulcan
Level 140
God Stats
9W - 1L
1,692 SR
Queue Stats
186W - 186L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
1 / 5 / 2
9,123
434
6,110
10,546
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 5 / 1
9,903
472
9,583
19,398
6,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
LuMioN18
Izanami
16
2 / 9 / 0
10,134
483
10,198
18,825
6,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Me4Chewbacca
Cerberus
13
0 / 7 / 2
8,633
411
4,417
12,554
9,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 1 / 1
10,786
514
9,545
12,079
8,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ezio514
Cerberus
16
6 / 0 / 13
11,786
561
8,266
11,032
9,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
18
8 / 2 / 6
12,350
588
15,459
19,436
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Haybales
Mercury
20
10 / 1 / 7
12,977
618
12,090
15,507
6,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
He11beast666
Bellona
18
1 / 3 / 6
11,364
541
8,378
14,499
10,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 3 / 4
11,689
557
7,210
6,631
2,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
9
Kills
27
27
Deaths
9
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Eset
1
5
2
0.4
L
3
5
1
0.7
W
Cerberus
Ezio514
Cerberus
6
0
13
12.5
W
Apollo
8
2
6
5.5
W
Mercury
Haybales
Mercury
10
1
7
13.5
W
Bellona
He11beast666
Bellona
1
3
6
1.33
L
Izanami
LuMioN18
Izanami
2
9
0
0.22
L
Cerberus
Me4Chewbacca
Cerberus
0
7
2
0.14
W
2
3
4
1.33
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,853
Damage
51,403
73,402
Taken
67,105
35,100
Mitigated
36,544
16,329
Healing
24,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
6,110
91
124
2,358
10,546
3,655
0
3,246
7,300
54,710
0
L
9,583
2,221
0
6,145
19,398
6,858
0
5,038
14,360
0
85,859
W
Cerberus
Ezio514
Cerberus
8,266
798
0
2,317
11,032
9,820
1,024
2,821
7,967
18,971
0
W
Apollo
15,459
10,067
0
9,143
19,436
6,982
3,142
1,774
17,662
0
107,530
W
Mercury
Haybales
Mercury
12,090
5,684
0
5,408
15,507
6,408
408
2,090
13,188
0
100,686
W
Bellona
He11beast666
Bellona
8,378
2,839
0
5,939
14,499
10,745
1,046
1,625
12,382
76
69,553
L
Izanami
LuMioN18
Izanami
10,198
6,441
0
3,985
18,825
6,721
0
1,717
17,108
0
77,483
L
Cerberus
Me4Chewbacca
Cerberus
4,417
369
0
2,090
12,554
9,637
0
3,894
8,660
32,779
0
W
7,210
1,934
0
1,311
6,631
2,589
752
1,581
4,804
86,203
0
L
9,545
844
0
1,627
12,079
8,229
604
1,657
10,422
0
71,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,579
Gold Earned
60,166
617
Minions Killed
607
0
Camps Cleared
0
1,893,131
Distance Traveled
2,172,185
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,123
434
129
6
0
371,659
5
L
Pele
9,903
472
128
6
0
397,165
8
W
Cerberus
11,786
561
18
1
0
422,654
8
W
Apollo
12,350
588
144
7
0
437,056
0
W
Mercury
12,977
618
146
7
0
484,017
8
W
Bellona
11,364
541
141
7
0
398,769
4
L
Izanami
10,134
483
134
6
0
328,553
3
L
Cerberus
8,633
411
77
4
0
379,338
6
W
Vulcan
11,689
557
158
8
0
429,689
1
L
Nike
10,786
514
149
7
0
416,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role