Player Matchup

Danzaburou
Danzaburou
Decarry
Danzaburou
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 16L
1,490 Elo+
Solo
Fenrir
Fenrir
Sendirk
Fenrir
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 31L
1,453 Elo+
Solo
Kukulkan
Kukulkan
gonza8877
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,481 Elo+

VS

Team Averages
Level 84
1,404 SR
1,254 Elo+
Tsukuyomi
Tsukuyomi
AugCs
Tsukuyomi
Level 83
God Stats
4W - 5L
1,372 SR
Queue Stats
56W - 86L
1,289 Elo+
Party 1
Yemoja
Yemoja
CSS Yoda
Yemoja
Level 41
God Stats
0W - 2L
1,541 SR
Queue Stats
2W - 15L
1,143 Elo+
Party 1
Janus
Janus
NKT l LuX
Janus
Level 127
God Stats
0W - 1L
1,297 SR
Queue Stats
39W - 58L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Decarry
Danzaburou
13
5 / 1 / 12
9,188
835
5,387
4,502
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Sendirk
Fenrir
11
3 / 5 / 12
8,224
748
6,130
9,435
5,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
gonza8877
Kukulkan
14
9 / 0 / 8
9,885
899
10,511
4,608
1,669
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AugCs
Tsukuyomi
9
2 / 6 / 2
6,934
630
5,612
9,359
3,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
CSS Yoda
Yemoja
10
1 / 5 / 4
7,443
677
2,150
8,534
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Janus
NKT l LuX
Janus
10
2 / 6 / 3
7,305
664
3,866
8,210
2,628
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
17
Kills
5
6
Deaths
17
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AugCs
Tsukuyomi
2
6
2
0.5
L
Yemoja
CSS Yoda
Yemoja
1
5
4
0.6
W
Danzaburou
Decarry
Danzaburou
5
1
12
11
L
Janus
NKT l LuX
Janus
2
6
3
0.58
W
Fenrir
Sendirk
Fenrir
3
5
12
1.8
W
Kukulkan
gonza8877
Kukulkan
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,028
Damage
11,628
18,545
Taken
26,103
8,891
Mitigated
13,081
3,095
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AugCs
Tsukuyomi
5,612
1,287
0
912
9,359
3,408
0
3,133
6,051
0
25,081
L
Yemoja
CSS Yoda
Yemoja
2,150
494
1,867
1,163
8,534
7,045
0
4,454
4,005
9,610
0
W
Danzaburou
Decarry
Danzaburou
5,387
1,610
0
1,305
4,502
1,592
1,162
1,494
3,008
0
40,830
L
Janus
NKT l LuX
Janus
3,866
354
0
766
8,210
2,628
0
2,940
5,245
30,010
0
W
Fenrir
Sendirk
Fenrir
6,130
381
0
919
9,435
5,630
230
3,846
5,589
0
13,513
W
Kukulkan
gonza8877
Kukulkan
10,511
1,451
0
871
4,608
1,669
1,451
742
3,866
56,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,297
Gold Earned
21,682
166
Minions Killed
117
0
Camps Cleared
0
618,746
Distance Traveled
547,557
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,934
630
41
4
0
204,849
3
L
Yemoja
7,443
677
11
1
0
175,499
4
W
Danzaburou
9,188
835
57
5
0
216,836
2
L
Janus
7,305
664
65
6
0
167,209
2
W
Fenrir
8,224
748
14
1
0
202,652
2
W
Kukulkan
9,885
899
95
9
0
199,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role