Player Matchup

Hades
Hades
B_E_S_P_E_L_O_T_
Hades
Level 35
God Stats
12W - 14L
1,352 SR
Queue Stats
71W - 113L
1,300 Elo+
Party 1
Merlin
Merlin
BlackGMR99
Merlin
Level 46
God Stats
64W - 61L
1,349 SR
Queue Stats
222W - 229L
1,245 Elo+
Party 2
Hel
Hel
Bygi_man
Hel
Level 17
God Stats
6W - 10L
1,500 SR
Queue Stats
57W - 91L
1,302 Elo+
Party 1
Nemesis
Nemesis
DeadSoul3
Nemesis
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
anrave
Danzaburou
Level 41
God Stats
34W - 26L
1,301 SR
Queue Stats
148W - 150L
1,265 Elo+
Party 2
Team Averages
Level 28
1,400 SR
1,323 Elo+

VS

Team Averages
Level 25
1,456 SR
1,322 Elo+
Set
Set
ITA_eFFe_ctive_
Set
Level 28
God Stats
3W - 8L
1,263 SR
Queue Stats
74W - 74L
1,341 Elo+
Solo
Kukulkan
Kukulkan
Purdie78
Kukulkan
Level 25
God Stats
1W - 1L
1,763 SR
Queue Stats
38W - 47L
1,289 Elo+
Solo
Yemoja
Yemoja
Rryllaa
Yemoja
Level 25
God Stats
1W - 2L
1,199 SR
Queue Stats
117W - 146L
1,335 Elo+
Party 3
Thanatos
Thanatos
Tadrazion
Thanatos
Level 24
God Stats
12W - 12L
1,330 SR
Queue Stats
108W - 141L
1,320 Elo+
Party 3
Odin
Odin
astaroth552
Odin
Level 24
God Stats
7W - 6L
1,724 SR
Queue Stats
92W - 140L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,154
469
2,064
6,020
2,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
BlackGMR99
Merlin
12
5 / 0 / 1
7,200
655
6,107
2,822
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 3
5,610
510
2,019
3,364
1,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
DeadSoul3
Nemesis
10
4 / 2 / 2
6,149
559
3,352
5,047
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
anrave
Danzaburou
12
3 / 0 / 1
6,895
627
3,209
4,119
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,749
432
1,100
5,311
1,620
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Purdie78
Kukulkan
8
0 / 4 / 1
4,665
424
529
6,578
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
Rryllaa
Yemoja
10
1 / 2 / 3
5,569
506
3,243
4,735
1,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
Tadrazion
Thanatos
8
2 / 2 / 0
4,958
451
1,453
5,915
1,787
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 0
4,798
436
1,589
6,341
2,405
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
14
Kills
3
6
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
W
Merlin
BlackGMR99
Merlin
5
0
1
5.5
W
0
1
3
1.5
W
Nemesis
DeadSoul3
Nemesis
4
2
2
2.5
L
0
3
0
0
L
Kukulkan
Purdie78
Kukulkan
0
4
1
0.13
L
Yemoja
Rryllaa
Yemoja
1
2
3
1.25
L
Thanatos
Tadrazion
Thanatos
2
2
0
1
W
Danzaburou
anrave
Danzaburou
3
0
1
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,751
Damage
7,914
21,372
Taken
28,880
7,228
Mitigated
9,710
9,010
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,064
243
265
968
6,020
2,203
484
1,656
4,364
22,357
0
W
Merlin
BlackGMR99
Merlin
6,107
33
0
1,197
2,822
796
0
529
2,293
33,731
0
W
2,019
484
1,524
1,807
3,364
1,173
428
1,587
1,777
15,625
0
W
Nemesis
DeadSoul3
Nemesis
3,352
1,666
0
1,856
5,047
1,744
36
0
5,047
0
21,728
L
1,100
326
0
480
5,311
1,620
0
666
4,505
0
20,507
L
Kukulkan
Purdie78
Kukulkan
529
100
0
155
6,578
1,943
224
3,776
2,344
20,515
0
L
Yemoja
Rryllaa
Yemoja
3,243
664
65
477
4,735
1,955
44
3,475
1,260
23,887
0
L
Thanatos
Tadrazion
Thanatos
1,453
235
0
4,247
5,915
1,787
0
1,547
4,240
0
16,232
W
Danzaburou
anrave
Danzaburou
3,209
1,212
0
1,393
4,119
1,312
635
0
4,119
0
31,580
L
1,589
419
0
1,905
6,341
2,405
0
0
6,341
0
15,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,008
Gold Earned
24,739
269
Minions Killed
184
0
Camps Cleared
0
976,096
Distance Traveled
943,318
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,154
469
40
4
0
174,024
2
W
Merlin
7,200
655
80
7
0
209,430
2
W
Hel
5,610
510
30
3
0
192,423
0
W
Nemesis
6,149
559
44
4
0
214,284
1
L
Set
4,749
432
48
4
0
199,124
0
L
Kukulkan
4,665
424
40
4
0
173,485
0
L
Yemoja
5,569
506
39
4
0
181,372
0
L
Thanatos
4,958
451
33
3
0
207,848
0
W
Danzaburou
6,895
627
75
7
0
185,935
3
L
Odin
4,798
436
24
2
0
181,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role