Player Matchup

Neith
Neith
DemonCharlie229
Neith
Level 14
God Stats
1W - 0L
1,337 SR
Queue Stats
60W - 49L
1,519 Elo+
Solo
Set
Set
JayCHH
Set
Level 8
God Stats
1W - 0L
1,281 SR
Queue Stats
6W - 2L
1,592 Elo+
Party 1
Bellona
Bellona
KuleRcvRv
Bellona
Level 27
God Stats
4W - 2L
1,536 SR
Queue Stats
98W - 108L
1,529 Elo+
Solo
Aphrodite
Aphrodite
LionRedd
Aphrodite
Level 8
God Stats
6W - 3L
1,613 SR
Queue Stats
7W - 4L
1,527 Elo+
Party 1
Janus
Janus
NamKhoai
Janus
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 41L
1,517 Elo+
Party 1
Team Averages
Level 16
1,453 SR
1,537 Elo+

VS

Team Averages
Level 21
1,602 SR
1,520 Elo+
Cu Chulainn
Cu Chulainn
Cerberus2102
Cu Chulainn
Level 30
God Stats
22W - 24L
1,811 SR
Queue Stats
672W - 624L
1,567 Elo+
Solo
Skadi
Skadi
F3LIPE13X
Skadi
Level 26
God Stats
14W - 7L
1,686 SR
Queue Stats
74W - 63L
1,500 Elo+
Solo
Hades
Hades
SafeHex23
Hades
Level 19
God Stats
1W - 3L
1,513 SR
Queue Stats
30W - 28L
1,490 Elo+
Solo
Thanatos
Thanatos
bryangil40
Thanatos
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 42L
1,533 Elo+
Solo
Cthulhu
Cthulhu
orangina31200
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 6
11,558
578
13,371
16,295
6,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
JayCHH
Set
18
8 / 5 / 7
12,021
601
9,997
17,851
7,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
KuleRcvRv
Bellona
18
5 / 1 / 6
11,689
584
8,349
17,221
17,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
LionRedd
Aphrodite
17
1 / 1 / 8
11,297
565
3,402
11,297
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
NamKhoai
Janus
18
6 / 6 / 5
12,311
616
7,698
12,022
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cerberus2102
Cu Chulainn
16
1 / 5 / 5
9,934
497
8,710
14,873
11,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
F3LIPE13X
Skadi
18
0 / 4 / 0
9,984
499
4,767
12,321
5,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
SafeHex23
Hades
17
12 / 10 / 0
11,447
572
23,839
20,167
11,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
bryangil40
Thanatos
12
0 / 8 / 2
7,932
397
4,834
13,297
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
2
0 / 2 / 0
5,490
275
58
1,540
642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
27
Kills
13
14
Deaths
29
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cerberus2102
Cu Chulainn
1
5
5
0.7
W
7
1
6
10
L
Skadi
F3LIPE13X
Skadi
0
4
0
0
W
Set
JayCHH
Set
8
5
7
2.3
W
Bellona
KuleRcvRv
Bellona
5
1
6
8
W
Aphrodite
LionRedd
Aphrodite
1
1
8
5
W
Janus
NamKhoai
Janus
6
6
5
1.42
L
Hades
SafeHex23
Hades
12
10
0
1.2
L
Thanatos
bryangil40
Thanatos
0
8
2
0.13
L
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,817
Damage
42,208
74,686
Taken
62,198
42,739
Mitigated
33,759
30,288
Healing
13,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cerberus2102
Cu Chulainn
8,710
1,084
0
968
14,873
11,491
490
350
14,184
0
59,433
W
13,371
6,595
0
5,197
16,295
6,483
5,942
4,079
12,191
0
95,050
L
Skadi
F3LIPE13X
Skadi
4,767
1,876
0
968
12,321
5,883
894
2,494
9,787
0
76,401
W
Set
JayCHH
Set
9,997
4,838
0
5,366
17,851
7,529
2,258
7,061
10,715
0
68,753
W
Bellona
KuleRcvRv
Bellona
8,349
1,376
0
4,722
17,221
17,672
81
3,128
13,568
0
61,370
W
Aphrodite
LionRedd
Aphrodite
3,402
408
6,774
7,434
11,297
7,162
1,490
5,107
6,165
36,647
0
W
Janus
NamKhoai
Janus
7,698
1,418
0
795
12,022
3,893
1,485
4,497
7,450
77,396
0
L
Hades
SafeHex23
Hades
23,839
3,389
320
4,753
20,167
11,620
0
5,020
14,749
58,411
0
L
Thanatos
bryangil40
Thanatos
4,834
736
0
6,096
13,297
4,123
0
2,346
10,759
0
35,093
L
Cthulhu
58
33
0
25
1,540
642
0
433
1,081
443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,876
Gold Earned
44,787
569
Minions Killed
418
0
Camps Cleared
0
1,777,427
Distance Traveled
1,413,433
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,934
497
114
6
0
381,823
4
W
Neith
11,558
578
144
7
0
316,760
2
L
Skadi
9,984
499
137
7
0
341,064
0
W
Set
12,021
601
106
5
0
369,482
1
W
Bellona
11,689
584
123
6
0
341,345
0
W
Aphrodite
11,297
565
61
3
0
379,103
3
W
Janus
12,311
616
135
7
0
370,737
0
L
Hades
11,447
572
91
5
0
314,593
1
L
Thanatos
7,932
397
75
4
0
322,819
3
L
Cthulhu
5,490
275
1
0
0
53,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role