Player Matchup

Ymir
Ymir
Dex477
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ares
Ares
PhoEniX_HLaveur9
Ares
Level 29
God Stats
0W - 3L
1,171 SR
Queue Stats
239W - 262L
1,325 Elo+
Party 1
Agni
Agni
Reverse_Adrian
Agni
Level 24
God Stats
6W - 5L
1,535 SR
Queue Stats
103W - 104L
1,304 Elo+
Solo
Ra
Ra
ivvaliev
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 92L
1,276 Elo+
Solo
Thoth
Thoth
pingouini_LAY
Thoth
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 268L
1,329 Elo+
Party 1
Team Averages
Level 22
1,441 SR
1,347 Elo+

VS

Team Averages
Level 23
1,484 SR
1,317 Elo+
Bakasura
Bakasura
Alexdoctor1
Bakasura
Level 29
God Stats
36W - 37L
1,579 SR
Queue Stats
69W - 94L
1,307 Elo+
Solo
Thanatos
Thanatos
BeastTrading666
Thanatos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,354 Elo+
Party 2
Cupid
Cupid
Chlo-3PO
Cupid
Level 17
God Stats
10W - 15L
1,368 SR
Queue Stats
11W - 19L
1,239 Elo+
Party 2
Bellona
Bellona
SaiyajinBlack82
Bellona
Level 29
God Stats
21W - 20L
1,462 SR
Queue Stats
124W - 156L
1,408 Elo+
Solo
Nox
Nox
beast2671
Nox
Level 29
God Stats
21W - 18L
1,512 SR
Queue Stats
176W - 234L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dex477
Ymir
9
1 / 14 / 0
6,432
378
2,061
14,969
7,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 8 / 0
7,676
452
4,238
16,803
12,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 7 / 1
7,971
469
4,099
9,740
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 7 / 1
5,755
339
468
8,366
2,254
10
0 / 9 / 2
6,964
410
3,977
9,780
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alexdoctor1
Bakasura
16
7 / 1 / 2
10,140
596
5,206
10,439
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
17
13 / 2 / 1
10,802
635
12,012
13,959
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
Chlo-3PO
Cupid
15
8 / 0 / 4
10,234
602
6,433
6,527
2,142
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
14 / 3 / 5
10,843
638
14,531
12,689
7,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 0 / 4
8,157
480
3,451
1,109
627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
4
Kills
43
45
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Alexdoctor1
Bakasura
7
1
2
8
W
Thanatos
13
2
1
6.75
W
Cupid
Chlo-3PO
Cupid
8
0
4
10
L
Ymir
Dex477
Ymir
1
14
0
0.07
L
2
8
0
0.25
L
1
7
1
0.21
W
14
3
5
5.5
W
1
0
4
3
L
0
7
1
0.07
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,843
Damage
41,633
59,658
Taken
44,723
27,555
Mitigated
20,487
4,087
Healing
22,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Alexdoctor1
Bakasura
5,206
3,828
0
2,070
10,439
3,949
2,968
2,855
7,424
0
51,101
W
Thanatos
12,012
2,841
0
14,620
13,959
5,990
0
3,811
9,612
0
71,315
W
Cupid
Chlo-3PO
Cupid
6,433
3,551
500
2,631
6,527
2,142
3,470
2,797
3,474
0
47,360
L
Ymir
Dex477
Ymir
2,061
928
0
248
14,969
7,352
154
1,147
13,772
11,880
1,328
L
4,238
28
0
2,855
16,803
12,764
74
665
15,843
14,185
0
L
4,099
199
0
239
9,740
2,636
278
0
9,740
40,947
0
W
14,531
9,156
0
2,662
12,689
7,779
2,061
3,391
9,276
0
61,350
W
3,451
253
0
197
1,109
627
741
819
268
25,749
0
L
468
138
21
67
8,366
2,254
0
1,639
6,528
5,295
0
L
3,977
424
0
657
9,780
2,549
489
0
9,561
32,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,798
Gold Earned
50,176
175
Minions Killed
445
0
Camps Cleared
0
1,417,033
Distance Traveled
1,603,735
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,140
596
111
7
0
310,707
0
W
Thanatos
10,802
635
102
6
0
346,302
2
W
Cupid
10,234
602
101
6
0
293,836
3
L
Ymir
6,432
378
18
1
0
291,625
0
L
Ares
7,676
452
14
1
0
299,629
0
L
Agni
7,971
469
76
4
0
314,835
1
W
Bellona
10,843
638
82
5
0
325,186
2
W
Nox
8,157
480
49
3
0
327,704
0
L
Ra
5,755
339
7
0
0
252,262
1
L
Thoth
6,964
410
60
4
0
258,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role