Player Matchup

Thanatos
Thanatos
Platinum I
Daniiloo
Thanatos
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond V
Nazarian
Guan Yu
Diamond V
Level 160
God Stats
5W - 5L
1,703 SR
Queue Stats
252W - 246L
1,980 MMR
Party 2
Apollo
Apollo
Platinum IV
Rеlic
Apollo
Platinum IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Platinum I
Sayishere
Athena
Platinum I
Level 143
God Stats
45W - 28L
1,695 SR
Queue Stats
54W - 40L
1,920 MMR
Solo
Vulcan
Vulcan
Platinum III
daKRIZZ
Vulcan
Platinum III
Level 157
God Stats
2W - 3L
1,433 SR
Queue Stats
90W - 68L
1,943 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,566 SR
1,769 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,690 SR
1,946 MMR
Awilix
Awilix
Platinum III
Agraham
Awilix
Platinum III
Level 156
God Stats
14W - 14L
1,601 SR
Queue Stats
110W - 115L
1,904 MMR
Solo
Danzaburou
Danzaburou
Diamond V
FlorianCAE
Danzaburou
Diamond V
Level 107
God Stats
4W - 4L
1,605 SR
Queue Stats
62W - 43L
2,104 MMR
Party 1
Ares
Ares
Platinum I
JACARUS
Ares
Platinum I
Level 103
God Stats
32W - 21L
1,830 SR
Queue Stats
394W - 387L
1,905 MMR
Solo
Chaac
Chaac
Gold II
Szugo
Chaac
Gold II
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 42L
1,908 MMR
Solo
Merlin
Merlin
Gold I
xJeremy
Merlin
Gold I
Level 155
God Stats
17W - 9L
1,915 SR
Queue Stats
88W - 63L
1,910 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Daniiloo
Thanatos
18
5 / 0 / 7
10,582
557
12,272
11,981
6,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Nazarian
Guan Yu
18
0 / 0 / 4
11,029
580
7,780
15,613
18,008
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Rеlic
Apollo
19
8 / 1 / 3
12,257
645
14,419
11,871
5,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Sayishere
Athena
15
2 / 0 / 10
9,258
487
6,058
9,759
6,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
daKRIZZ
Vulcan
17
5 / 0 / 7
10,366
546
9,935
5,083
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ScyllaTiamatSetThe MorriganYemoja

VS

Bans
TsukuyomiPeleSun WukongNemesisTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Agraham
Awilix
13
0 / 6 / 0
7,800
411
2,894
12,738
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
FlorianCAE
Danzaburou
15
1 / 2 / 0
9,342
492
4,567
12,606
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
JACARUS
Ares
10
0 / 7 / 1
6,948
366
2,766
17,079
8,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Szugo
Chaac
17
0 / 2 / 0
9,790
515
14,505
17,292
17,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
xJeremy
Merlin
15
0 / 3 / 0
8,543
450
4,669
6,911
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
20
Kills
1
1
Deaths
20
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Awilix
Agraham
Awilix
0
6
0
0
W
Thanatos
Daniiloo
Thanatos
5
0
7
8.5
L
Danzaburou
FlorianCAE
Danzaburou
1
2
0
0.5
L
Ares
JACARUS
Ares
0
7
1
0.07
W
Guan Yu
Nazarian
Guan Yu
0
0
4
2
W
Apollo
Rеlic
Apollo
8
1
3
9.5
W
Athena
Sayishere
Athena
2
0
10
7
L
Chaac
Szugo
Chaac
0
2
0
0
W
Vulcan
daKRIZZ
Vulcan
5
0
7
8.5
L
Merlin
xJeremy
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,464
Damage
29,401
54,307
Taken
66,626
38,875
Mitigated
38,482
36,970
Healing
22,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Agraham
Awilix
2,894
949
0
3,014
12,738
4,699
0
4,393
8,185
0
47,647
W
Thanatos
Daniiloo
Thanatos
12,272
5,406
0
15,777
11,981
6,898
0
1,894
9,963
0
91,466
L
Danzaburou
FlorianCAE
Danzaburou
4,567
1,917
0
6,217
12,606
4,694
0
1,985
10,613
0
72,738
L
Ares
JACARUS
Ares
2,766
236
0
2,702
17,079
8,554
0
5,914
11,027
14,548
0
W
Guan Yu
Nazarian
Guan Yu
7,780
2,537
1,132
10,374
15,613
18,008
606
889
13,799
0
80,976
W
Apollo
Rеlic
Apollo
14,419
10,887
0
5,141
11,871
5,278
3,309
2,573
9,239
0
104,601
W
Athena
Sayishere
Athena
6,058
2,001
0
2,738
9,759
6,855
56
1,492
8,159
32,666
0
L
Chaac
Szugo
Chaac
14,505
2,795
0
10,645
17,292
17,584
0
2,071
15,175
5,511
77,266
W
Vulcan
daKRIZZ
Vulcan
9,935
2,785
0
1,808
5,083
1,836
366
1,887
3,012
71,070
0
L
Merlin
xJeremy
Merlin
4,669
211
0
250
6,911
2,951
0
1,178
5,633
67,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,492
Gold Earned
42,423
709
Minions Killed
580
0
Camps Cleared
0
2,033,994
Distance Traveled
1,791,123
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,800
411
98
5
0
410,286
8
W
Thanatos
10,582
557
150
8
0
432,750
2
L
Danzaburou
9,342
492
151
8
0
341,180
2
L
Ares
6,948
366
7
0
0
335,458
7
W
Guan Yu
11,029
580
189
10
0
383,688
1
W
Apollo
12,257
645
187
10
0
383,105
6
W
Athena
9,258
487
48
3
0
420,677
7
L
Chaac
9,790
515
172
9
0
349,613
5
W
Vulcan
10,366
546
135
7
0
413,774
8
L
Merlin
8,543
450
152
8
0
354,586
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role