Player Matchup

Medusa
Medusa
HAZOP14
Medusa
Level 109
God Stats
3W - 0L
1,764 SR
Queue Stats
40W - 41L
1,371 Elo+
Solo
Ra
Ra
UltraBicycle680
Ra
Level 94
God Stats
71W - 45L
1,533 SR
Queue Stats
515W - 496L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
antonicolas
Tsukuyomi
Level 60
God Stats
2W - 0L
1,731 SR
Queue Stats
21W - 28L
1,426 Elo+
Solo
Fenrir
Fenrir
hellboy1010326
Fenrir
Level 67
God Stats
14W - 17L
1,406 SR
Queue Stats
156W - 179L
1,358 Elo+
Solo
Ao Kuang
Ao Kuang
midgett1201
Ao Kuang
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
376W - 385L
1,553 Elo+
Solo
Team Averages
Level 88
1,587 SR
1,428 Elo+

VS

Team Averages
Level 100
1,429 SR
1,404 Elo+
Yemoja
Yemoja
GoDz-Gabo24
Yemoja
Level 146
God Stats
6W - 9L
1,198 SR
Queue Stats
310W - 316L
1,390 Elo+
Solo
Pele
Pele
II-LOST_SOUL-ll
Pele
Level 79
God Stats
50W - 41L
1,523 SR
Queue Stats
356W - 438L
1,402 Elo+
Solo
Danzaburou
Danzaburou
Kensuriu
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 73L
1,491 Elo+
Solo
Anubis
Anubis
NOT-CAW
Anubis
Level 106
God Stats
24W - 17L
1,547 SR
Queue Stats
520W - 570L
1,344 Elo+
Solo
Mulan
Mulan
SG JMFP
Mulan
Level 82
God Stats
6W - 8L
1,378 SR
Queue Stats
256W - 286L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HAZOP14
Medusa
9
2 / 1 / 1
5,496
550
2,927
3,994
970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 4
5,863
586
1,998
2,896
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
antonicolas
Tsukuyomi
9
2 / 1 / 2
5,199
520
3,296
6,059
2,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
4 / 1 / 1
6,050
605
2,039
5,051
1,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
midgett1201
Ao Kuang
11
6 / 1 / 0
6,765
677
7,008
8,089
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 1 / 1
4,884
488
1,075
4,510
1,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 3 / 1
5,468
547
1,847
5,220
1,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Kensuriu
Danzaburou
7
0 / 2 / 0
4,499
450
2,092
4,534
923
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
NOT-CAW
Anubis
8
1 / 4 / 0
4,853
485
2,307
4,652
2,041
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
SG JMFP
Mulan
8
1 / 5 / 0
5,201
520
3,853
7,908
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
15
Kills
5
5
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
1
1
1.5
W
Medusa
HAZOP14
Medusa
2
1
1
2.5
L
2
3
1
0.83
L
Danzaburou
Kensuriu
Danzaburou
0
2
0
0
L
Anubis
NOT-CAW
Anubis
1
4
0
0.25
L
Mulan
SG JMFP
Mulan
1
5
0
0.2
W
1
1
4
3
W
Tsukuyomi
antonicolas
Tsukuyomi
2
1
2
3
W
4
1
1
4.5
W
Ao Kuang
midgett1201
Ao Kuang
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,268
Damage
11,174
26,089
Taken
26,824
8,541
Mitigated
9,579
9,888
Healing
6,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,075
200
171
318
4,510
1,601
0
872
3,463
14,465
0
W
Medusa
HAZOP14
Medusa
2,927
1,451
222
1,268
3,994
970
270
250
3,744
0
23,423
L
1,847
387
0
1,193
5,220
1,347
0
1,268
3,850
0
16,211
L
Danzaburou
Kensuriu
Danzaburou
2,092
1,030
0
2,034
4,534
923
0
65
4,319
0
15,862
L
Anubis
NOT-CAW
Anubis
2,307
18
0
1,076
4,652
2,041
0
1,397
3,109
22,114
0
L
Mulan
SG JMFP
Mulan
3,853
1,040
0
2,196
7,908
3,667
0
5,206
2,702
0
26,781
W
1,998
419
634
1,033
2,896
755
278
1,386
1,510
28,228
0
W
Tsukuyomi
antonicolas
Tsukuyomi
3,296
971
0
1,162
6,059
2,708
736
689
5,370
0
17,077
W
2,039
335
0
578
5,051
1,487
663
921
4,130
0
24,009
W
Ao Kuang
midgett1201
Ao Kuang
7,008
1,834
0
4,991
8,089
2,621
774
136
7,953
31,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,373
Gold Earned
24,905
255
Minions Killed
203
0
Camps Cleared
0
921,858
Distance Traveled
785,271
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,884
488
24
2
0
147,170
2
W
Medusa
5,496
550
50
5
0
153,161
0
L
Pele
5,468
547
37
4
0
185,631
0
L
Danzaburou
4,499
450
34
3
0
154,219
2
L
Anubis
4,853
485
48
5
0
142,361
0
L
Mulan
5,201
520
60
6
0
155,890
3
W
Ra
5,863
586
57
6
0
194,155
2
W
Tsukuyomi
5,199
520
20
2
0
200,242
3
W
Fenrir
6,050
605
57
6
0
195,511
1
W
Ao Kuang
6,765
677
71
7
0
178,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role