Player Matchup

Baron Samedi
Baron Samedi
Lícht
Baron Samedi
Level 26
God Stats
4W - 4L
1,699 SR
Queue Stats
38W - 30L
1,537 Elo+
Solo
Ganesha
Ganesha
Newtenlol
Ganesha
Level 28
God Stats
13W - 14L
1,453 SR
Queue Stats
56W - 76L
1,454 Elo+
Solo
Hercules
Hercules
PorkyKS
Hercules
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 61L
1,475 Elo+
Solo
Susano
Susano
UrUnclesFart
Susano
Level 16
God Stats
3W - 3L
1,762 SR
Queue Stats
22W - 18L
1,601 Elo+
Solo
Skadi
Skadi
爱而不得丶
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,436 Elo+
Solo
Team Averages
Level 16
1,583 SR
1,501 Elo+

VS

Team Averages
Level 15
1,604 SR
1,544 Elo+
Nu Wa
Nu Wa
GreenGoblet1
Nu Wa
Level 5
God Stats
3W - 1L
1,829 SR
Queue Stats
17W - 7L
1,693 Elo+
Solo
Ra
Ra
ImaBooo
Ra
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 56L
1,548 Elo+
Solo
Fenrir
Fenrir
Scralcher
Fenrir
Level 18
God Stats
50W - 53L
1,468 SR
Queue Stats
150W - 166L
1,543 Elo+
Solo
Artemis
Artemis
yakovgluzman
Artemis
Level 6
God Stats
1W - 0L
1,727 SR
Queue Stats
38W - 32L
1,443 Elo+
Solo
Chaac
Chaac
ДЭвиДжонс
Chaac
Level 27
God Stats
22W - 27L
1,495 SR
Queue Stats
108W - 102L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lícht
Baron Samedi
9
0 / 6 / 0
5,011
456
1,269
7,279
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Newtenlol
Ganesha
7
0 / 3 / 3
4,775
434
1,749
6,898
2,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
PorkyKS
Hercules
7
0 / 3 / 3
4,634
421
1,830
5,636
2,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
11
7 / 4 / 1
6,622
602
7,472
8,362
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 4 / 0
5,908
537
2,338
5,707
1,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 4
8,070
734
7,742
4,853
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 2 / 4
5,782
526
2,901
3,988
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Scralcher
Fenrir
10
4 / 1 / 5
6,593
599
4,964
6,482
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
yakovgluzman
Artemis
9
1 / 3 / 1
5,389
490
3,430
5,521
1,339
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
4 / 2 / 4
6,559
596
5,468
6,312
3,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
20
20
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
W
2
2
4
2
L
Baron Samedi
Lícht
Baron Samedi
0
6
0
0
L
Ganesha
Newtenlol
Ganesha
0
3
3
0.5
L
Hercules
PorkyKS
Hercules
0
3
3
0.5
W
Fenrir
Scralcher
Fenrir
4
1
5
6.5
L
Susano
7
4
1
1.88
W
Artemis
yakovgluzman
Artemis
1
3
1
0.5
W
4
2
4
3
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,658
Damage
24,505
33,882
Taken
27,156
12,718
Mitigated
8,817
7,304
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,742
1,752
0
1,180
4,853
1,399
36
1,127
3,584
47,625
0
W
2,901
185
650
2,111
3,988
934
382
593
3,370
17,333
0
L
Baron Samedi
Lícht
Baron Samedi
1,269
68
0
893
7,279
2,510
0
2,657
4,438
22,935
0
L
Ganesha
Newtenlol
Ganesha
1,749
247
0
2,144
6,898
2,675
0
2,100
4,462
10,901
0
L
Hercules
PorkyKS
Hercules
1,830
618
0
598
5,636
2,894
35
1,582
3,907
0
12,574
W
Fenrir
Scralcher
Fenrir
4,964
765
0
2,150
6,482
2,019
0
253
6,204
0
27,922
L
Susano
7,472
1,824
0
2,360
8,362
2,725
0
2,867
5,159
0
35,796
W
Artemis
yakovgluzman
Artemis
3,430
1,831
0
2,123
5,521
1,339
598
903
4,568
0
22,785
W
5,468
886
0
1,390
6,312
3,126
118
0
6,237
0
29,221
L
2,338
1,368
0
1,309
5,707
1,914
688
382
5,273
0
22,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,950
Gold Earned
32,393
203
Minions Killed
273
0
Camps Cleared
0
941,510
Distance Traveled
1,044,444
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,070
734
85
8
0
198,164
3
W
Ra
5,782
526
43
4
0
218,509
8
L
Baron Samedi
5,011
456
52
5
0
192,824
1
L
Ganesha
4,775
434
10
1
0
161,010
2
L
Hercules
4,634
421
24
2
0
200,789
0
W
Fenrir
6,593
599
42
4
0
238,354
1
L
Susano
6,622
602
65
6
0
202,712
0
W
Artemis
5,389
490
44
4
0
175,720
0
W
Chaac
6,559
596
59
5
0
213,697
2
L
Skadi
5,908
537
52
5
0
184,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role