Player Matchup

Janus
Janus
Junka zero
Janus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,633 Elo+
Solo
Pele
Pele
buttocKs-front
Pele
Level 149
God Stats
4W - 3L
1,705 SR
Queue Stats
965W - 552L
1,614 Elo+
Party 1
Bakasura
Bakasura
otixyaken
Bakasura
Level 67
God Stats
1W - 2L
1,338 SR
Queue Stats
379W - 136L
1,645 Elo+
Party 1
Baron Samedi
Baron Samedi
wannchan1208
Baron Samedi
Level 128
God Stats
13W - 6L
1,547 SR
Queue Stats
395W - 156L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
whiteant23
Danzaburou
Level 150
God Stats
39W - 20L
1,644 SR
Queue Stats
806W - 534L
1,609 Elo+
Party 1
Team Averages
Level 110
1,547 SR
1,621 Elo+

VS

Team Averages
Level 151
1,583 SR
1,636 Elo+
Tsukuyomi
Tsukuyomi
Disparityy
Tsukuyomi
Level 154
God Stats
14W - 10L
1,622 SR
Queue Stats
560W - 558L
1,594 Elo+
Solo
Rama
Rama
Joshia-
Rama
Level 149
God Stats
1W - 0L
1,571 SR
Queue Stats
41W - 22L
1,684 Elo+
Solo
Xing Tian
Xing Tian
Waterhead
Xing Tian
Level 157
God Stats
3W - 0L
1,747 SR
Queue Stats
225W - 225L
1,610 Elo+
Solo
Hera
Hera
XxTLGxXManiacMx
Hera
Level 146
God Stats
2W - 3L
1,278 SR
Queue Stats
319W - 292L
1,607 Elo+
Solo
Tyr
Tyr
xHauge
Tyr
Level 150
God Stats
15W - 15L
1,697 SR
Queue Stats
263W - 263L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
3 / 4 / 6
12,975
463
14,880
15,271
5,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
2 / 3 / 4
12,884
460
15,697
23,926
25,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
otixyaken
Bakasura
20
6 / 8 / 3
14,229
508
14,483
26,990
14,312
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
wannchan1208
Baron Samedi
18
2 / 6 / 7
12,149
434
13,140
20,627
24,768
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
whiteant23
Danzaburou
20
4 / 3 / 2
15,771
563
22,548
22,239
10,523
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Disparityy
Tsukuyomi
20
14 / 3 / 6
18,514
661
22,237
18,680
8,946
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rama
Joshia-
Rama
20
2 / 4 / 8
15,397
550
13,434
22,168
10,828
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Waterhead
Xing Tian
20
3 / 4 / 17
15,232
544
15,251
33,508
39,767
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 6 / 12
15,295
546
14,536
16,670
7,785
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
xHauge
Tyr
20
3 / 0 / 9
16,239
580
16,175
34,300
37,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
76
17
Kills
24
24
Deaths
17
22
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Disparityy
Tsukuyomi
14
3
6
5.67
W
Rama
Joshia-
Rama
2
4
8
1.5
L
Janus
3
4
6
1.5
W
Xing Tian
Waterhead
Xing Tian
3
4
17
2.88
W
2
6
12
1.33
L
2
3
4
1.33
L
Bakasura
otixyaken
Bakasura
6
8
3
0.94
L
Baron Samedi
wannchan1208
Baron Samedi
2
6
7
0.92
L
Danzaburou
whiteant23
Danzaburou
4
3
2
1.67
W
Tyr
xHauge
Tyr
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,748
Damage
81,633
109,053
Taken
125,326
80,846
Mitigated
104,696
31,508
Healing
41,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Disparityy
Tsukuyomi
22,237
3,303
0
9,200
18,680
8,946
1,654
3,548
13,395
0
149,357
W
Rama
Joshia-
Rama
13,434
8,168
0
3,974
22,168
10,828
6,758
1,884
19,744
0
155,222
L
Janus
14,880
441
0
733
15,271
5,911
0
5,898
9,171
106,901
0
W
Xing Tian
Waterhead
Xing Tian
15,251
1,257
653
6,732
33,508
39,767
212
9,384
22,921
49,806
0
W
14,536
3,460
0
2,847
16,670
7,785
707
5,991
9,820
118,943
0
L
15,697
2,726
0
6,141
23,926
25,332
658
7,548
16,246
683
92,171
L
Bakasura
otixyaken
Bakasura
14,483
9,939
0
4,824
26,990
14,312
0
6,385
20,359
0
127,958
L
Baron Samedi
wannchan1208
Baron Samedi
13,140
1,067
2,955
6,995
20,627
24,768
218
7,307
13,095
46,783
0
L
Danzaburou
whiteant23
Danzaburou
22,548
9,792
0
9,860
22,239
10,523
1,502
2,256
19,903
0
131,532
W
Tyr
xHauge
Tyr
16,175
1,306
0
17,706
34,300
37,370
0
8,289
24,728
0
115,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,008
Gold Earned
80,677
791
Minions Killed
856
0
Camps Cleared
0
2,739,584
Distance Traveled
2,829,028
45
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
18,514
661
190
7
0
646,539
10
W
Rama
15,397
550
217
8
0
483,868
5
L
Janus
12,975
463
197
7
0
602,576
8
W
Xing Tian
15,232
544
41
1
0
577,723
8
W
Hera
15,295
546
205
7
0
523,217
9
L
Pele
12,884
460
170
6
0
560,983
8
L
Bakasura
14,229
508
190
7
0
565,217
6
L
Baron Samedi
12,149
434
53
2
0
502,466
11
L
Danzaburou
15,771
563
181
6
0
508,342
12
W
Tyr
16,239
580
203
7
0
597,681
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role