Player Matchup

Yemoja
Yemoja
Gold III
 
Yemoja
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
CyanRevertor
Chaac
Gold V
Level 110
God Stats
29W - 20L
1,728 SR
Queue Stats
270W - 265L
1,296 MMR
Party 3
Nu Wa
Nu Wa
Gold III
Ready4throat
Nu Wa
Gold III
Level 48
God Stats
4W - 3L
1,342 SR
Queue Stats
56W - 44L
1,680 MMR
Party 3
Cupid
Cupid
Gold V
UsedLemon
Cupid
Gold V
Level 156
God Stats
10W - 3L
1,852 SR
Queue Stats
22W - 13L
1,635 MMR
Party 1
Awilix
Awilix
Gold IV
iamsaintlouis
Awilix
Gold IV
Level 108
God Stats
7W - 5L
1,777 SR
Queue Stats
214W - 219L
1,343 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,640 SR
1,491 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,617 SR
1,497 MMR
Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
GiddyGoblin
Hachiman
Silver I
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,633 MMR
Party 2
Bakasura
Bakasura
Gold V
Isurugi-kun
Bakasura
Gold V
Level 76
God Stats
1W - 1L
1,733 SR
Queue Stats
16W - 19L
1,481 MMR
Solo
Heimdallr
Heimdallr
Gold IV
MysT-AgaiN
Heimdallr
Gold IV
Level 109
God Stats
42W - 36L
1,630 SR
Queue Stats
311W - 310L
1,381 MMR
Party 2
Cerberus
Cerberus
Gold III
Praykuh
Cerberus
Gold III
Level 158
God Stats
2W - 5L
1,720 SR
Queue Stats
140W - 127L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 2 / 11
8,511
426
3,899
7,922
3,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 0 / 8
10,835
542
12,007
19,808
25,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 0 / 10
10,976
549
17,542
6,223
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
UsedLemon
Cupid
19
9 / 1 / 2
12,004
600
12,011
16,477
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 2 / 10
11,613
581
10,984
14,628
6,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
SetCthulhuCu ChulainnDanzaburouScylla

VS

Bans
TiamatSobekPersephoneTsukuyomiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
0 / 3 / 0
10,097
505
8,136
20,812
17,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
GiddyGoblin
Hachiman
15
0 / 5 / 2
9,584
479
7,440
11,745
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Isurugi-kun
Bakasura
14
3 / 3 / 2
9,148
457
7,844
16,805
7,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
MysT-AgaiN
Heimdallr
15
2 / 2 / 2
9,882
494
4,868
10,326
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Praykuh
Cerberus
11
0 / 9 / 3
7,690
385
3,566
17,535
10,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
22
Kills
5
5
Deaths
22
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
2
11
2.75
L
Tyr
 
Tyr
0
3
0
0
W
3
0
8
7
L
Hachiman
GiddyGoblin
Hachiman
0
5
2
0.2
L
Bakasura
Isurugi-kun
Bakasura
3
3
2
1.33
L
Heimdallr
MysT-AgaiN
Heimdallr
2
2
2
1.5
L
Cerberus
Praykuh
Cerberus
0
9
3
0.17
W
3
0
10
8
W
Cupid
UsedLemon
Cupid
9
1
2
10
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,443
Damage
31,854
65,058
Taken
77,223
43,978
Mitigated
42,420
39,341
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,899
605
3,447
2,649
7,922
3,505
560
741
6,951
32,973
0
L
Tyr
 
Tyr
8,136
466
0
8,902
20,812
17,221
0
3,769
16,206
0
78,039
W
12,007
1,529
0
11,849
19,808
25,999
1,548
77
18,681
0
71,198
L
Hachiman
GiddyGoblin
Hachiman
7,440
2,685
0
970
11,745
3,674
168
2,135
9,508
0
62,951
L
Bakasura
Isurugi-kun
Bakasura
7,844
5,103
0
3,256
16,805
7,231
0
2,995
13,536
0
52,045
L
Heimdallr
MysT-AgaiN
Heimdallr
4,868
2,451
0
1,720
10,326
3,409
0
5,744
4,358
0
68,412
L
Cerberus
Praykuh
Cerberus
3,566
323
0
3,897
17,535
10,885
0
5,924
11,424
29,595
0
W
17,542
4,615
319
3,105
6,223
2,138
2,082
722
5,361
82,787
0
W
Cupid
UsedLemon
Cupid
12,011
6,096
459
10,815
16,477
6,199
3,555
1,230
14,942
0
98,582
W
10,984
4,480
279
6,419
14,628
6,137
209
796
13,272
0
85,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,939
Gold Earned
46,401
608
Minions Killed
576
0
Camps Cleared
0
1,956,525
Distance Traveled
1,795,589
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,511
426
40
2
0
392,632
6
L
Tyr
10,097
505
151
8
0
368,301
2
W
Chaac
10,835
542
133
7
0
389,521
4
L
Hachiman
9,584
479
126
6
0
332,345
9
L
Bakasura
9,148
457
121
6
0
405,379
5
L
Heimdallr
9,882
494
147
7
0
334,430
6
L
Cerberus
7,690
385
31
2
0
355,134
8
W
Nu Wa
10,976
549
148
7
0
396,676
0
W
Cupid
12,004
600
160
8
0
340,014
5
W
Awilix
11,613
581
127
6
0
437,682
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role