Player Matchup

Chaac
Chaac
 
Chaac
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FlipLeaf123
Izanami
Level 101
God Stats
9W - 4L
1,280 SR
Queue Stats
240W - 210L
1,588 Elo+
Party 1
Nox
Nox
Medic In Pink
Nox
Level 157
God Stats
161W - 123L
1,654 SR
Queue Stats
557W - 490L
1,600 Elo+
Party 1
Athena
Athena
No ToothTrav
Athena
Level 26
God Stats
39W - 17L
1,783 SR
Queue Stats
60W - 27L
1,688 Elo+
Party 1
Nemesis
Nemesis
UL Husky
Nemesis
Level 115
God Stats
6W - 6L
1,756 SR
Queue Stats
317W - 314L
1,576 Elo+
Party 1
Team Averages
Level 107
1,595 SR
1,590 Elo+

VS

Team Averages
Level 54
1,504 SR
1,472 Elo+
Artio
Artio
NDO Active
Artio
Level 44
God Stats
14W - 18L
1,367 SR
Queue Stats
105W - 141L
1,328 Elo+
Party 2
Anubis
Anubis
NDO GOLDEN
Anubis
Level 26
God Stats
25W - 28L
1,395 SR
Queue Stats
47W - 71L
1,331 Elo+
Party 2
He Bo
He Bo
NoseKaze
He Bo
Level 31
God Stats
0W - 2L
1,758 SR
Queue Stats
61W - 59L
1,620 Elo+
Solo
Bastet
Bastet
QuAd Rambo
Bastet
Level 44
God Stats
8W - 2L
1,500 SR
Queue Stats
884W - 712L
1,579 Elo+
Solo
Hou Yi
Hou Yi
cannonfodder9999
Hou Yi
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
192W - 169L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
6 / 1 / 6
7,812
651
10,212
12,276
7,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
FlipLeaf123
Izanami
13
2 / 1 / 6
7,689
641
5,443
5,949
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
9 / 1 / 5
8,068
672
8,025
4,511
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
11
6 / 1 / 5
7,437
620
5,457
8,245
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
UL Husky
Nemesis
11
2 / 3 / 11
6,595
550
3,324
8,140
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
2 / 5 / 2
5,445
454
4,405
10,927
5,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
NDO GOLDEN
Anubis
9
0 / 7 / 1
5,377
448
3,177
8,569
4,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

He Bo
NoseKaze
He Bo
11
1 / 5 / 1
5,943
495
4,415
6,602
4,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
QuAd Rambo
Bastet
9
3 / 4 / 0
6,160
513
4,133
9,538
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 3
5,599
467
5,207
7,912
1,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
25
Kills
7
7
Deaths
25
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
6
9
W
Izanami
FlipLeaf123
Izanami
2
1
6
5
W
9
1
5
11.5
L
Artio
2
5
2
0.6
L
Anubis
NDO GOLDEN
Anubis
0
7
1
0.07
W
Athena
6
1
5
8.5
L
He Bo
NoseKaze
He Bo
1
5
1
0.3
L
Bastet
QuAd Rambo
Bastet
3
4
0
0.75
W
Nemesis
UL Husky
Nemesis
2
3
11
2.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,461
Damage
21,337
39,121
Taken
43,548
19,673
Mitigated
18,610
12,898
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,212
1,830
0
5,623
12,276
7,641
0
4,639
7,637
0
44,290
W
Izanami
FlipLeaf123
Izanami
5,443
4,099
0
2,132
5,949
2,603
3,064
1,098
4,726
0
62,623
W
8,025
1,227
0
923
4,511
1,469
447
1,529
2,982
38,388
0
L
Artio
4,405
647
177
3,328
10,927
5,644
0
3,775
7,058
18,437
0
L
Anubis
NDO GOLDEN
Anubis
3,177
190
0
2,323
8,569
4,209
0
4,064
4,251
25,882
0
W
Athena
5,457
1,715
0
1,895
8,245
5,450
180
2,981
5,039
19,448
0
L
He Bo
NoseKaze
He Bo
4,415
452
0
1,407
6,602
4,080
0
698
5,882
30,856
0
L
Bastet
QuAd Rambo
Bastet
4,133
1,619
0
3,407
9,538
2,733
0
2,461
6,983
0
22,504
W
Nemesis
UL Husky
Nemesis
3,324
1,385
0
2,325
8,140
2,510
16
1,324
6,740
0
21,752
L
5,207
2,448
0
1,631
7,912
1,944
0
2,014
5,892
0
25,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,601
Gold Earned
28,524
374
Minions Killed
231
0
Camps Cleared
0
1,151,503
Distance Traveled
1,096,286
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,812
651
88
7
0
215,504
0
W
Izanami
7,689
641
134
11
0
209,568
2
W
Nox
8,068
672
80
7
0
233,893
2
L
Artio
5,445
454
35
3
0
222,450
0
L
Anubis
5,377
448
40
3
0
191,107
1
W
Athena
7,437
620
24
2
0
252,532
3
L
He Bo
5,943
495
65
5
0
194,548
1
L
Bastet
6,160
513
45
4
0
274,647
4
W
Nemesis
6,595
550
48
4
0
240,006
0
L
Hou Yi
5,599
467
46
4
0
213,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role