Player Matchup

Bakasura
Bakasura
PortlyTadpole7
Bakasura
Level 15
God Stats
5W - 6L
1,790 SR
Queue Stats
28W - 26L
1,428 Elo+
Solo
Ullr
Ullr
TheSnowMon
Ullr
Level 30
God Stats
3W - 0L
1,347 SR
Queue Stats
72W - 55L
1,440 Elo+
Solo
Cthulhu
Cthulhu
kiwilover_uwu
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,307 Elo+
Solo
Zeus
Zeus
steamddsteam3
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,207 Elo+
Solo
Kukulkan
Kukulkan
xXpetuca12Xx
Kukulkan
Level 27
God Stats
12W - 9L
1,480 SR
Queue Stats
363W - 423L
1,337 Elo+
Solo
Team Averages
Level 16
1,523 SR
1,344 Elo+

VS

Team Averages
Level 22
1,432 SR
1,343 Elo+
Sol
Sol
Fercho7-8
Sol
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
155W - 203L
1,437 Elo+
Solo
Cerberus
Cerberus
YoUnG-DAB-420
Cerberus
Level 27
God Stats
0W - 1L
1,261 SR
Queue Stats
21W - 58L
1,268 Elo+
Solo
Tiamat
Tiamat
dreal1002
Tiamat
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
302W - 369L
1,416 Elo+
Party 1
Nemesis
Nemesis
ghostofenvyy
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,301 Elo+
Party 1
Ullr
Ullr
mona1278
Ullr
Level 17
God Stats
6W - 6L
1,400 SR
Queue Stats
33W - 53L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
4 / 4 / 0
9,179
540
5,311
11,936
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 1 / 1
10,409
612
8,945
9,244
4,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
13
7 / 2 / 4
9,248
544
7,747
12,237
10,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
6 / 7 / 1
8,631
508
6,146
8,730
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
xXpetuca12Xx
Kukulkan
17
2 / 0 / 6
9,706
571
5,833
6,856
2,815
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 1
9,341
549
9,190
15,838
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
YoUnG-DAB-420
Cerberus
5
0 / 7 / 0
5,501
324
24
5,926
2,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
dreal1002
Tiamat
10
0 / 5 / 4
6,650
391
7,208
10,366
8,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ghostofenvyy
Nemesis
10
3 / 4 / 3
7,312
430
4,365
10,600
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
14
5 / 0 / 0
8,082
475
3,845
4,509
1,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
24
Kills
13
14
Deaths
24
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
8
1
0.69
W
Bakasura
4
4
0
1
W
5
1
1
5.5
L
Cerberus
YoUnG-DAB-420
Cerberus
0
7
0
0
L
Tiamat
dreal1002
Tiamat
0
5
4
0.4
L
Nemesis
ghostofenvyy
Nemesis
3
4
3
1.13
W
Cthulhu
7
2
4
4.5
L
Ullr
5
0
0
5
W
6
7
1
0.93
W
Kukulkan
xXpetuca12Xx
Kukulkan
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,982
Damage
24,632
49,003
Taken
47,239
26,713
Mitigated
21,795
12,556
Healing
11,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,190
1,938
0
4,603
15,838
5,300
1,826
2,742
12,883
50,238
0
W
Bakasura
5,311
3,548
0
3,342
11,936
5,379
2,902
3,085
8,837
0
52,928
W
8,945
4,757
0
4,529
9,244
4,617
3,297
2,074
7,170
0
75,917
L
Cerberus
YoUnG-DAB-420
Cerberus
24
24
0
108
5,926
2,885
0
3,968
1,913
1,371
0
L
Tiamat
dreal1002
Tiamat
7,208
2,026
0
2,002
10,366
8,298
0
7,039
3,088
23,469
0
L
Nemesis
ghostofenvyy
Nemesis
4,365
1,215
0
3,194
10,600
3,746
0
3,961
6,527
0
30,246
W
Cthulhu
7,747
1,620
14
962
12,237
10,704
374
4,140
7,764
27,728
0
L
Ullr
3,845
1,771
0
1,908
4,509
1,566
0
1,604
2,753
0
33,146
W
6,146
1,940
0
526
8,730
3,198
1,471
3,532
5,130
31,971
0
W
Kukulkan
xXpetuca12Xx
Kukulkan
5,833
1,310
631
2,552
6,856
2,815
2,836
2,976
3,680
55,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,173
Gold Earned
36,886
443
Minions Killed
235
0
Camps Cleared
0
1,450,536
Distance Traveled
1,223,308
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,341
549
99
6
0
231,497
6
W
Bakasura
9,179
540
110
6
0
293,167
2
W
Ullr
10,409
612
136
8
0
278,372
3
L
Cerberus
5,501
324
1
0
0
99,596
0
L
Tiamat
6,650
391
32
2
0
249,667
0
L
Nemesis
7,312
430
52
3
0
339,763
0
W
Cthulhu
9,248
544
33
2
0
354,921
0
L
Ullr
8,082
475
51
3
0
302,785
0
W
Zeus
8,631
508
56
3
0
238,740
0
W
Kukulkan
9,706
571
108
6
0
285,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role