Player Matchup

Pele
Pele
H0tpepperz
Pele
Level 28
God Stats
6W - 7L
1,702 SR
Queue Stats
260W - 284L
1,463 Elo+
Solo
Cthulhu
Cthulhu
Homestuck25gost
Cthulhu
Level 18
God Stats
1W - 0L
1,784 SR
Queue Stats
3W - 4L
1,369 Elo+
Solo
Cupid
Cupid
Missing_Child1
Cupid
Level 21
God Stats
13W - 4L
1,500 SR
Queue Stats
400W - 405L
1,472 Elo+
Solo
King Arthur
King Arthur
Ren290204
King Arthur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,541 Elo+
Solo
Medusa
Medusa
d3nn1s200
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,694 Elo+
Solo
Team Averages
Level 16
1,597 SR
1,508 Elo+

VS

Team Averages
Level 15
1,625 SR
1,455 Elo+
Izanami
Izanami
Guerlino
Izanami
Level 13
God Stats
4W - 8L
1,419 SR
Queue Stats
13W - 18L
1,435 Elo+
Solo
Ah Puch
Ah Puch
Potatopeeler23
Ah Puch
Level 28
God Stats
4W - 4L
1,462 SR
Queue Stats
25W - 32L
1,525 Elo+
Solo
Skadi
Skadi
TheBrowns9567
Skadi
Level 7
God Stats
3W - 3L
1,952 SR
Queue Stats
9W - 8L
1,618 Elo+
Solo
Thanatos
Thanatos
Vinman1844
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,211 Elo+
Solo
Xbalanque
Xbalanque
chiggalord
Xbalanque
Level 18
God Stats
5W - 2L
1,792 SR
Queue Stats
76W - 63L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 0
7,575
689
6,817
6,884
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 3
6,056
551
4,298
5,976
4,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 0 / 2
6,050
550
5,437
4,701
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Ren290204
King Arthur
9
2 / 3 / 3
5,848
532
1,678
7,559
4,320
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
d3nn1s200
Medusa
11
2 / 2 / 4
6,423
584
2,048
5,212
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Guerlino
Izanami
8
0 / 1 / 0
4,985
453
2,169
4,142
1,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

10
5 / 6 / 0
6,291
572
7,655
7,662
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
1 / 5 / 0
4,010
365
501
4,241
1,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Vinman1844
Thanatos
6
0 / 5 / 1
4,510
410
662
5,748
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
chiggalord
Xbalanque
8
0 / 4 / 0
4,637
422
3,629
6,983
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
21
Kills
6
7
Deaths
21
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Guerlino
Izanami
0
1
0
0
W
10
2
0
5
W
3
0
3
4.5
W
4
0
2
5
L
5
6
0
0.83
W
King Arthur
Ren290204
King Arthur
2
3
3
1.17
L
1
5
0
0.2
L
Thanatos
Vinman1844
Thanatos
0
5
1
0.1
L
Xbalanque
chiggalord
Xbalanque
0
4
0
0
W
Medusa
d3nn1s200
Medusa
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,278
Damage
14,616
30,332
Taken
28,776
14,384
Mitigated
7,783
6,987
Healing
4,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Guerlino
Izanami
2,169
993
0
186
4,142
1,547
136
368
3,724
0
25,045
W
6,817
1,990
0
2,199
6,884
1,916
56
2,461
4,398
0
40,721
W
4,298
639
22
656
5,976
4,723
227
398
5,438
22,687
0
W
5,437
2,296
325
1,864
4,701
1,851
1,268
0
4,601
0
28,635
L
7,655
1,293
0
592
7,662
1,755
0
184
7,403
26,569
0
W
King Arthur
Ren290204
King Arthur
1,678
497
0
780
7,559
4,320
951
2,140
5,419
0
20,588
L
501
405
0
15
4,241
1,128
0
0
4,216
0
11,559
L
Thanatos
Vinman1844
Thanatos
662
516
0
1,335
5,748
1,349
0
1,092
4,531
0
8,597
L
Xbalanque
chiggalord
Xbalanque
3,629
2,188
0
1,939
6,983
2,004
22
2,324
4,529
0
19,556
W
Medusa
d3nn1s200
Medusa
2,048
822
0
1,141
5,212
1,574
3,569
2,656
2,531
0
22,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,952
Gold Earned
24,433
270
Minions Killed
168
0
Camps Cleared
0
1,018,822
Distance Traveled
913,145
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,985
453
47
4
0
197,359
0
W
Pele
7,575
689
83
8
0
229,062
0
W
Cthulhu
6,056
551
49
4
0
233,422
2
W
Cupid
6,050
550
48
4
0
178,873
1
L
Ah Puch
6,291
572
46
4
0
182,716
3
W
King Arthur
5,848
532
37
3
0
173,876
1
L
Skadi
4,010
365
15
1
0
145,505
0
L
Thanatos
4,510
410
21
2
0
205,613
1
L
Xbalanque
4,637
422
39
4
0
181,952
2
W
Medusa
6,423
584
53
5
0
203,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role