Player Matchup

Arachne
Arachne
I3 I2 4 D L 3 Y
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,467 Elo+
Party 2
Tiamat
Tiamat
IlmrinIllistin
Tiamat
Level 127
God Stats
33W - 23L
1,646 SR
Queue Stats
342W - 326L
1,505 Elo+
Solo
Hercules
Hercules
SYSN_BACONJr
Hercules
Level 42
God Stats
5W - 7L
1,500 SR
Queue Stats
141W - 134L
1,439 Elo+
Solo
Athena
Athena
Sparky Np
Athena
Level 147
God Stats
2W - 1L
1,290 SR
Queue Stats
91W - 87L
1,392 Elo+
Party 2
Neith
Neith
xKiIleR_1
Neith
Level 46
God Stats
51W - 62L
1,364 SR
Queue Stats
450W - 470L
1,407 Elo+
Solo
Team Averages
Level 76
1,460 SR
1,442 Elo+

VS

Team Averages
Level 58
1,472 SR
1,483 Elo+
Arachne
Arachne
AlawiBH
Arachne
Level 66
God Stats
22W - 14L
1,583 SR
Queue Stats
250W - 222L
1,493 Elo+
Party 1
Apollo
Apollo
Armaty_Kataclysm
Apollo
Level 106
God Stats
22W - 27L
1,458 SR
Queue Stats
805W - 757L
1,504 Elo+
Solo
Cerberus
Cerberus
Aussie771
Cerberus
Level 39
God Stats
6W - 8L
1,246 SR
Queue Stats
49W - 52L
1,430 Elo+
Solo
Loki
Loki
Last-01-Standing
Loki
Level 18
God Stats
18W - 14L
1,500 SR
Queue Stats
290W - 258L
1,525 Elo+
Party 1
Tiamat
Tiamat
TPTheMessiah
Tiamat
Level 62
God Stats
3W - 0L
1,574 SR
Queue Stats
96W - 117L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,156
482
5,777
14,305
6,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 1 / 1
10,910
574
15,368
14,164
9,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SYSN_BACONJr
Hercules
15
0 / 3 / 0
8,986
473
7,014
15,944
11,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Sparky Np
Athena
13
1 / 0 / 6
9,090
478
7,017
18,166
14,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
xKiIleR_1
Neith
13
4 / 5 / 2
8,519
448
11,771
13,824
4,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlawiBH
Arachne
15
3 / 3 / 4
9,625
507
9,259
14,972
6,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 4 / 2
10,397
547
9,685
16,733
6,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Aussie771
Cerberus
12
0 / 3 / 3
7,493
394
7,156
16,113
7,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 0 / 1
11,008
579
11,828
10,523
7,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
16
2 / 0 / 2
9,077
478
9,626
10,711
6,651
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
10
Kills
13
13
Deaths
10
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlawiBH
Arachne
3
3
4
1.67
W
3
4
2
1
W
Cerberus
Aussie771
Cerberus
0
3
3
0.5
L
2
4
1
0.63
L
3
1
1
3.5
W
5
0
1
5.5
L
Hercules
SYSN_BACONJr
Hercules
0
3
0
0
L
Athena
Sparky Np
Athena
1
0
6
4
W
Tiamat
2
0
2
3
L
Neith
xKiIleR_1
Neith
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,947
Damage
47,554
76,403
Taken
69,052
46,924
Mitigated
35,462
30,475
Healing
22,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlawiBH
Arachne
9,259
5,692
0
4,445
14,972
6,506
0
4,283
10,494
0
58,832
W
9,685
6,452
0
8,004
16,733
6,777
2,358
3,169
13,494
0
81,737
W
Cerberus
Aussie771
Cerberus
7,156
151
791
3,502
16,113
7,725
388
7,952
7,840
32,153
0
L
5,777
3,485
0
6,182
14,305
6,362
0
1,677
12,628
0
75,013
L
15,368
2,756
0
6,498
14,164
9,757
219
7,003
7,161
91,297
0
W
11,828
2,887
0
1,385
10,523
7,803
12
1,286
8,917
340
66,034
L
Hercules
SYSN_BACONJr
Hercules
7,014
2,791
0
6,586
15,944
11,014
0
0
15,944
0
53,007
L
Athena
Sparky Np
Athena
7,017
2,133
0
4,725
18,166
14,794
37
5,908
12,258
32,251
0
W
Tiamat
9,626
1,442
0
3,995
10,711
6,651
920
4,898
5,549
60,400
0
L
Neith
xKiIleR_1
Neith
11,771
5,937
357
6,127
13,824
4,997
0
2,194
11,630
0
47,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,661
Gold Earned
47,600
538
Minions Killed
605
0
Camps Cleared
0
1,821,658
Distance Traveled
1,881,571
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,625
507
97
5
0
421,784
2
W
Apollo
10,397
547
145
8
0
295,361
4
W
Cerberus
7,493
394
86
5
0
392,327
3
L
Arachne
9,156
482
103
5
0
386,852
6
L
Tiamat
10,910
574
190
10
0
381,713
1
W
Loki
11,008
579
141
7
0
407,944
0
L
Hercules
8,986
473
114
6
0
355,071
2
L
Athena
9,090
478
58
3
0
428,436
7
W
Tiamat
9,077
478
136
7
0
364,155
2
L
Neith
8,519
448
73
4
0
269,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role