Player Matchup

Cu Chulainn
Cu Chulainn
Dual_fate_slayer
Cu Chulainn
Level 15
God Stats
3W - 4L
1,286 SR
Queue Stats
4W - 7L
1,277 Elo+
Solo
Danzaburou
Danzaburou
ShοdJi
Danzaburou
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 34L
1,780 Elo+
Solo
Tsukuyomi
Tsukuyomi
jBedford04
Tsukuyomi
Level 27
God Stats
10W - 5L
1,728 SR
Queue Stats
68W - 59L
1,549 Elo+
Solo
Sol
Sol
mathiasbahn
Sol
Level 17
God Stats
18W - 10L
1,744 SR
Queue Stats
31W - 40L
1,495 Elo+
Solo
Ymir
Ymir
scotz2804
Ymir
Level 29
God Stats
7W - 4L
1,560 SR
Queue Stats
129W - 124L
1,501 Elo+
Solo
Team Averages
Level 23
1,564 SR
1,520 Elo+

VS

Team Averages
Level 43
1,529 SR
1,572 Elo+
Chronos
Chronos
BSc_Bavarius
Chronos
Level 149
God Stats
2W - 3L
1,522 SR
Queue Stats
143W - 92L
1,641 Elo+
Party 2
Thanatos
Thanatos
JayR307
Thanatos
Level 29
God Stats
28W - 30L
1,528 SR
Queue Stats
194W - 205L
1,348 Elo+
Party 1
Ymir
Ymir
Queen-Sandra2002
Ymir
Level 2
God Stats
5W - 3L
1,715 SR
Queue Stats
28W - 17L
1,739 Elo+
Party 2
Thor
Thor
Velvv66
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,668 Elo+
Solo
Tiamat
Tiamat
kksebi
Tiamat
Level 27
God Stats
1W - 2L
1,380 SR
Queue Stats
127W - 131L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dual_fate_slayer
Cu Chulainn
11
0 / 7 / 4
6,718
448
3,185
8,905
2,776
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
ShοdJi
Danzaburou
16
13 / 0 / 6
10,372
691
16,693
7,480
3,043
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
jBedford04
Tsukuyomi
14
7 / 1 / 2
8,346
556
7,319
8,475
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 3
6,762
451
3,983
5,174
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
12
5 / 0 / 9
8,421
561
4,281
5,909
3,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BSc_Bavarius
Chronos
14
1 / 2 / 0
7,647
510
7,139
10,628
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
JayR307
Thanatos
14
6 / 5 / 0
8,425
562
7,809
12,524
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 8 / 0
5,572
371
1,561
10,550
4,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Velvv66
Thor
5
0 / 4 / 2
5,389
359
273
4,320
1,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
kksebi
Tiamat
11
0 / 10 / 0
6,596
440
1,667
11,482
3,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
26
Kills
7
9
Deaths
29
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
BSc_Bavarius
Chronos
1
2
0
0.5
W
Cu Chulainn
Dual_fate_slayer
Cu Chulainn
0
7
4
0.29
L
Thanatos
JayR307
Thanatos
6
5
0
1.2
L
0
8
0
0
W
Danzaburou
ShοdJi
Danzaburou
13
0
6
16
L
Thor
Velvv66
Thor
0
4
2
0.25
W
Tsukuyomi
jBedford04
Tsukuyomi
7
1
2
8
L
Tiamat
kksebi
Tiamat
0
10
0
0
W
1
1
3
2.5
W
Ymir
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,461
Damage
18,449
35,943
Taken
49,504
14,613
Mitigated
17,706
14,841
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BSc_Bavarius
Chronos
7,139
1,264
0
3,963
10,628
4,320
0
2,778
7,850
62,751
0
W
Cu Chulainn
Dual_fate_slayer
Cu Chulainn
3,185
1,495
0
164
8,905
2,776
1,606
0
8,905
0
23,341
L
Thanatos
JayR307
Thanatos
7,809
2,471
195
7,618
12,524
4,692
2,004
0
12,524
0
45,822
L
1,561
59
0
1,457
10,550
4,373
0
2,967
7,583
14,274
0
W
Danzaburou
ShοdJi
Danzaburou
16,693
9,237
0
6,314
7,480
3,043
2,086
2,586
4,894
0
80,065
L
Thor
Velvv66
Thor
273
201
0
411
4,320
1,121
80
66
4,254
0
6,489
W
Tsukuyomi
jBedford04
Tsukuyomi
7,319
3,171
0
3,405
8,475
2,922
0
1,490
6,985
0
43,546
L
Tiamat
kksebi
Tiamat
1,667
567
105
2,022
11,482
3,200
878
2,437
9,045
34,581
0
W
3,983
141
0
1,370
5,174
1,890
207
3,131
2,043
27,963
1,795
W
Ymir
4,281
1,038
0
3,588
5,909
3,982
329
3,160
2,749
25,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,619
Gold Earned
33,629
378
Minions Killed
291
0
Camps Cleared
0
1,436,051
Distance Traveled
1,143,526
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,647
510
110
7
0
268,553
9
W
Cu Chulainn
6,718
448
43
3
0
227,045
0
L
Thanatos
8,425
562
86
6
0
255,114
0
L
Ymir
5,572
371
21
1
0
266,621
1
W
Danzaburou
10,372
691
133
9
0
289,253
4
L
Thor
5,389
359
8
1
0
128,240
3
W
Tsukuyomi
8,346
556
90
6
0
325,040
3
L
Tiamat
6,596
440
66
4
0
224,998
0
W
Sol
6,762
451
57
4
0
294,696
4
W
Ymir
8,421
561
55
4
0
300,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role