Player Matchup

Bellona
Bellona
Alalevee
Bellona
Level 44
God Stats
1W - 2L
1,644 SR
Queue Stats
4W - 8L
1,423 Elo+
Solo
Sylvanus
Sylvanus
FunkyMonkeyMP
Sylvanus
Level 140
God Stats
1W - 1L
1,737 SR
Queue Stats
4W - 3L
1,551 Elo+
Party 1
Artemis
Artemis
NeKoba
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Soundofsilence18
Anubis
Level 69
God Stats
2W - 4L
1,469 SR
Queue Stats
2W - 4L
1,462 Elo+
Party 1
Set
Set
draåthelvete11
Set
Level 65
God Stats
5W - 1L
1,933 SR
Queue Stats
414W - 421L
1,446 Elo+
Solo
Team Averages
Level 88
1,656 SR
1,476 Elo+

VS

Team Averages
Level 83
1,485 SR
1,423 Elo+
Horus
Horus
ABaulFromKaminar
Horus
Level 81
God Stats
11W - 16L
1,345 SR
Queue Stats
118W - 126L
1,413 Elo+
Solo
Aphrodite
Aphrodite
AtlanticMercy
Aphrodite
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BesPoniki
Zeus
Level 57
God Stats
9W - 10L
1,606 SR
Queue Stats
945W - 1,020L
1,378 Elo+
Solo
Rama
Rama
dSxXXX
Rama
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 125L
1,383 Elo+
Solo
Cernunnos
Cernunnos
rewind13244
Cernunnos
Level 66
God Stats
16W - 15L
1,473 SR
Queue Stats
79W - 106L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alalevee
Bellona
15
2 / 2 / 1
9,171
483
7,773
13,066
12,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
FunkyMonkeyMP
Sylvanus
13
3 / 5 / 3
8,125
428
9,871
17,189
18,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
NeKoba
Artemis
15
3 / 6 / 4
8,942
471
13,290
12,822
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 7 / 3
9,538
502
8,572
12,034
5,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 5 / 3
9,622
506
13,112
13,765
6,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 9
9,834
518
7,318
15,744
12,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
AtlanticMercy
Aphrodite
15
3 / 3 / 13
9,618
506
9,003
13,122
5,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
14
3 / 4 / 9
9,416
496
8,442
8,846
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
dSxXXX
Rama
18
12 / 2 / 6
11,280
594
17,048
17,116
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cernunnos
rewind13244
Cernunnos
15
5 / 6 / 12
9,880
520
10,398
15,589
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
17
Kills
25
25
Deaths
17
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Bellona
Alalevee
Bellona
2
2
1
1.25
W
Aphrodite
AtlanticMercy
Aphrodite
3
3
13
3.17
W
Zeus
3
4
9
1.88
L
Sylvanus
FunkyMonkeyMP
Sylvanus
3
5
3
0.9
L
Artemis
NeKoba
Artemis
3
6
4
0.83
L
4
7
3
0.79
W
Rama
dSxXXX
Rama
12
2
6
7.5
L
5
5
3
1.3
W
Cernunnos
rewind13244
Cernunnos
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,618
Damage
52,209
68,876
Taken
70,417
49,478
Mitigated
30,487
15,772
Healing
36,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,318
3,431
2,493
5,673
15,744
12,495
357
1,455
14,289
0
53,388
L
Bellona
Alalevee
Bellona
7,773
926
0
1,518
13,066
12,826
180
2,947
10,119
451
53,010
W
Aphrodite
AtlanticMercy
Aphrodite
9,003
1,018
7,909
8,102
13,122
5,638
308
2,713
10,409
34,367
0
W
Zeus
8,442
827
155
1,932
8,846
2,596
144
3,425
5,421
56,226
0
L
Sylvanus
FunkyMonkeyMP
Sylvanus
9,871
1,888
2,792
5,622
17,189
18,303
296
4,645
12,544
35,452
6,685
L
Artemis
NeKoba
Artemis
13,290
5,426
0
786
12,822
6,484
693
3,224
9,598
0
67,278
L
8,572
479
0
3,112
12,034
5,153
1,184
3,349
8,685
52,912
0
W
Rama
dSxXXX
Rama
17,048
13,776
0
8,771
17,116
5,444
786
5,884
11,232
0
69,911
L
13,112
5,956
48
1,894
13,765
6,712
575
3,280
10,485
0
70,318
W
Cernunnos
rewind13244
Cernunnos
10,398
4,152
0
1,163
15,589
4,314
375
5,026
10,563
0
49,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,398
Gold Earned
50,028
503
Minions Killed
452
0
Camps Cleared
0
1,644,039
Distance Traveled
1,721,150
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,834
518
108
6
0
361,514
0
L
Bellona
9,171
483
121
6
0
380,518
8
W
Aphrodite
9,618
506
77
4
0
359,812
2
W
Zeus
9,416
496
94
5
0
327,109
2
L
Sylvanus
8,125
428
54
3
0
297,727
12
L
Artemis
8,942
471
123
6
0
303,352
2
L
Anubis
9,538
502
100
5
0
298,086
0
W
Rama
11,280
594
97
5
0
330,698
6
L
Set
9,622
506
105
6
0
364,356
3
W
Cernunnos
9,880
520
76
4
0
342,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role