Player Matchup

Guan Yu
Guan Yu
Erdemo86
Guan Yu
Level 14
God Stats
2W - 5L
1,174 SR
Queue Stats
97W - 97L
1,505 Elo+
Solo
Cerberus
Cerberus
Kobelstonepl
Cerberus
Level 24
God Stats
7W - 4L
1,726 SR
Queue Stats
198W - 174L
1,556 Elo+
Party 2
Medusa
Medusa
Propet40
Medusa
Level 17
God Stats
12W - 3L
1,699 SR
Queue Stats
116W - 85L
1,566 Elo+
Party 2
Chaac
Chaac
tato010203r
Chaac
Level 14
God Stats
8W - 0L
1,752 SR
Queue Stats
17W - 10L
1,730 Elo+
Solo
Tiamat
Tiamat
zLolYou
Tiamat
Level 28
God Stats
8W - 2L
1,881 SR
Queue Stats
111W - 100L
1,632 Elo+
Solo
Team Averages
Level 19
1,646 SR
1,598 Elo+

VS

Team Averages
Level 15
1,662 SR
1,567 Elo+
Hercules
Hercules
CavesaPinia
Hercules
Level 29
God Stats
6W - 8L
1,633 SR
Queue Stats
73W - 47L
1,647 Elo+
Solo
Cernunnos
Cernunnos
Gordreck
Cernunnos
Level 18
God Stats
7W - 4L
1,729 SR
Queue Stats
100W - 89L
1,510 Elo+
Party 1
Nemesis
Nemesis
Iodane
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,649 Elo+
Solo
Thoth
Thoth
hack3431
Thoth
Level 14
God Stats
1W - 1L
1,757 SR
Queue Stats
30W - 21L
1,500 Elo+
Party 1
Ymir
Ymir
nores27
Ymir
Level 9
God Stats
11W - 9L
1,689 SR
Queue Stats
298W - 286L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Erdemo86
Guan Yu
20
4 / 2 / 3
14,750
527
10,052
25,623
27,862
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
Kobelstonepl
Cerberus
20
8 / 6 / 22
15,234
544
16,457
31,075
43,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Propet40
Medusa
20
10 / 9 / 14
14,355
513
24,749
22,602
8,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 7 / 10
12,027
430
14,000
28,975
25,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
zLolYou
Tiamat
20
12 / 3 / 12
17,683
632
30,817
20,713
15,859
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CavesaPinia
Hercules
20
4 / 2 / 6
14,825
529
19,748
27,558
43,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Gordreck
Cernunnos
20
7 / 10 / 4
13,344
477
18,018
22,871
9,587
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Iodane
Nemesis
20
8 / 5 / 6
15,447
552
26,438
28,149
16,844
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
hack3431
Thoth
20
6 / 8 / 6
13,577
485
15,424
17,355
6,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
nores27
Ymir
17
2 / 10 / 8
11,979
428
12,026
28,327
29,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
57
35
Kills
27
27
Deaths
35
61
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
CavesaPinia
Hercules
4
2
6
3.5
W
Guan Yu
Erdemo86
Guan Yu
4
2
3
2.75
L
Cernunnos
Gordreck
Cernunnos
7
10
4
0.9
L
Nemesis
Iodane
Nemesis
8
5
6
2.2
W
Cerberus
Kobelstonepl
Cerberus
8
6
22
3.17
W
Medusa
Propet40
Medusa
10
9
14
1.89
L
Thoth
hack3431
Thoth
6
8
6
1.13
L
Ymir
nores27
Ymir
2
10
8
0.6
W
1
7
10
0.86
W
Tiamat
zLolYou
Tiamat
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,075
Damage
91,654
128,988
Taken
124,260
121,473
Mitigated
106,103
39,440
Healing
31,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CavesaPinia
Hercules
19,748
4,165
0
10,457
27,558
43,316
1,023
9,025
17,686
654
100,275
W
Guan Yu
Erdemo86
Guan Yu
10,052
1,490
2,136
13,119
25,623
27,862
155
3,451
21,868
0
97,658
L
Cernunnos
Gordreck
Cernunnos
18,018
8,447
0
5,857
22,871
9,587
1,283
8,168
14,586
0
116,566
L
Nemesis
Iodane
Nemesis
26,438
14,405
0
10,075
28,149
16,844
261
11,587
16,249
0
131,665
W
Cerberus
Kobelstonepl
Cerberus
16,457
1,772
0
6,194
31,075
43,587
831
8,267
22,344
57,421
0
W
Medusa
Propet40
Medusa
24,749
14,809
0
3,979
22,602
8,776
1,557
6,201
16,216
0
99,969
L
Thoth
hack3431
Thoth
15,424
981
138
2,718
17,355
6,897
686
8,182
8,994
89,859
0
L
Ymir
nores27
Ymir
12,026
1,143
0
2,518
28,327
29,459
199
11,252
16,810
43,226
0
W
14,000
2,182
0
8,518
28,975
25,389
1,973
4,921
23,423
1,088
56,119
W
Tiamat
zLolYou
Tiamat
30,817
3,335
0
5,494
20,713
15,859
1,824
4,642
15,689
126,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,049
Gold Earned
69,172
640
Minions Killed
778
0
Camps Cleared
0
2,718,783
Distance Traveled
2,543,071
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,825
529
198
7
0
568,573
2
W
Guan Yu
14,750
527
139
5
0
602,497
4
L
Cernunnos
13,344
477
143
5
0
468,232
5
L
Nemesis
15,447
552
179
6
0
588,651
3
W
Cerberus
15,234
544
85
3
0
540,875
5
W
Medusa
14,355
513
110
4
0
488,537
2
L
Thoth
13,577
485
198
7
0
465,810
0
L
Ymir
11,979
428
60
2
0
451,805
2
W
Chaac
12,027
430
105
4
0
551,652
7
W
Tiamat
17,683
632
201
7
0
535,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role