Player Matchup

Cerberus
Cerberus
ALIBABAYO
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 182L
1,534 Elo+
Party 1
Discordia
Discordia
LordChaanka
Discordia
Level 29
God Stats
58W - 41L
1,603 SR
Queue Stats
247W - 174L
1,532 Elo+
Party 1
Ne Zha
Ne Zha
maxtiago101
Ne Zha
Level 68
God Stats
7W - 4L
1,819 SR
Queue Stats
250W - 179L
1,528 Elo+
Party 1
Team Averages
Level 55
1,641 SR
1,531 Elo+

VS

Team Averages
Level 85
1,638 SR
1,674 Elo+
Serqet
Serqet
BlueV3lvet
Serqet
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,717 Elo+
Party 2
Scylla
Scylla
KusokPTS
Scylla
Level 28
God Stats
17W - 7L
1,913 SR
Queue Stats
221W - 105L
1,804 Elo+
Solo
Tyr
Tyr
Tuκe
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ALIBABAYO
Cerberus
12
4 / 5 / 6
9,481
729
8,572
15,514
16,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
LordChaanka
Discordia
12
2 / 5 / 8
8,679
668
7,844
7,546
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
11
4 / 8 / 3
8,714
670
5,272
10,896
3,502
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BlueV3lvet
Serqet
11
5 / 8 / 7
9,624
740
6,509
10,352
3,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
KusokPTS
Scylla
16
13 / 1 / 3
11,392
876
13,603
8,310
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Tuκe
Tyr
12
0 / 2 / 13
8,794
676
7,315
10,443
9,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
10
Kills
18
18
Deaths
11
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ALIBABAYO
Cerberus
4
5
6
1.4
W
Serqet
BlueV3lvet
Serqet
5
8
7
1.06
W
Scylla
KusokPTS
Scylla
13
1
3
14.5
L
Discordia
LordChaanka
Discordia
2
5
8
1.2
W
Tyr
Tuκe
Tyr
0
2
13
3.25
L
Ne Zha
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,688
Damage
27,427
33,956
Taken
29,105
21,732
Mitigated
15,218
2,841
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ALIBABAYO
Cerberus
8,572
640
0
2,108
15,514
16,022
0
5,496
8,948
21,514
0
W
Serqet
BlueV3lvet
Serqet
6,509
2,020
0
509
10,352
3,347
0
6,035
4,317
0
17,450
W
Scylla
KusokPTS
Scylla
13,603
569
0
3,681
8,310
2,669
751
4,331
3,979
61,880
0
L
Discordia
LordChaanka
Discordia
7,844
397
0
269
7,546
2,208
164
3,962
2,832
26,827
0
W
Tyr
Tuκe
Tyr
7,315
2,349
0
2,457
10,443
9,202
370
6,226
4,217
0
20,486
L
Ne Zha
5,272
2,862
0
464
10,896
3,502
110
3,394
7,211
0
26,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,874
Gold Earned
29,810
118
Minions Killed
145
0
Camps Cleared
0
708,409
Distance Traveled
725,771
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,481
729
37
3
0
249,670
1
W
Serqet
9,624
740
17
1
0
227,966
1
W
Scylla
11,392
876
102
8
0
256,184
5
L
Discordia
8,679
668
39
3
0
226,913
2
W
Tyr
8,794
676
26
2
0
241,621
1
L
Ne Zha
8,714
670
42
3
0
231,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role