Player Matchup

Medusa
Medusa
Beezuss
Medusa
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
CeVaa
Merlin
Level 12
God Stats
0W - 2L
1,240 SR
Queue Stats
1W - 4L
1,168 Elo+
Party 1
Ymir
Ymir
CiraRambo
Ymir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,191 Elo+
Party 1
Guan Yu
Guan Yu
ProKillahMan
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,150 Elo+
Party 1
Susano
Susano
Spartanac021
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,151 Elo+
Party 1
Team Averages
Level 14
1,448 SR
1,232 Elo+

VS

Team Averages
Level 17
1,515 SR
1,415 Elo+
Achilles
Achilles
ANARCHICAL
Achilles
Level 25
God Stats
1W - 0L
1,765 SR
Queue Stats
32W - 36L
1,355 Elo+
Solo
Scylla
Scylla
JustZdrav4o
Scylla
Level 25
God Stats
3W - 3L
1,285 SR
Queue Stats
148W - 164L
1,347 Elo+
Party 2
Ymir
Ymir
OliverOrangers
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Loki
Loki
The_Lone_Ghost13
Loki
Level 27
God Stats
10W - 12L
1,527 SR
Queue Stats
220W - 257L
1,373 Elo+
Party 2
Artemis
Artemis
南山北望
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beezuss
Medusa
15
6 / 12 / 4
10,180
463
13,653
18,272
6,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
CeVaa
Merlin
15
8 / 12 / 7
11,534
524
18,112
15,014
5,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
15
2 / 6 / 9
9,819
446
5,443
13,762
10,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
ProKillahMan
Guan Yu
14
2 / 4 / 1
8,900
405
4,937
14,372
13,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
14
4 / 15 / 5
10,136
461
10,079
21,895
8,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ANARCHICAL
Achilles
17
6 / 2 / 15
11,321
515
11,652
13,792
16,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
18
12 / 4 / 11
12,182
554
18,978
11,811
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 3 / 5
11,260
512
11,775
15,459
7,067
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

19
18 / 5 / 14
13,289
604
12,501
17,687
7,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
南山北望
Artemis
15
1 / 8 / 2
10,286
468
4,811
12,067
4,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
93
22
Kills
46
49
Deaths
22
26
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Achilles
ANARCHICAL
Achilles
6
2
15
6.75
L
Medusa
Beezuss
Medusa
6
12
4
0.67
L
Merlin
CeVaa
Merlin
8
12
7
0.96
L
Ymir
2
6
9
1.08
W
Scylla
12
4
11
4.38
W
9
3
5
3.83
L
Guan Yu
ProKillahMan
Guan Yu
2
4
1
0.63
L
Susano
4
15
5
0.43
W
18
5
14
5
W
Artemis
南山北望
Artemis
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,224
Damage
59,717
83,315
Taken
70,816
43,334
Mitigated
39,615
5,196
Healing
12,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ANARCHICAL
Achilles
11,652
4,735
0
1,837
13,792
16,415
2,221
3,901
9,620
0
37,832
L
Medusa
Beezuss
Medusa
13,653
8,441
0
0
18,272
6,606
416
7,594
10,438
0
45,157
L
Merlin
CeVaa
Merlin
18,112
1,491
0
43
15,014
5,419
370
4,682
10,104
45,715
0
L
Ymir
5,443
958
0
417
13,762
10,022
34
5,828
7,762
27,382
0
W
Scylla
18,978
2,993
0
2,030
11,811
4,047
2,176
5,080
6,254
56,901
0
W
11,775
4,142
489
4,279
15,459
7,067
787
4,615
10,564
40,672
0
L
Guan Yu
ProKillahMan
Guan Yu
4,937
712
508
1,722
14,372
13,179
112
4,947
9,235
0
31,842
L
Susano
10,079
2,834
0
2,506
21,895
8,108
0
6,682
15,023
0
48,513
W
12,501
4,226
0
3,600
17,687
7,939
1,831
5,055
12,388
0
73,057
W
Artemis
南山北望
Artemis
4,811
2,527
0
0
12,067
4,147
4,531
3,810
8,023
0
43,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,569
Gold Earned
58,338
330
Minions Killed
396
0
Camps Cleared
0
1,856,506
Distance Traveled
1,925,590
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,321
515
71
3
0
363,826
1
L
Medusa
10,180
463
69
3
0
331,765
1
L
Merlin
11,534
524
72
3
0
312,601
2
L
Ymir
9,819
446
47
2
0
403,913
7
W
Scylla
12,182
554
79
4
0
397,631
3
W
Ymir
11,260
512
63
3
0
385,567
6
L
Guan Yu
8,900
405
68
3
0
451,524
1
L
Susano
10,136
461
74
3
0
356,703
0
W
Loki
13,289
604
103
5
0
429,806
3
W
Artemis
10,286
468
80
4
0
348,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role