Player Matchup

Zhong Kui
Zhong Kui
PremiereRhyme97
Zhong Kui
Level 155
God Stats
2W - 7L
1,475 SR
Queue Stats
67W - 83L
1,468 Elo+
Solo
Neith
Neith
Põrter
Neith
Level 132
God Stats
0W - 1L
1,341 SR
Queue Stats
1W - 2L
1,427 Elo+
Party 1
Medusa
Medusa
Sazine
Medusa
Level 128
God Stats
4W - 1L
1,998 SR
Queue Stats
63W - 76L
1,492 Elo+
Solo
Ra
Ra
alexgames89
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
heartphobia
Ratatoskr
Level 26
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 2L
1,427 Elo+
Party 1
Team Averages
Level 109
1,525 SR
1,463 Elo+

VS

Team Averages
Level 60
1,542 SR
1,493 Elo+
Sobek
Sobek
DankusDratinus
Sobek
Level 85
God Stats
10W - 15L
1,518 SR
Queue Stats
136W - 122L
1,490 Elo+
Solo
Merlin
Merlin
Kinfeld
Merlin
Level 43
God Stats
2W - 2L
1,341 SR
Queue Stats
3W - 5L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
costan79
Baron Samedi
Level 138
God Stats
20W - 20L
1,653 SR
Queue Stats
315W - 297L
1,464 Elo+
Solo
Apollo
Apollo
xZx-Deceptive
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,509 Elo+
Party 2
Erlang Shen
Erlang Shen
xZx-Tatted
Erlang Shen
Level 16
God Stats
2W - 0L
1,700 SR
Queue Stats
3W - 4L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PremiereRhyme97
Zhong Kui
16
1 / 6 / 6
9,386
722
15,073
13,678
8,257
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Põrter
Neith
13
0 / 4 / 3
7,604
585
4,163
7,626
2,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Sazine
Medusa
16
5 / 5 / 6
10,198
784
11,827
13,986
5,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 4 / 5
10,540
811
13,260
12,226
5,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
heartphobia
Ratatoskr
14
2 / 7 / 4
8,587
661
9,131
13,171
6,304
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 7
10,502
808
6,009
21,238
24,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Kinfeld
Merlin
15
3 / 5 / 10
9,746
750
8,437
9,701
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
costan79
Baron Samedi
17
3 / 2 / 8
9,939
765
7,048
11,392
5,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 0 / 11
12,339
949
20,133
14,472
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
xZx-Tatted
Erlang Shen
19
9 / 4 / 9
12,305
947
11,221
19,203
10,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
71
13
Kills
26
26
Deaths
13
24
Assists
45
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
Merlin
Kinfeld
Merlin
3
5
10
1.6
L
Zhong Kui
PremiereRhyme97
Zhong Kui
1
6
6
0.67
L
Neith
Põrter
Neith
0
4
3
0.38
L
Medusa
Sazine
Medusa
5
5
6
1.6
L
5
4
5
1.88
W
Baron Samedi
costan79
Baron Samedi
3
2
8
3.5
L
Ratatoskr
heartphobia
Ratatoskr
2
7
4
0.57
W
7
0
11
12.5
W
Erlang Shen
xZx-Tatted
Erlang Shen
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,454
Damage
52,848
60,687
Taken
76,006
27,879
Mitigated
49,791
8,621
Healing
27,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,009
409
1,172
7,346
21,238
24,108
183
6,715
14,523
13,689
0
W
Merlin
Kinfeld
Merlin
8,437
296
0
1,013
9,701
3,772
831
4,499
5,202
28,605
0
L
Zhong Kui
PremiereRhyme97
Zhong Kui
15,073
568
0
2,292
13,678
8,257
0
6,381
7,097
35,684
0
L
Neith
Põrter
Neith
4,163
1,475
0
933
7,626
2,522
0
3,519
3,945
0
17,023
L
Medusa
Sazine
Medusa
11,827
4,784
0
369
13,986
5,551
0
4,296
9,504
0
32,507
L
13,260
841
1,532
2,568
12,226
5,245
0
1,804
10,356
41,227
0
W
Baron Samedi
costan79
Baron Samedi
7,048
310
2,645
4,353
11,392
5,104
1,682
6,043
5,349
36,423
0
L
Ratatoskr
heartphobia
Ratatoskr
9,131
1,288
0
927
13,171
6,304
0
5,162
7,737
0
23,429
W
20,133
13,256
0
5,572
14,472
6,647
3,308
5,088
9,384
0
58,786
W
Erlang Shen
xZx-Tatted
Erlang Shen
11,221
5,674
0
5,824
19,203
10,160
293
6,859
12,344
0
32,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,315
Gold Earned
54,831
255
Minions Killed
318
6
Camps Cleared
10
1,190,486
Distance Traveled
1,250,188
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,502
808
20
2
1
269,776
0
W
Merlin
9,746
750
56
4
1
210,100
0
L
Zhong Kui
9,386
722
68
5
1
224,179
2
L
Neith
7,604
585
38
3
3
246,409
0
L
Medusa
10,198
784
50
4
0
231,057
3
L
Ra
10,540
811
75
6
1
243,084
1
W
Baron Samedi
9,939
765
75
6
3
230,300
0
L
Ratatoskr
8,587
661
24
2
1
245,757
0
W
Apollo
12,339
949
106
8
4
268,864
2
W
Erlang Shen
12,305
947
61
5
1
271,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role