Player Matchup

Anubis
Anubis
DzieckoJah
Anubis
Level 42
God Stats
76W - 63L
1,476 SR
Queue Stats
448W - 476L
1,364 Elo+
Party 1
Fenrir
Fenrir
Kargul420
Fenrir
Level 29
God Stats
12W - 24L
1,100 SR
Queue Stats
153W - 221L
1,345 Elo+
Party 1
Vamana
Vamana
Maksiej8
Vamana
Level 8
God Stats
9W - 8L
1,363 SR
Queue Stats
21W - 23L
1,505 Elo+
Party 1
Ra
Ra
TerrorsonOdin
Ra
Level 26
God Stats
2W - 0L
1,805 SR
Queue Stats
89W - 88L
1,368 Elo+
Solo
Neith
Neith
Tizaf
Neith
Level 3
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Team Averages
Level 22
1,449 SR
1,416 Elo+

VS

Team Averages
Level 8
1,363 SR
1,337 Elo+
Yemoja
Yemoja
FIERCELULA
Yemoja
Level 17
God Stats
27W - 31L
1,404 SR
Queue Stats
55W - 95L
1,275 Elo+
Solo
Anubis
Anubis
Hackerman401
Anubis
Level 7
God Stats
0W - 1L
1,235 SR
Queue Stats
1W - 6L
1,133 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rogami30
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,319 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Yalpboon
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,408 Elo+
Party 2
Zeus
Zeus
toranton
Zeus
Level 5
God Stats
2W - 4L
1,355 SR
Queue Stats
34W - 48L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DzieckoJah
Anubis
20
15 / 1 / 8
14,135
643
27,035
20,026
12,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Kargul420
Fenrir
18
9 / 4 / 10
12,390
563
8,825
18,617
9,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
Maksiej8
Vamana
18
7 / 2 / 9
12,195
554
8,904
19,964
15,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
8 / 1 / 5
12,523
569
14,098
8,897
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Tizaf
Neith
14
2 / 6 / 2
9,278
422
3,216
8,162
2,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FIERCELULA
Yemoja
15
0 / 5 / 9
9,745
443
7,905
18,570
12,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
8
0 / 3 / 2
7,059
321
2,291
4,756
1,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Rogami30
Ah Muzen Cab
15
3 / 8 / 4
9,431
429
7,913
16,008
5,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Yalpboon
Neith
15
4 / 13 / 3
9,766
444
9,519
17,314
5,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zeus
15
4 / 12 / 5
10,208
464
17,722
15,344
4,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
41
Kills
11
14
Deaths
41
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
DzieckoJah
Anubis
15
1
8
19
L
Yemoja
FIERCELULA
Yemoja
0
5
9
0.9
L
Anubis
0
3
2
0.33
W
Fenrir
Kargul420
Fenrir
9
4
10
3.5
W
Vamana
Maksiej8
Vamana
7
2
9
5.75
L
Ah Muzen Cab
Rogami30
Ah Muzen Cab
3
8
4
0.63
W
8
1
5
10.5
W
Neith
Tizaf
Neith
2
6
2
0.5
L
Neith
Yalpboon
Neith
4
13
3
0.42
L
Zeus
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,078
Damage
45,350
75,666
Taken
71,992
43,063
Mitigated
29,969
34,135
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DzieckoJah
Anubis
27,035
3,255
0
14,745
20,026
12,119
1,919
6,784
13,110
104,084
0
L
Yemoja
FIERCELULA
Yemoja
7,905
1,182
580
1,175
18,570
12,841
315
12,319
5,803
45,930
0
L
Anubis
2,291
579
0
1,572
4,756
1,694
0
3,044
1,650
18,973
0
W
Fenrir
Kargul420
Fenrir
8,825
1,679
0
5,317
18,617
9,375
2,963
6,554
11,741
0
73,936
W
Vamana
Maksiej8
Vamana
8,904
4,468
0
7,072
19,964
15,081
4,349
6,490
13,056
0
65,595
L
Ah Muzen Cab
Rogami30
Ah Muzen Cab
7,913
3,704
0
2,424
16,008
5,235
0
8,706
6,875
0
50,436
W
14,098
626
2,001
4,231
8,897
3,511
4,781
3,682
5,163
76,684
0
W
Neith
Tizaf
Neith
3,216
1,216
0
769
8,162
2,977
2,146
3,400
4,678
0
26,147
L
Neith
Yalpboon
Neith
9,519
5,179
0
228
17,314
5,434
397
8,387
8,855
0
37,528
L
Zeus
17,722
2,924
0
14
15,344
4,765
587
7,580
7,676
52,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,521
Gold Earned
46,209
590
Minions Killed
341
0
Camps Cleared
0
1,875,807
Distance Traveled
1,412,911
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,135
643
176
8
0
372,597
0
L
Yemoja
9,745
443
65
3
0
335,755
2
L
Anubis
7,059
321
41
2
0
141,867
0
W
Fenrir
12,390
563
96
4
0
402,075
0
W
Vamana
12,195
554
112
5
0
400,903
0
L
Ah Muzen Cab
9,431
429
93
4
0
359,864
1
W
Ra
12,523
569
148
7
0
392,247
1
W
Neith
9,278
422
58
3
0
307,985
1
L
Neith
9,766
444
54
2
0
303,582
1
L
Zeus
10,208
464
88
4
0
271,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role