Player Matchup

Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
DEVILKINGhellboy
Agni
Level 124
God Stats
2W - 6L
1,154 SR
Queue Stats
349W - 344L
1,490 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
EpicLeomon
Ah Muzen Cab
Level 81
God Stats
4W - 2L
1,627 SR
Queue Stats
182W - 162L
1,549 Elo+
Party 1
Chaac
Chaac
Leowscles
Chaac
Level 113
God Stats
5W - 2L
1,464 SR
Queue Stats
127W - 119L
1,382 Elo+
Party 1
Sobek
Sobek
xBr3zzY-_GhOsTs-
Sobek
Level 107
God Stats
5W - 1L
1,770 SR
Queue Stats
37W - 38L
1,506 Elo+
Party 1
Team Averages
Level 102
1,503 SR
1,485 Elo+

VS

Team Averages
Level 111
1,489 SR
1,475 Elo+
Chang'e
Chang'e
XxHellLadyxX
Chang'e
Level 89
God Stats
21W - 24L
1,456 SR
Queue Stats
480W - 485L
1,363 Elo+
Solo
Susano
Susano
Zikazilla
Susano
Level 107
God Stats
0W - 1L
1,263 SR
Queue Stats
204W - 188L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
djoopy
Erlang Shen
Level 129
God Stats
14W - 16L
1,517 SR
Queue Stats
193W - 205L
1,465 Elo+
Solo
Aphrodite
Aphrodite
nadertots
Aphrodite
Level 101
God Stats
34W - 20L
1,711 SR
Queue Stats
605W - 605L
1,530 Elo+
Solo
Izanami
Izanami
xxxPonTosxxx
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 1 / 3
5,796
580
3,089
7,075
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 3
5,974
597
3,198
5,526
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
EpicLeomon
Ah Muzen Cab
11
7 / 0 / 2
6,444
644
6,256
5,742
1,881
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Leowscles
Chaac
11
3 / 0 / 1
5,915
592
2,664
5,122
2,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
1 / 1 / 9
5,806
581
2,289
7,615
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
XxHellLadyxX
Chang'e
10
1 / 1 / 0
5,580
558
3,443
6,463
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
Zikazilla
Susano
6
0 / 2 / 1
4,512
451
1,625
4,443
1,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
djoopy
Erlang Shen
8
1 / 5 / 1
5,109
511
2,774
6,377
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
nadertots
Aphrodite
7
1 / 4 / 0
4,615
462
2,467
4,466
1,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
xxxPonTosxxx
Izanami
9
0 / 3 / 0
5,373
537
3,379
5,610
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
15
Kills
3
3
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
3
4.5
W
1
1
3
2.5
W
Ah Muzen Cab
EpicLeomon
Ah Muzen Cab
7
0
2
8
W
Chaac
Leowscles
Chaac
3
0
1
3.5
L
Chang'e
XxHellLadyxX
Chang'e
1
1
0
1
L
Susano
Zikazilla
Susano
0
2
1
0.25
L
Erlang Shen
djoopy
Erlang Shen
1
5
1
0.3
L
Aphrodite
nadertots
Aphrodite
1
4
0
0.25
W
1
1
9
5.5
L
Izanami
xxxPonTosxxx
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,496
Damage
13,688
31,080
Taken
27,359
12,640
Mitigated
9,372
15,561
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,089
1,929
0
2,252
7,075
1,992
86
1,538
5,537
0
23,034
W
3,198
419
0
2,580
5,526
1,586
0
2,109
3,417
33,491
0
W
Ah Muzen Cab
EpicLeomon
Ah Muzen Cab
6,256
4,558
0
4,256
5,742
1,881
476
486
5,256
0
36,507
W
Chaac
Leowscles
Chaac
2,664
422
0
2,885
5,122
2,917
600
0
5,122
0
24,262
L
Chang'e
XxHellLadyxX
Chang'e
3,443
197
216
3,346
6,463
1,846
0
2,481
3,752
34,395
0
L
Susano
Zikazilla
Susano
1,625
404
0
1,430
4,443
1,077
0
704
3,677
0
12,661
L
Erlang Shen
djoopy
Erlang Shen
2,774
853
0
575
6,377
3,394
358
830
5,464
0
18,863
L
Aphrodite
nadertots
Aphrodite
2,467
413
1,469
1,386
4,466
1,312
0
1,136
3,322
11,351
0
W
2,289
274
0
3,588
7,615
4,264
0
1,777
5,838
11,067
0
L
Izanami
xxxPonTosxxx
Izanami
3,379
1,928
0
1,106
5,610
1,743
40
78
5,407
0
35,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,935
Gold Earned
25,189
239
Minions Killed
249
0
Camps Cleared
0
1,046,770
Distance Traveled
835,925
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,796
580
44
4
0
229,546
1
W
Agni
5,974
597
62
6
0
216,260
6
W
Ah Muzen Cab
6,444
644
66
7
0
181,421
0
W
Chaac
5,915
592
52
5
0
220,986
2
L
Chang'e
5,580
558
83
8
0
191,531
2
L
Susano
4,512
451
29
3
0
140,033
0
L
Erlang Shen
5,109
511
42
4
0
166,273
2
L
Aphrodite
4,615
462
21
2
0
174,896
4
W
Sobek
5,806
581
15
2
0
198,557
2
L
Izanami
5,373
537
74
7
0
163,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role