Player Matchup

Cthulhu
Cthulhu
Gold III
Persile
Cthulhu
Gold III
Level 152
God Stats
4W - 15L
1,413 SR
Queue Stats
433W - 491L
1,359 MMR
Solo
Kukulkan
Kukulkan
Gold V
PredatorKin9
Kukulkan
Gold V
Level 137
God Stats
9W - 9L
1,549 SR
Queue Stats
341W - 392L
1,306 MMR
Solo
Artemis
Artemis
Gold V
TAH904
Artemis
Gold V
Level 89
God Stats
53W - 40L
1,633 SR
Queue Stats
86W - 91L
1,317 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,531 SR
1,327 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,598 SR
1,310 MMR
Ares
Ares
Silver I
ELmatoss_Qc
Ares
Silver I
Level 81
God Stats
9W - 9L
1,552 SR
Queue Stats
77W - 89L
1,247 MMR
Solo
Hades
Hades
Gold V
Pervy-Sage-0
Hades
Gold V
Level 125
God Stats
10W - 10L
1,610 SR
Queue Stats
106W - 104L
1,315 MMR
Party 1
Apollo
Apollo
Gold IV
XER094
Apollo
Gold IV
Level 106
God Stats
15W - 17L
1,632 SR
Queue Stats
240W - 237L
1,368 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Persile
Cthulhu
12
3 / 2 / 7
8,998
818
5,200
7,800
7,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
PredatorKin9
Kukulkan
12
3 / 2 / 8
8,462
769
5,350
5,171
2,259
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
TAH904
Artemis
12
5 / 0 / 5
8,826
802
8,421
5,992
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
DanzaburouChaacBacchusTiamatAphrodite

VS

Bans
Cu ChulainnSobekScyllaAchillesHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
7,084
644
2,035
9,858
7,105
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 1
7,332
667
1,561
8,771
3,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
XER094
Apollo
11
3 / 3 / 1
7,472
679
4,819
7,454
2,758
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
4
4
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Cthulhu
Persile
Cthulhu
3
2
7
3.25
L
1
4
1
0.38
W
Kukulkan
PredatorKin9
Kukulkan
3
2
8
3.5
W
Artemis
TAH904
Artemis
5
0
5
7.5
L
Apollo
XER094
Apollo
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,971
Damage
8,415
18,963
Taken
26,083
11,532
Mitigated
13,742
3,828
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,035
102
0
1,932
9,858
7,105
190
3,484
6,374
11,579
0
W
Cthulhu
Persile
Cthulhu
5,200
377
139
1,349
7,800
7,103
290
1,602
6,198
18,286
0
L
1,561
159
116
2,339
8,771
3,879
423
4,017
4,754
31,853
0
W
Kukulkan
PredatorKin9
Kukulkan
5,350
551
0
828
5,171
2,259
746
1,420
3,751
31,793
0
W
Artemis
TAH904
Artemis
8,421
4,704
0
1,512
5,992
2,170
2,108
614
5,378
0
36,230
L
Apollo
XER094
Apollo
4,819
2,565
0
1,459
7,454
2,758
0
3,139
4,315
0
27,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,286
Gold Earned
21,888
139
Minions Killed
116
0
Camps Cleared
0
595,825
Distance Traveled
563,649
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,084
644
17
2
0
180,395
3
W
Cthulhu
8,998
818
33
3
0
195,465
1
L
Hades
7,332
667
50
5
0
173,743
3
W
Kukulkan
8,462
769
48
4
0
197,599
4
W
Artemis
8,826
802
58
5
0
202,761
4
L
Apollo
7,472
679
49
4
0
209,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role