Player Matchup

Discordia
Discordia
Ravatzi
Discordia
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
VimDOXBOX
Kumbhakarna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
luizgames34l
Skadi
Level 5
God Stats
0W - 4L
1,147 SR
Queue Stats
0W - 8L
1,088 Elo+
Solo
Team Averages
Level 87
1,382 SR
1,349 Elo+

VS

Team Averages
Level 60
1,454 SR
1,478 Elo+
Tiamat
Tiamat
Darkezu12
Tiamat
Level 59
God Stats
15W - 8L
1,405 SR
Queue Stats
429W - 342L
1,557 Elo+
Solo
Fenrir
Fenrir
S2MercyS2
Fenrir
Level 39
God Stats
6W - 13L
1,455 SR
Queue Stats
390W - 512L
1,378 Elo+
Solo
Chaac
Chaac
entrapratuve
Chaac
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ravatzi
Discordia
14
0 / 4 / 7
9,895
660
12,110
10,793
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
VimDOXBOX
Kumbhakarna
16
8 / 1 / 0
11,726
782
11,431
22,248
17,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 5 / 1
7,398
493
2,332
3,799
898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Darkezu12
Tiamat
14
4 / 4 / 2
10,903
727
19,216
13,717
11,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
S2MercyS2
Fenrir
14
3 / 1 / 5
10,142
676
4,319
11,170
4,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 5
10,224
682
8,010
14,798
12,763
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
10
10
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Darkezu12
Tiamat
4
4
2
1.25
L
Discordia
Ravatzi
Discordia
0
4
7
0.88
W
Fenrir
S2MercyS2
Fenrir
3
1
5
5.5
L
Kumbhakarna
VimDOXBOX
Kumbhakarna
8
1
0
8
W
3
3
5
1.83
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,873
Damage
31,545
36,840
Taken
39,685
22,753
Mitigated
28,422
12,777
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Darkezu12
Tiamat
19,216
3,775
128
4,213
13,717
11,301
0
9,300
4,417
64,371
0
L
Discordia
Ravatzi
Discordia
12,110
717
0
2,588
10,793
4,167
0
4,412
6,179
58,201
0
W
Fenrir
S2MercyS2
Fenrir
4,319
1,716
0
1,583
11,170
4,358
0
6,979
4,191
0
17,132
L
Kumbhakarna
VimDOXBOX
Kumbhakarna
11,431
2,054
0
10,189
22,248
17,688
0
13,011
8,617
36,744
0
W
8,010
938
0
3,272
14,798
12,763
0
7,468
7,330
0
28,010
L
2,332
1,631
0
0
3,799
898
4
891
2,752
0
4,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,019
Gold Earned
31,269
174
Minions Killed
175
0
Camps Cleared
0
621,304
Distance Traveled
791,772
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,903
727
113
8
0
245,985
0
L
Discordia
9,895
660
110
7
0
251,256
3
W
Fenrir
10,142
676
29
2
0
292,931
0
L
Kumbhakarna
11,726
782
62
4
0
285,169
1
W
Chaac
10,224
682
33
2
0
252,856
2
L
Skadi
7,398
493
2
0
0
84,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role