Player Matchup

Vulcan
Vulcan
Bobsth
Vulcan
Level 28
God Stats
3W - 5L
1,565 SR
Queue Stats
140W - 145L
1,478 Elo+
Party 2
Khepri
Khepri
HeynDragon
Khepri
Level 64
God Stats
1W - 1L
1,202 SR
Queue Stats
6W - 6L
1,349 Elo+
Party 1
Hercules
Hercules
Skunky7
Hercules
Level 150
God Stats
1W - 0L
1,517 SR
Queue Stats
42W - 31L
1,307 Elo+
Party 2
Mercury
Mercury
WsTontonBao
Mercury
Level 29
God Stats
1W - 1L
1,236 SR
Queue Stats
27W - 34L
1,351 Elo+
Party 1
Rama
Rama
antrraxX
Rama
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,339 Elo+
Party 2
Team Averages
Level 62
1,404 SR
1,365 Elo+

VS

Team Averages
Level 89
1,584 SR
1,411 Elo+
Eset
Eset
CiCiNθÐelTaδ
Eset
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 146L
1,516 Elo+
Solo
King Arthur
King Arthur
Jrg9
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 85L
1,265 Elo+
Party 4
Skadi
Skadi
LaPatate69
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 131L
1,485 Elo+
Party 3
Bastet
Bastet
ireniacf
Bastet
Level 153
God Stats
2W - 1L
1,919 SR
Queue Stats
13W - 13L
1,342 Elo+
Party 4
Bacchus
Bacchus
moddack
Bacchus
Level 101
God Stats
1W - 4L
1,500 SR
Queue Stats
142W - 166L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bobsth
Vulcan
20
10 / 1 / 8
16,561
662
26,394
10,618
4,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
HeynDragon
Khepri
18
0 / 5 / 12
12,527
501
7,146
16,874
14,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Skunky7
Hercules
20
19 / 1 / 5
16,807
672
18,284
34,353
46,124
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mercury
WsTontonBao
Mercury
20
9 / 5 / 8
15,127
605
14,282
22,027
8,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
19
3 / 5 / 8
13,089
524
10,702
15,085
6,271
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 4
13,060
522
16,446
19,113
9,871
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

King Arthur
Jrg9
King Arthur
14
0 / 12 / 1
8,995
360
3,688
21,989
13,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
18
7 / 8 / 5
12,011
480
11,599
19,498
7,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
ireniacf
Bastet
18
6 / 7 / 2
12,194
488
13,643
20,290
9,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
moddack
Bacchus
15
3 / 9 / 7
9,800
392
8,456
21,195
17,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
36
41
Kills
17
17
Deaths
42
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Bobsth
Vulcan
10
1
8
14
L
1
6
4
0.5
W
Khepri
HeynDragon
Khepri
0
5
12
1.2
L
King Arthur
Jrg9
King Arthur
0
12
1
0.04
L
Skadi
7
8
5
1.19
W
Hercules
Skunky7
Hercules
19
1
5
21.5
W
Mercury
WsTontonBao
Mercury
9
5
8
2.6
W
Rama
3
5
8
1.4
L
Bastet
ireniacf
Bastet
6
7
2
1
L
Bacchus
moddack
Bacchus
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,808
Damage
53,832
98,957
Taken
102,085
80,347
Mitigated
57,449
32,485
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Bobsth
Vulcan
26,394
6,603
0
3,479
10,618
4,513
3,629
3,525
7,093
152,813
0
L
16,446
1,600
212
4,368
19,113
9,871
0
7,088
12,025
122,925
0
W
Khepri
HeynDragon
Khepri
7,146
198
0
2,323
16,874
14,948
1,721
5,751
11,043
31,711
0
L
King Arthur
Jrg9
King Arthur
3,688
869
0
2,160
21,989
13,186
450
5,731
16,258
0
39,664
L
Skadi
11,599
6,782
0
3,613
19,498
7,844
0
7,477
12,021
0
81,603
W
Hercules
Skunky7
Hercules
18,284
4,374
0
18,272
34,353
46,124
4,416
7,985
24,008
29,594
79,611
W
Mercury
WsTontonBao
Mercury
14,282
9,863
0
2,621
22,027
8,491
1,995
5,957
15,990
0
119,511
W
Rama
10,702
8,592
0
5,790
15,085
6,271
2,298
3,443
11,642
0
71,859
L
Bastet
ireniacf
Bastet
13,643
4,096
0
490
20,290
9,020
57
5,882
14,408
0
88,703
L
Bacchus
moddack
Bacchus
8,456
672
426
1,897
21,195
17,528
262
11,890
9,305
38,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,111
Gold Earned
56,060
754
Minions Killed
614
0
Camps Cleared
0
2,415,639
Distance Traveled
2,063,404
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
16,561
662
254
10
0
515,834
0
L
Eset
13,060
522
211
8
0
417,007
5
W
Khepri
12,527
501
35
1
0
467,149
8
L
King Arthur
8,995
360
66
3
0
355,710
3
L
Skadi
12,011
480
137
5
0
376,624
3
W
Hercules
16,807
672
192
8
0
486,115
0
W
Mercury
15,127
605
153
6
0
561,435
9
W
Rama
13,089
524
120
5
0
385,106
0
L
Bastet
12,194
488
146
6
0
509,103
7
L
Bacchus
9,800
392
54
2
0
404,960
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role