Player Matchup

Aphrodite
Aphrodite
Silver I
TheBiigTom
Aphrodite
Silver I
Level 140
God Stats
0W - 2L
1,468 SR
Queue Stats
64W - 70L
1,595 MMR
Party 1
Ymir
Ymir
Silver I
bluecheese9000
Ymir
Silver I
Level 139
God Stats
1W - 5L
1,699 SR
Queue Stats
62W - 67L
1,595 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
oc412
Ah Muzen Cab
Gold III
Level 126
God Stats
5W - 7L
1,582 SR
Queue Stats
97W - 94L
1,574 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,583 SR
1,588 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 78
1,488 SR
1,698 MMR
Cerberus
Cerberus
Platinum IV
DURTYDaann
Cerberus
Platinum IV
Level 64
God Stats
1W - 2L
1,327 SR
Queue Stats
68W - 71L
1,994 MMR
Party 2
Zeus
Zeus
Gold IV
Rich Homie Vic
Zeus
Gold IV
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,573 MMR
Party 2
Neith
Neith
Gold IV
oO PaNaMa 95Oo
Neith
Gold IV
Level 113
God Stats
244W - 260L
1,637 SR
Queue Stats
267W - 291L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
TheBiigTom
Aphrodite
13
0 / 7 / 10
10,300
606
7,982
13,624
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 6 / 6
13,364
786
8,241
19,768
16,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
oc412
Ah Muzen Cab
15
6 / 5 / 3
11,579
681
18,920
15,634
5,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
TiamatBacchusDanzaburouKumbhakarnaCthulhu

VS

Bans
SobekCupidMedusaHou YiHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DURTYDaann
Cerberus
16
4 / 5 / 11
13,011
765
9,511
21,606
20,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 5 / 8
11,161
657
11,297
10,647
3,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 2 / 6
13,753
809
18,005
12,401
4,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
12
Kills
18
18
Deaths
12
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DURTYDaann
Cerberus
4
5
11
1.9
W
3
5
8
1.4
L
Aphrodite
TheBiigTom
Aphrodite
0
7
10
0.71
L
6
6
6
1.5
W
11
2
6
7
L
Ah Muzen Cab
oc412
Ah Muzen Cab
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,143
Damage
38,813
49,026
Taken
44,654
26,351
Mitigated
29,048
14,519
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DURTYDaann
Cerberus
9,511
479
0
5,044
21,606
20,403
292
5,810
15,400
37,543
0
W
11,297
1,499
0
2,767
10,647
3,824
379
3,199
7,284
48,002
0
L
Aphrodite
TheBiigTom
Aphrodite
7,982
218
4,983
4,809
13,624
4,883
0
6,314
7,310
36,969
0
L
8,241
2,219
21
2,004
19,768
16,197
56
8,059
11,709
25,409
0
W
18,005
7,192
0
3,690
12,401
4,821
2,737
6,506
5,671
0
92,899
L
Ah Muzen Cab
oc412
Ah Muzen Cab
18,920
7,254
0
2,702
15,634
5,271
1,748
6,759
8,875
0
76,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,243
Gold Earned
37,925
183
Minions Killed
301
0
Camps Cleared
0
844,941
Distance Traveled
830,831
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,011
765
78
5
0
280,489
4
W
Zeus
11,161
657
72
4
0
251,374
1
L
Aphrodite
10,300
606
50
3
0
268,919
4
L
Ymir
13,364
786
34
2
0
284,962
1
W
Neith
13,753
809
151
9
0
298,968
5
L
Ah Muzen Cab
11,579
681
99
6
0
291,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role