Player Matchup

Skadi
Skadi
Ciprião
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Solo
Ymir
Ymir
ELDRAGONROJAS
Ymir
Level 26
God Stats
3W - 2L
1,867 SR
Queue Stats
67W - 74L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
Natan75AN
Baron Samedi
Level 28
God Stats
2W - 2L
1,706 SR
Queue Stats
95W - 91L
1,517 Elo+
Solo
Fenrir
Fenrir
lucianocesar2512
Fenrir
Level 29
God Stats
4W - 10L
1,336 SR
Queue Stats
285W - 345L
1,303 Elo+
Solo
Merlin
Merlin
rayquaza-_-SL
Merlin
Level 29
God Stats
3W - 8L
1,316 SR
Queue Stats
122W - 131L
1,438 Elo+
Solo
Team Averages
Level 23
1,545 SR
1,391 Elo+

VS

Team Averages
Level 25
1,684 SR
1,503 Elo+
Artemis
Artemis
EPCEyvindur
Artemis
Level 16
God Stats
1W - 0L
1,736 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
GMaRaXG
Nemesis
Level 27
God Stats
9W - 7L
1,629 SR
Queue Stats
119W - 127L
1,435 Elo+
Solo
Tyr
Tyr
JsmurfS
Tyr
Level 29
God Stats
3W - 3L
1,764 SR
Queue Stats
17W - 10L
1,508 Elo+
Solo
Bellona
Bellona
NooBiZiTo
Bellona
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
uNARRADOR
Ra
Level 17
God Stats
5W - 4L
1,791 SR
Queue Stats
16W - 11L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ciprião
Skadi
3
0 / 3 / 1
4,093
372
415
2,509
502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 3 / 1
6,212
565
6,394
7,808
6,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Natan75AN
Baron Samedi
10
1 / 3 / 0
6,343
577
3,831
5,033
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 7 / 1
5,226
475
2,448
7,236
2,299
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 9 / 1
5,259
478
2,111
7,295
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EPCEyvindur
Artemis
9
2 / 1 / 6
5,746
522
4,641
4,632
1,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
GMaRaXG
Nemesis
9
0 / 3 / 7
5,813
528
1,085
7,704
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tyr
13
13 / 1 / 3
8,139
740
9,848
10,951
7,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
NooBiZiTo
Bellona
10
4 / 3 / 3
6,148
559
2,972
5,806
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 0 / 4
6,981
635
3,244
4,758
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
8
Kills
24
25
Deaths
8
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ciprião
Skadi
0
3
1
0.17
L
5
3
1
1.83
W
Artemis
EPCEyvindur
Artemis
2
1
6
5
W
Nemesis
GMaRaXG
Nemesis
0
3
7
1.17
W
Tyr
13
1
3
14.5
L
Baron Samedi
Natan75AN
Baron Samedi
1
3
0
0.33
W
Bellona
NooBiZiTo
Bellona
4
3
3
1.83
L
2
7
1
0.36
L
0
9
1
0.06
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,199
Damage
21,790
29,881
Taken
33,851
13,734
Mitigated
16,217
3,673
Healing
11,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ciprião
Skadi
415
212
0
0
2,509
502
0
526
1,939
0
3,630
L
6,394
1,408
0
2,070
7,808
6,629
0
1,127
6,641
27,373
0
W
Artemis
EPCEyvindur
Artemis
4,641
2,119
0
250
4,632
1,512
1,431
3,726
868
0
17,290
W
Nemesis
GMaRaXG
Nemesis
1,085
253
0
2,586
7,704
2,131
395
392
7,312
0
26,036
W
Tyr
9,848
1,539
0
5,939
10,951
7,693
361
2,747
7,950
0
40,874
L
Baron Samedi
Natan75AN
Baron Samedi
3,831
51
185
706
5,033
2,332
742
964
3,941
24,082
0
W
Bellona
NooBiZiTo
Bellona
2,972
810
0
383
5,806
3,270
1,670
2,696
3,064
0
17,056
L
2,448
336
99
452
7,236
2,299
0
213
7,023
0
14,058
L
2,111
316
0
161
7,295
1,972
0
122
7,093
19,511
0
W
3,244
226
41
2,058
4,758
1,611
728
2,177
2,321
35,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,133
Gold Earned
32,827
165
Minions Killed
296
0
Camps Cleared
0
759,063
Distance Traveled
1,072,807
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,093
372
4
0
0
74,644
1
L
Ymir
6,212
565
50
5
0
183,071
3
W
Artemis
5,746
522
38
3
0
182,136
0
W
Nemesis
5,813
528
51
5
0
222,153
0
W
Tyr
8,139
740
89
8
0
224,296
0
L
Baron Samedi
6,343
577
47
4
0
182,210
2
W
Bellona
6,148
559
36
3
0
218,504
0
L
Fenrir
5,226
475
24
2
0
167,300
0
L
Merlin
5,259
478
40
4
0
151,838
0
W
Ra
6,981
635
82
7
0
225,718
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role