Player Matchup

Fenrir
Fenrir
ContraWagon
Fenrir
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
34W - 43L
1,548 Elo+
Solo
Bakasura
Bakasura
FerrariMusic
Bakasura
Level 17
God Stats
12W - 10L
1,616 SR
Queue Stats
52W - 43L
1,620 Elo+
Solo
Cthulhu
Cthulhu
UH5I
Cthulhu
Level 29
God Stats
5W - 2L
1,929 SR
Queue Stats
202W - 233L
1,523 Elo+
Solo
The Morrigan
The Morrigan
phelipecechin
The Morrigan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
to-_-LIVE
Izanami
Level 29
God Stats
41W - 28L
1,643 SR
Queue Stats
94W - 95L
1,575 Elo+
Solo
Team Averages
Level 21
1,638 SR
1,553 Elo+

VS

Team Averages
Level 20
1,538 SR
1,568 Elo+
Hel
Hel
CresendoMoon
Hel
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,682 Elo+
Solo
Ganesha
Ganesha
CrxzyHits
Ganesha
Level 29
God Stats
44W - 41L
1,610 SR
Queue Stats
312W - 360L
1,468 Elo+
Solo
Ravana
Ravana
Deathwizard4312
Ravana
Level 26
God Stats
2W - 3L
1,516 SR
Queue Stats
96W - 84L
1,660 Elo+
Solo
Vulcan
Vulcan
PremiumAj-
Vulcan
Level 18
God Stats
9W - 6L
1,545 SR
Queue Stats
11W - 7L
1,587 Elo+
Solo
Hou Yi
Hou Yi
freezing_ending4
Hou Yi
Level 23
God Stats
8W - 7L
1,519 SR
Queue Stats
96W - 98L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
0 / 5 / 0
7,901
395
575
13,874
4,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
FerrariMusic
Bakasura
19
5 / 3 / 2
11,929
596
10,473
15,469
6,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
UH5I
Cthulhu
16
1 / 1 / 1
9,696
485
6,089
9,230
4,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
phelipecechin
The Morrigan
9
0 / 4 / 0
7,251
363
129
5,332
1,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
to-_-LIVE
Izanami
17
4 / 2 / 4
11,336
567
9,612
12,058
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
7,042
352
1,021
3,631
1,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
CrxzyHits
Ganesha
11
0 / 0 / 5
7,691
385
4,348
7,627
3,010
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
7 / 2 / 2
11,122
556
11,220
7,884
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
PremiumAj-
Vulcan
18
4 / 2 / 1
10,566
528
6,943
7,600
2,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 3 / 0
9,154
458
4,563
10,608
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
10
Kills
15
15
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
5
0
0
L
0
3
2
0.33
L
Ganesha
CrxzyHits
Ganesha
0
0
5
2.5
L
7
2
2
4
W
Bakasura
FerrariMusic
Bakasura
5
3
2
2
L
Vulcan
PremiumAj-
Vulcan
4
2
1
2.25
W
Cthulhu
UH5I
Cthulhu
1
1
1
1.5
L
4
3
0
1.33
W
The Morrigan
phelipecechin
The Morrigan
0
4
0
0
W
Izanami
to-_-LIVE
Izanami
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,878
Damage
28,095
55,963
Taken
37,350
21,363
Mitigated
14,812
20,994
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
575
209
87
6,080
13,874
4,781
816
241
13,633
0
41,075
L
1,021
293
727
475
3,631
1,539
0
849
2,452
9,916
0
L
Ganesha
CrxzyHits
Ganesha
4,348
354
0
2,679
7,627
3,010
0
1,503
5,819
18,739
0
L
11,220
3,345
0
2,685
7,884
3,782
1,826
251
7,403
0
89,544
W
Bakasura
FerrariMusic
Bakasura
10,473
7,244
0
6,700
15,469
6,540
840
3,241
12,228
0
77,298
L
Vulcan
PremiumAj-
Vulcan
6,943
2,125
0
862
7,600
2,847
757
348
6,911
79,549
0
W
Cthulhu
UH5I
Cthulhu
6,089
225
252
3,448
9,230
4,936
86
1,677
7,553
46,005
0
L
4,563
3,111
0
1,515
10,608
3,634
2,248
3,267
6,711
0
40,679
W
The Morrigan
phelipecechin
The Morrigan
129
129
0
332
5,332
1,587
468
2,849
2,483
17,069
17
W
Izanami
to-_-LIVE
Izanami
9,612
5,085
0
4,095
12,058
3,519
3,756
4,304
7,754
0
80,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,113
Gold Earned
45,575
520
Minions Killed
444
0
Camps Cleared
0
1,579,156
Distance Traveled
1,639,683
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,901
395
68
3
0
301,744
1
L
Hel
7,042
352
29
1
0
219,092
1
L
Ganesha
7,691
385
11
1
0
232,741
0
L
Ravana
11,122
556
168
8
0
442,638
5
W
Bakasura
11,929
596
194
10
0
381,678
1
L
Vulcan
10,566
528
137
7
0
397,146
0
W
Cthulhu
9,696
485
70
4
0
390,576
4
L
Hou Yi
9,154
458
99
5
0
348,066
2
W
The Morrigan
7,251
363
47
2
0
180,693
0
W
Izanami
11,336
567
141
7
0
324,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role