Player Matchup

Izanami
Izanami
Aalmutter
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
HUKUTA 22rus
Olorun
Level 30
God Stats
24W - 26L
1,453 SR
Queue Stats
119W - 137L
1,377 Elo+
Solo
Zeus
Zeus
SirKrokodile10
Zeus
Level 18
God Stats
8W - 15L
1,516 SR
Queue Stats
84W - 111L
1,122 Elo+
Solo
Kukulkan
Kukulkan
beast2671
Kukulkan
Level 29
God Stats
3W - 3L
1,567 SR
Queue Stats
176W - 234L
1,288 Elo+
Solo
Kuzenbo
Kuzenbo
japojin
Kuzenbo
Level 29
God Stats
11W - 3L
1,838 SR
Queue Stats
28W - 37L
1,233 Elo+
Solo
Team Averages
Level 22
1,575 SR
1,304 Elo+

VS

Team Averages
Level 19
1,549 SR
1,314 Elo+
Scylla
Scylla
B_erfin
Scylla
Level 22
God Stats
5W - 1L
1,610 SR
Queue Stats
122W - 132L
1,320 Elo+
Solo
Medusa
Medusa
Bygi_man
Medusa
Level 17
God Stats
6W - 5L
1,560 SR
Queue Stats
57W - 91L
1,285 Elo+
Solo
Vulcan
Vulcan
PONCEUR FOU
Vulcan
Level 22
God Stats
2W - 0L
1,701 SR
Queue Stats
3W - 5L
1,454 Elo+
Solo
Guan Yu
Guan Yu
Spitfire271690
Guan Yu
Level 9
God Stats
2W - 3L
1,368 SR
Queue Stats
6W - 14L
1,188 Elo+
Solo
Fenrir
Fenrir
labisfab
Fenrir
Level 27
God Stats
7W - 6L
1,506 SR
Queue Stats
42W - 53L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aalmutter
Izanami
10
0 / 7 / 2
8,258
318
2,499
8,093
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
17
1 / 8 / 6
10,848
417
13,056
22,837
8,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 12 / 4
11,702
450
20,186
22,156
7,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
beast2671
Kukulkan
16
2 / 17 / 3
10,763
414
15,554
23,560
8,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
japojin
Kuzenbo
6
0 / 1 / 1
7,109
273
369
4,134
3,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
B_erfin
Scylla
16
3 / 3 / 15
11,159
429
8,566
17,287
5,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
Bygi_man
Medusa
20
19 / 4 / 10
15,022
578
26,278
19,842
8,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
16
7 / 2 / 15
11,928
459
18,122
13,148
5,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 2 / 15
11,230
432
4,900
20,110
18,016
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
labisfab
Fenrir
20
13 / 1 / 10
14,911
574
9,412
12,231
7,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
109
9
Kills
44
45
Deaths
12
16
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aalmutter
Izanami
0
7
2
0.14
W
Scylla
B_erfin
Scylla
3
3
15
3.5
W
Medusa
Bygi_man
Medusa
19
4
10
6
L
Olorun
1
8
6
0.5
W
Vulcan
7
2
15
7.25
L
6
12
4
0.67
W
2
2
15
4.75
L
Kukulkan
beast2671
Kukulkan
2
17
3
0.21
L
Kuzenbo
japojin
Kuzenbo
0
1
1
0.5
W
Fenrir
labisfab
Fenrir
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,664
Damage
67,278
80,780
Taken
82,618
31,596
Mitigated
45,137
12,403
Healing
23,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aalmutter
Izanami
2,499
1,614
0
0
8,093
3,041
491
1,788
6,225
0
23,852
W
Scylla
B_erfin
Scylla
8,566
365
2,001
5,521
17,287
5,823
2,405
12,186
4,617
52,733
0
W
Medusa
Bygi_man
Medusa
26,278
14,141
0
397
19,842
8,671
4,617
9,005
10,659
0
124,748
L
Olorun
13,056
5,891
164
6,234
22,837
8,688
786
7,137
15,450
64,408
0
W
Vulcan
18,122
3,072
0
831
13,148
5,471
203
8,954
3,908
46,139
0
L
20,186
3,928
136
4,940
22,156
7,916
423
8,765
13,057
78,010
0
W
4,900
733
4,812
7,935
20,110
18,016
732
12,961
6,929
0
26,176
L
Kukulkan
beast2671
Kukulkan
15,554
494
0
0
23,560
8,503
334
6,370
16,818
49,319
0
L
Kuzenbo
japojin
Kuzenbo
369
114
54
875
4,134
3,448
0
1,519
2,542
1,034
0
W
Fenrir
labisfab
Fenrir
9,412
2,128
0
1,890
12,231
7,156
7,617
4,851
7,340
0
91,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,680
Gold Earned
64,250
365
Minions Killed
507
0
Camps Cleared
0
1,399,053
Distance Traveled
2,261,204
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,258
318
50
2
0
217,905
0
W
Scylla
11,159
429
78
3
0
406,036
1
W
Medusa
15,022
578
170
7
0
403,786
0
L
Olorun
10,848
417
110
4
0
356,762
0
W
Vulcan
11,928
459
62
2
0
501,573
0
L
Zeus
11,702
450
113
4
0
369,579
6
W
Guan Yu
11,230
432
50
2
0
423,531
1
L
Kukulkan
10,763
414
91
4
0
389,143
0
L
Kuzenbo
7,109
273
1
0
0
65,664
0
W
Fenrir
14,911
574
147
6
0
526,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role