Player Matchup

Izanami
Izanami
DrippyDarnell
Izanami
Level 19
God Stats
4W - 1L
1,697 SR
Queue Stats
36W - 25L
1,553 Elo+
Party 3
Thanatos
Thanatos
KodenKoden
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Zouaf
Achilles
Level 9
God Stats
3W - 5L
1,371 SR
Queue Stats
9W - 12L
1,376 Elo+
Party 2
Merlin
Merlin
furankuu
Merlin
Level 29
God Stats
5W - 0L
1,844 SR
Queue Stats
35W - 23L
1,568 Elo+
Party 3
Hercules
Hercules
ouaarida
Hercules
Level 26
God Stats
10W - 14L
1,170 SR
Queue Stats
126W - 146L
1,441 Elo+
Party 2
Team Averages
Level 22
1,516 SR
1,487 Elo+

VS

Team Averages
Level 9
1,473 SR
1,515 Elo+
Kukulkan
Kukulkan
DopiestBench323
Kukulkan
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,534 Elo+
Solo
Thor
Thor
Tron8504
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,758 Elo+
Solo
Izanami
Izanami
Zegion5k
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,383 Elo+
Solo
Fenrir
Fenrir
jonosterman
Fenrir
Level 18
God Stats
8W - 9L
1,442 SR
Queue Stats
43W - 35L
1,438 Elo+
Party 1
Ra
Ra
katarpilar
Ra
Level 5
God Stats
1W - 2L
1,425 SR
Queue Stats
5W - 7L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
6 / 0 / 2
6,996
700
3,654
5,808
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
KodenKoden
Thanatos
11
6 / 1 / 4
6,638
664
4,232
5,423
1,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Zouaf
Achilles
10
4 / 2 / 4
6,149
615
4,835
6,815
5,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
furankuu
Merlin
12
9 / 0 / 2
7,443
744
5,899
3,578
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
ouaarida
Hercules
10
2 / 1 / 4
6,082
608
3,020
6,275
3,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
8
1 / 3 / 0
4,800
480
3,702
4,279
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
8
2 / 5 / 0
5,454
545
1,577
7,506
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Zegion5k
Izanami
7
0 / 5 / 1
4,271
427
2,563
6,050
1,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
7
1 / 7 / 0
4,479
448
3,157
8,760
3,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 8 / 0
4,229
423
603
5,440
1,518
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
27
Kills
4
4
Deaths
28
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
3
0
0.33
W
Izanami
6
0
2
7
W
Thanatos
KodenKoden
Thanatos
6
1
4
8
L
Thor
2
5
0
0.4
L
Izanami
Zegion5k
Izanami
0
5
1
0.1
W
Achilles
Zouaf
Achilles
4
2
4
3
W
Merlin
furankuu
Merlin
9
0
2
10
L
Fenrir
1
7
0
0.14
L
0
8
0
0
W
Hercules
ouaarida
Hercules
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,640
Damage
11,602
27,899
Taken
32,035
13,745
Mitigated
9,556
12,777
Healing
3,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,702
253
0
393
4,279
947
0
835
3,388
17,717
0
W
Izanami
3,654
3,106
0
3,211
5,808
1,733
126
1,377
4,131
0
43,850
W
Thanatos
KodenKoden
Thanatos
4,232
1,155
0
4,901
5,423
1,832
902
37
5,336
0
33,457
L
Thor
1,577
595
0
1,202
7,506
1,994
0
656
6,734
0
12,531
L
Izanami
Zegion5k
Izanami
2,563
1,538
0
150
6,050
1,436
0
344
5,674
0
14,521
W
Achilles
Zouaf
Achilles
4,835
1,801
0
1,150
6,815
5,852
501
0
6,615
0
21,423
W
Merlin
furankuu
Merlin
5,899
679
0
498
3,578
1,173
999
732
2,750
39,674
0
L
Fenrir
3,157
1,033
0
1,957
8,760
3,661
0
0
8,485
0
10,623
L
603
231
0
91
5,440
1,518
0
3,532
1,530
12,460
0
W
Hercules
ouaarida
Hercules
3,020
496
0
3,017
6,275
3,155
0
1,519
4,512
0
14,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,308
Gold Earned
23,233
327
Minions Killed
149
0
Camps Cleared
0
990,862
Distance Traveled
795,208
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,800
480
38
4
0
180,820
0
W
Izanami
6,996
700
108
11
0
194,640
0
W
Thanatos
6,638
664
75
8
0
213,953
3
L
Thor
5,454
545
32
3
0
157,225
0
L
Izanami
4,271
427
26
3
0
188,466
2
W
Achilles
6,149
615
38
4
0
173,629
1
W
Merlin
7,443
744
84
8
0
196,424
0
L
Fenrir
4,479
448
28
3
0
144,368
0
L
Ra
4,229
423
25
3
0
124,329
2
W
Hercules
6,082
608
22
2
0
212,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role