Player Matchup

Izanami
Izanami
PestraStrava
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,604 Elo+
Party 1
Arachne
Arachne
TheAzmir
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,651 Elo+
Party 1
Cabrakan
Cabrakan
TkwOw
Cabrakan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 30L
1,615 Elo+
Party 1
Ra
Ra
TobyGeee
Ra
Level 15
God Stats
5W - 7L
1,530 SR
Queue Stats
19W - 17L
1,664 Elo+
Party 3
Ymir
Ymir
Wilky93
Ymir
Level 29
God Stats
4W - 3L
1,631 SR
Queue Stats
64W - 44L
1,646 Elo+
Party 3
Team Averages
Level 23
1,532 SR
1,636 Elo+

VS

Team Averages
Level 24
1,603 SR
1,680 Elo+
Loki
Loki
ElDilatas
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 78L
1,679 Elo+
Party 2
Chiron
Chiron
MrsVIX
Chiron
Level 33
God Stats
28W - 23L
1,715 SR
Queue Stats
498W - 363L
1,667 Elo+
Party 2
Ah Puch
Ah Puch
TheBaNNikk
Ah Puch
Level 31
God Stats
1W - 1L
1,381 SR
Queue Stats
260W - 168L
1,709 Elo+
Party 2
Janus
Janus
furymonkey
Janus
Level 17
God Stats
5W - 3L
1,551 SR
Queue Stats
33W - 21L
1,684 Elo+
Party 2
Amaterasu
Amaterasu
semchik2505
Amaterasu
Level 12
God Stats
3W - 0L
1,866 SR
Queue Stats
14W - 6L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PestraStrava
Izanami
13
1 / 8 / 1
7,962
442
8,168
12,497
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
TheAzmir
Arachne
12
1 / 4 / 0
7,972
443
1,939
11,532
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
TkwOw
Cabrakan
12
1 / 8 / 1
8,235
458
6,496
13,658
11,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 2 / 0
9,462
526
2,829
9,530
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Wilky93
Ymir
16
3 / 3 / 1
9,972
554
7,473
14,269
10,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
6 / 3 / 3
9,956
553
6,333
11,753
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
MrsVIX
Chiron
17
8 / 0 / 7
10,509
584
11,859
12,889
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
TheBaNNikk
Ah Puch
19
4 / 0 / 8
11,705
650
13,820
8,148
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
17
1 / 2 / 3
10,105
561
6,510
5,895
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
semchik2505
Amaterasu
15
6 / 1 / 4
9,137
508
4,386
9,824
5,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
6
Kills
25
25
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Loki
6
3
3
2.5
W
Chiron
MrsVIX
Chiron
8
0
7
11.5
L
Izanami
PestraStrava
Izanami
1
8
1
0.19
L
Arachne
TheAzmir
Arachne
1
4
0
0.25
W
Ah Puch
TheBaNNikk
Ah Puch
4
0
8
8
L
Cabrakan
TkwOw
Cabrakan
1
8
1
0.19
L
0
2
0
0
L
Ymir
Wilky93
Ymir
3
3
1
1.17
W
Janus
1
2
3
1.25
W
Amaterasu
semchik2505
Amaterasu
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,905
Damage
42,908
61,486
Taken
48,509
34,264
Mitigated
20,954
15,658
Healing
19,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
6,333
1,764
0
4,317
11,753
4,263
0
4,090
7,530
0
58,586
W
Chiron
MrsVIX
Chiron
11,859
6,840
1,056
7,247
12,889
5,878
234
2,960
9,929
0
90,326
L
Izanami
PestraStrava
Izanami
8,168
5,996
0
2,247
12,497
4,184
0
1,881
10,525
0
57,609
L
Arachne
TheAzmir
Arachne
1,939
934
0
2,891
11,532
4,233
0
3,204
8,197
0
53,335
W
Ah Puch
TheBaNNikk
Ah Puch
13,820
1,508
0
4,348
8,148
3,061
622
2,642
5,506
94,822
0
L
Cabrakan
TkwOw
Cabrakan
6,496
783
0
1,734
13,658
11,153
0
3,221
10,324
30,947
0
L
2,829
94
894
4,451
9,530
3,780
0
5,382
3,762
79,851
0
L
Ymir
Wilky93
Ymir
7,473
1,407
0
3,441
14,269
10,914
0
5,921
8,348
61,015
0
W
Janus
6,510
424
0
1,070
5,895
2,494
0
3,689
1,896
62,418
0
W
Amaterasu
semchik2505
Amaterasu
4,386
2,231
0
1,825
9,824
5,258
64
2,940
6,850
0
31,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,603
Gold Earned
51,412
556
Minions Killed
623
0
Camps Cleared
0
1,697,312
Distance Traveled
1,782,507
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,956
553
106
6
0
335,889
7
W
Chiron
10,509
584
137
8
0
335,487
8
L
Izanami
7,962
442
124
7
0
304,388
0
L
Arachne
7,972
443
86
5
0
358,089
4
W
Ah Puch
11,705
650
185
10
0
360,568
6
L
Cabrakan
8,235
458
44
2
0
323,975
2
L
Ra
9,462
526
167
9
0
363,560
4
L
Ymir
9,972
554
135
8
0
347,300
7
W
Janus
10,105
561
130
7
0
377,724
5
W
Amaterasu
9,137
508
65
4
0
372,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role