Player Matchup

Bellona
Bellona
KinGerOk
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Pele
Pele
KrallaxXx
Pele
Level 18
God Stats
12W - 8L
1,561 SR
Queue Stats
54W - 72L
1,344 Elo+
Party 1
Thoth
Thoth
SamyMayflower
Thoth
Level 18
God Stats
21W - 27L
1,383 SR
Queue Stats
53W - 70L
1,344 Elo+
Party 1
Merlin
Merlin
ToxicChaff
Merlin
Level 16
God Stats
2W - 2L
1,322 SR
Queue Stats
26W - 30L
1,305 Elo+
Solo
Tiamat
Tiamat
Yeiael
Tiamat
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 9L
1,310 Elo+
Solo
Team Averages
Level 15
1,453 SR
1,361 Elo+

VS

Team Averages
Level 21
1,488 SR
1,343 Elo+
Vulcan
Vulcan
ANARCHICAL
Vulcan
Level 25
God Stats
1W - 1L
1,692 SR
Queue Stats
32W - 36L
1,366 Elo+
Solo
Artio
Artio
Fizzledizzles
Artio
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GAMITVM24
Neith
Level 6
God Stats
0W - 5L
1,051 SR
Queue Stats
1W - 6L
1,105 Elo+
Solo
Vamana
Vamana
JustZdrav4o
Vamana
Level 25
God Stats
14W - 13L
1,451 SR
Queue Stats
148W - 164L
1,358 Elo+
Party 2
Loki
Loki
The_Lone_Ghost13
Loki
Level 27
God Stats
10W - 12L
1,747 SR
Queue Stats
220W - 257L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KinGerOk
Bellona
16
9 / 1 / 3
10,333
517
8,699
10,780
7,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
19
9 / 1 / 5
11,874
594
10,481
15,777
6,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 4 / 11
8,765
438
6,145
8,344
3,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
ToxicChaff
Merlin
14
6 / 4 / 6
9,301
465
12,444
10,658
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Yeiael
Tiamat
15
5 / 7 / 10
9,838
492
12,908
14,419
7,311
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ANARCHICAL
Vulcan
14
5 / 7 / 3
9,141
457
14,038
12,643
3,364
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 7 / 3
8,572
429
3,819
22,140
8,460
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
GAMITVM24
Neith
5
0 / 8 / 0
5,625
281
443
6,210
1,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
15
1 / 1 / 1
9,098
455
12,687
13,449
9,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
7 / 6 / 1
9,826
491
9,341
14,134
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
29
Kills
16
17
Deaths
29
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ANARCHICAL
Vulcan
5
7
3
0.93
L
3
7
3
0.64
L
Neith
GAMITVM24
Neith
0
8
0
0
L
Vamana
1
1
1
1.5
W
Bellona
KinGerOk
Bellona
9
1
3
10.5
W
Pele
9
1
5
11.5
W
0
4
11
1.38
L
7
6
1
1.25
W
Merlin
ToxicChaff
Merlin
6
4
6
2.25
W
Tiamat
Yeiael
Tiamat
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,677
Damage
40,328
59,978
Taken
68,576
28,843
Mitigated
26,914
14,398
Healing
10,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ANARCHICAL
Vulcan
14,038
2,877
0
1,490
12,643
3,364
0
7,539
5,020
38,936
0
L
3,819
652
152
1,990
22,140
8,460
0
9,148
12,674
30,374
0
L
Neith
GAMITVM24
Neith
443
353
0
29
6,210
1,177
0
3,575
2,511
0
2,850
L
Vamana
12,687
8,635
0
4,615
13,449
9,656
720
4,836
8,350
0
52,222
W
Bellona
KinGerOk
Bellona
8,699
3,081
0
1,354
10,780
7,636
325
3,284
7,496
0
36,078
W
Pele
10,481
2,471
0
5,747
15,777
6,742
0
2,821
12,956
0
100,877
W
6,145
269
0
660
8,344
3,158
2,358
3,410
4,934
31,723
0
L
9,341
4,031
0
2,664
14,134
4,257
0
5,538
8,524
0
52,651
W
Merlin
ToxicChaff
Merlin
12,444
2,396
0
2,437
10,658
3,996
1,215
3,463
7,195
47,426
0
W
Tiamat
Yeiael
Tiamat
12,908
1,816
303
3,897
14,419
7,311
1,466
4,879
9,540
38,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,111
Gold Earned
42,262
437
Minions Killed
298
0
Camps Cleared
0
1,769,236
Distance Traveled
1,664,551
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,141
457
59
3
0
347,993
1
L
Artio
8,572
429
49
2
0
379,848
2
L
Neith
5,625
281
4
0
0
115,817
3
L
Vamana
9,098
455
105
5
0
422,854
5
W
Bellona
10,333
517
79
4
0
394,914
2
W
Pele
11,874
594
153
8
0
383,739
0
W
Thoth
8,765
438
46
2
0
296,636
2
L
Loki
9,826
491
81
4
0
398,039
6
W
Merlin
9,301
465
101
5
0
324,400
4
W
Tiamat
9,838
492
58
3
0
369,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role