Player Matchup

Vulcan
Vulcan
AJ_Toomey
Vulcan
Level 67
God Stats
4W - 1L
1,761 SR
Queue Stats
35W - 32L
1,469 Elo+
Party 1
Sobek
Sobek
InitialTG_
Sobek
Level 80
God Stats
3W - 2L
1,631 SR
Queue Stats
22W - 23L
1,579 Elo+
Party 1
Hachiman
Hachiman
Warriouf
Hachiman
Level 117
God Stats
7W - 9L
1,517 SR
Queue Stats
57W - 58L
1,451 Elo+
Solo
Nike
Nike
aaron_first
Nike
Level 99
God Stats
27W - 27L
1,528 SR
Queue Stats
118W - 114L
1,484 Elo+
Solo
Sylvanus
Sylvanus
ton1ck1
Sylvanus
Level 68
God Stats
134W - 111L
1,634 SR
Queue Stats
260W - 264L
1,530 Elo+
Solo
Team Averages
Level 86
1,614 SR
1,502 Elo+

VS

Team Averages
Level 99
1,560 SR
1,487 Elo+
Nox
Nox
Finstere_Seele
Nox
Level 75
God Stats
14W - 6L
1,571 SR
Queue Stats
301W - 298L
1,534 Elo+
Party 2
Chaac
Chaac
Jackzimus01
Chaac
Level 62
God Stats
5W - 1L
1,655 SR
Queue Stats
205W - 180L
1,508 Elo+
Solo
Medusa
Medusa
Kingclassic92
Medusa
Level 129
God Stats
2W - 3L
1,424 SR
Queue Stats
23W - 32L
1,458 Elo+
Party 2
Fenrir
Fenrir
Minimalistiga198
Fenrir
Level 148
God Stats
35W - 38L
1,522 SR
Queue Stats
810W - 781L
1,469 Elo+
Party 2
Ymir
Ymir
annoheinrich
Ymir
Level 82
God Stats
37W - 37L
1,630 SR
Queue Stats
650W - 651L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AJ_Toomey
Vulcan
10
0 / 1 / 1
5,553
505
3,848
2,949
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
9
1 / 3 / 0
5,162
469
1,704
8,545
4,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
Warriouf
Hachiman
8
0 / 4 / 1
4,685
426
3,508
6,145
1,619
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 3 / 0
5,803
528
3,709
7,633
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
ton1ck1
Sylvanus
8
1 / 5 / 0
4,770
434
3,137
8,744
3,373
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,610
510
1,263
3,303
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 0
6,608
601
5,058
6,099
3,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

12
8 / 1 / 2
7,729
703
8,377
5,687
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 2
6,222
566
2,772
4,493
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 0 / 7
6,261
569
5,501
10,227
3,268
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
16
16
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AJ_Toomey
Vulcan
0
1
1
0.5
W
0
1
2
1
L
Sobek
1
3
0
0.33
W
3
1
0
3
W
8
1
2
9
W
2
0
2
3
L
Hachiman
Warriouf
Hachiman
0
4
1
0.13
L
1
3
0
0.33
W
3
0
7
6.5
L
Sylvanus
ton1ck1
Sylvanus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,906
Damage
22,971
34,016
Taken
29,809
14,593
Mitigated
11,140
8,238
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AJ_Toomey
Vulcan
3,848
1,232
0
525
2,949
943
0
357
2,592
29,270
0
W
1,263
57
0
680
3,303
978
0
1,502
1,617
21,969
0
L
Sobek
1,704
245
0
2,329
8,545
4,166
0
2,762
5,783
25,590
0
W
5,058
552
0
3,784
6,099
3,770
0
0
6,099
0
33,392
W
8,377
3,721
0
2,187
5,687
1,611
2,648
1,829
3,858
0
40,564
W
2,772
324
0
2,544
4,493
1,513
0
679
3,764
0
29,505
L
Hachiman
Warriouf
Hachiman
3,508
1,799
0
826
6,145
1,619
0
634
5,511
0
24,575
L
3,709
765
0
2,100
7,633
4,492
0
0
7,157
0
30,126
W
5,501
1,325
150
3,538
10,227
3,268
105
4,035
6,076
24,951
0
L
Sylvanus
ton1ck1
Sylvanus
3,137
1,075
456
2,002
8,744
3,373
0
3,011
5,733
11,340
2,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,973
Gold Earned
32,430
255
Minions Killed
288
0
Camps Cleared
0
931,880
Distance Traveled
1,042,421
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,553
505
58
5
0
219,355
4
W
Nox
5,610
510
51
5
0
201,582
3
L
Sobek
5,162
469
56
5
0
182,914
0
W
Chaac
6,608
601
66
6
0
214,050
2
W
Medusa
7,729
703
86
8
0
177,927
3
W
Fenrir
6,222
566
68
6
0
247,999
0
L
Hachiman
4,685
426
45
4
0
174,477
2
L
Nike
5,803
528
68
6
0
177,527
4
W
Ymir
6,261
569
17
2
0
200,863
1
L
Sylvanus
4,770
434
28
3
0
177,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role