Player Matchup

Apollo
Apollo
 
Apollo
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
POLLO_Black_
Anubis
Level 27
God Stats
3W - 7L
1,625 SR
Queue Stats
86W - 97L
1,304 Elo+
Solo
Sun Wukong
Sun Wukong
RageThiz
Sun Wukong
Level 26
God Stats
12W - 14L
1,490 SR
Queue Stats
19W - 32L
1,306 Elo+
Solo
Thanatos
Thanatos
ThatsSoTravennn
Thanatos
Level 18
God Stats
28W - 37L
1,500 SR
Queue Stats
201W - 226L
1,398 Elo+
Solo
Jing Wei
Jing Wei
Xx_MOHAMAD84_xX
Jing Wei
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 29L
1,239 Elo+
Solo
Team Averages
Level 20
1,523 SR
1,350 Elo+

VS

Team Averages
Level 21
1,539 SR
1,469 Elo+
Bellona
Bellona
CaptainDarka
Bellona
Level 20
God Stats
16W - 11L
1,526 SR
Queue Stats
77W - 67L
1,633 Elo+
Solo
Tiamat
Tiamat
Hinaox
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,646 Elo+
Party 1
Danzaburou
Danzaburou
Pandadjroux
Danzaburou
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1
Ares
Ares
Pastel Fears
Ares
Level 8
God Stats
1W - 1L
1,212 SR
Queue Stats
3W - 5L
1,183 Elo+
Solo
Mercury
Mercury
mediconmon
Mercury
Level 18
God Stats
5W - 3L
1,955 SR
Queue Stats
239W - 227L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
18 / 3 / 1
14,129
589
22,879
25,292
11,494
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
19
6 / 9 / 1
13,453
561
15,675
17,532
9,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
RageThiz
Sun Wukong
7
0 / 5 / 1
7,645
319
1,968
4,865
2,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
18
3 / 4 / 6
11,411
475
7,421
18,156
7,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
14
0 / 10 / 10
9,453
394
6,413
18,734
6,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaptainDarka
Bellona
20
9 / 2 / 4
15,087
629
16,694
14,738
10,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Hinaox
Tiamat
16
1 / 8 / 4
10,330
430
2,996
10,234
5,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Pandadjroux
Danzaburou
18
3 / 7 / 2
12,760
532
12,039
16,604
6,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 5 / 4
10,642
443
3,433
17,140
19,782
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
mediconmon
Mercury
20
15 / 5 / 5
15,617
651
23,032
20,663
9,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
49
27
Kills
30
31
Deaths
27
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
18
3
1
6.17
W
Bellona
CaptainDarka
Bellona
9
2
4
5.5
W
Tiamat
Hinaox
Tiamat
1
8
4
0.38
L
Anubis
6
9
1
0.72
W
Danzaburou
Pandadjroux
Danzaburou
3
7
2
0.57
W
2
5
4
0.8
L
Sun Wukong
RageThiz
Sun Wukong
0
5
1
0.1
L
Thanatos
3
4
6
1.5
L
Jing Wei
0
10
10
0.5
W
Mercury
mediconmon
Mercury
15
5
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,356
Damage
58,194
84,579
Taken
79,379
36,196
Mitigated
51,595
29,953
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
22,879
13,034
501
13,437
25,292
11,494
7,353
3,031
22,261
0
112,038
W
Bellona
CaptainDarka
Bellona
16,694
7,969
0
1,839
14,738
10,540
5,062
3,324
11,414
0
110,026
W
Tiamat
Hinaox
Tiamat
2,996
466
0
1,158
10,234
5,229
1,115
629
9,605
27,663
0
L
Anubis
15,675
900
0
4,948
17,532
9,030
2,084
1,264
16,268
63,642
0
W
Danzaburou
Pandadjroux
Danzaburou
12,039
5,993
0
3,298
16,604
6,708
5,780
1,182
15,422
0
84,407
W
3,433
681
0
624
17,140
19,782
376
3,971
13,169
23,780
0
L
Sun Wukong
RageThiz
Sun Wukong
1,968
734
0
772
4,865
2,017
0
166
4,699
0
12,252
L
Thanatos
7,421
1,640
0
9,195
18,156
7,402
26
857
17,299
0
48,806
L
Jing Wei
6,413
4,203
0
1,100
18,734
6,253
1,493
1,111
17,623
0
24,801
W
Mercury
mediconmon
Mercury
23,032
16,967
0
5,215
20,663
9,336
4,881
6,569
14,094
0
102,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,091
Gold Earned
64,436
431
Minions Killed
564
0
Camps Cleared
0
1,716,005
Distance Traveled
2,161,520
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
14,129
589
190
8
0
410,895
3
W
Bellona
15,087
629
192
8
0
497,458
2
W
Tiamat
10,330
430
58
2
0
357,404
0
L
Anubis
13,453
561
101
4
0
312,798
2
W
Danzaburou
12,760
532
117
5
0
392,294
0
W
Ares
10,642
443
44
2
0
395,485
2
L
Sun Wukong
7,645
319
16
1
0
102,487
0
L
Thanatos
11,411
475
85
4
0
476,391
0
L
Jing Wei
9,453
394
39
2
0
413,434
2
W
Mercury
15,617
651
153
6
0
518,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role