Player Matchup

Medusa
Medusa
EaterOCrayons
Medusa
Level 27
God Stats
3W - 3L
1,599 SR
Queue Stats
92W - 113L
1,497 Elo+
Solo
Ra
Ra
LynxGoesOff
Ra
Level 4
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 2L
1,156 Elo+
Solo
Horus
Horus
SoooMuchCarnage
Horus
Level 17
God Stats
8W - 8L
1,811 SR
Queue Stats
539W - 281L
1,544 Elo+
Solo
Team Averages
Level 16
1,556 SR
1,399 Elo+

VS

Team Averages
Level 57
1,623 SR
1,379 Elo+
Danzaburou
Danzaburou
PIZZA5LAYER420
Danzaburou
Level 103
God Stats
38W - 25L
1,671 SR
Queue Stats
333W - 306L
1,582 Elo+
Party 1
Ra
Ra
Shioooo
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,156 Elo+
Solo
Set
Set
xXLyingEchoXx
Set
Level 62
God Stats
1W - 2L
1,699 SR
Queue Stats
101W - 94L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,709
642
6,539
6,467
2,422
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 8 / 1
7,504
625
4,221
9,714
4,808
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
0 / 2 / 3
7,953
663
1,965
10,587
9,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PIZZA5LAYER420
Danzaburou
13
6 / 0 / 8
9,452
788
6,680
4,627
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 3 / 10
7,971
664
4,210
4,108
1,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 1 / 6
9,300
775
11,579
10,192
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
14
14
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
2
8
1
0.31
W
Danzaburou
PIZZA5LAYER420
Danzaburou
6
0
8
10
W
1
3
10
2
L
0
2
3
0.75
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,725
Damage
22,469
26,768
Taken
18,927
16,729
Mitigated
7,569
8,140
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,539
2,202
0
943
6,467
2,422
0
774
5,693
0
38,241
L
4,221
1,066
149
190
9,714
4,808
0
2,170
7,544
22,399
0
W
Danzaburou
PIZZA5LAYER420
Danzaburou
6,680
2,623
0
2,113
4,627
1,803
1,205
676
3,951
0
29,828
W
4,210
915
1,017
1,190
4,108
1,347
54
706
3,402
15,605
0
L
1,965
898
2,107
4,751
10,587
9,499
0
1,334
9,253
0
11,758
W
11,579
6,004
0
3,122
10,192
4,419
0
2,891
7,301
0
54,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,166
Gold Earned
26,723
140
Minions Killed
151
0
Camps Cleared
0
506,279
Distance Traveled
673,614
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,709
642
71
6
0
176,487
3
L
Ra
7,504
625
49
4
0
156,592
0
W
Danzaburou
9,452
788
51
4
0
228,958
0
W
Ra
7,971
664
29
2
0
208,108
0
L
Horus
7,953
663
20
2
0
173,200
2
W
Set
9,300
775
71
6
0
236,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role