Player Matchup

Da Ji
Da Ji
Fernanndo
Da Ji
Level 32
God Stats
3W - 1L
1,895 SR
Queue Stats
83W - 85L
1,568 Elo+
Solo
Athena
Athena
MILKMANTHE
Athena
Level 34
God Stats
2W - 4L
1,619 SR
Queue Stats
46W - 49L
1,486 Elo+
Solo
Anubis
Anubis
OlympusOracle
Anubis
Level 36
God Stats
31W - 31L
1,513 SR
Queue Stats
140W - 126L
1,540 Elo+
Solo
Artio
Artio
SynthRose
Artio
Level 12
God Stats
13W - 26L
1,809 SR
Queue Stats
253W - 296L
1,528 Elo+
Party 1
Rama
Rama
TheBoyWithN
Rama
Level 58
God Stats
0W - 1L
1,763 SR
Queue Stats
7W - 12L
1,110 Elo+
Party 1
Team Averages
Level 34
1,720 SR
1,446 Elo+

VS

Team Averages
Level 75
1,536 SR
1,542 Elo+
Medusa
Medusa
BearSoup
Medusa
Level 156
God Stats
4W - 5L
1,617 SR
Queue Stats
468W - 447L
1,529 Elo+
Solo
Ymir
Ymir
Gimblelittletoes
Ymir
Level 38
God Stats
22W - 16L
1,685 SR
Queue Stats
83W - 71L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
Jay13reezy
Sun Wukong
Level 63
God Stats
19W - 18L
1,547 SR
Queue Stats
727W - 708L
1,536 Elo+
Solo
Raijin
Raijin
Ramenpoodles69
Raijin
Level 34
God Stats
13W - 7L
1,605 SR
Queue Stats
134W - 141L
1,595 Elo+
Solo
Thanatos
Thanatos
shirtlessguy845
Thanatos
Level 85
God Stats
14W - 25L
1,229 SR
Queue Stats
221W - 217L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Fernanndo
Da Ji
15
4 / 8 / 1
10,400
473
5,547
16,474
7,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
MILKMANTHE
Athena
17
1 / 4 / 6
10,505
478
11,984
20,162
20,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 6 / 4
10,801
491
10,422
14,935
7,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
SynthRose
Artio
12
2 / 8 / 4
8,795
400
4,017
20,176
14,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 7 / 2
10,186
463
9,577
16,570
6,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BearSoup
Medusa
20
10 / 3 / 9
13,537
615
20,619
15,984
5,822
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 3 / 17
10,531
479
6,596
17,307
15,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Jay13reezy
Sun Wukong
18
0 / 2 / 13
11,818
537
12,560
21,515
14,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
7 / 4 / 13
12,752
580
16,067
12,253
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
19
14 / 1 / 7
13,272
603
13,721
17,976
7,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
92
13
Kills
33
33
Deaths
13
17
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Medusa
BearSoup
Medusa
10
3
9
4.83
L
Da Ji
Fernanndo
Da Ji
4
8
1
0.56
W
2
3
17
3.5
W
Sun Wukong
Jay13reezy
Sun Wukong
0
2
13
3.25
L
Athena
MILKMANTHE
Athena
1
4
6
1
L
3
6
4
0.83
W
7
4
13
3.38
L
Artio
SynthRose
Artio
2
8
4
0.5
L
3
7
2
0.57
W
Thanatos
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,547
Damage
69,563
88,317
Taken
85,035
56,043
Mitigated
47,267
18,772
Healing
43,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BearSoup
Medusa
20,619
10,649
0
5,835
15,984
5,822
4,636
3,330
12,613
0
114,106
L
Da Ji
Fernanndo
Da Ji
5,547
1,538
0
3,600
16,474
7,442
0
3,365
13,109
0
47,738
W
6,596
882
706
3,623
17,307
15,684
711
5,283
11,848
40,193
0
W
Sun Wukong
Jay13reezy
Sun Wukong
12,560
2,586
0
9,590
21,515
14,003
1,681
8,907
12,032
0
79,876
L
Athena
MILKMANTHE
Athena
11,984
2,323
0
4,396
20,162
20,344
127
3,605
16,557
56,383
0
L
10,422
369
42
5,125
14,935
7,467
0
7,350
7,585
78,704
0
W
16,067
1,270
1,185
2,734
12,253
3,858
1,000
7,171
4,688
82,373
0
L
Artio
SynthRose
Artio
4,017
403
232
1,858
20,176
14,687
0
6,304
13,872
13,239
0
L
9,577
6,280
0
3,519
16,570
6,103
1,216
2,039
14,531
0
63,371
W
Thanatos
13,721
3,693
0
20,297
17,976
7,900
832
3,311
14,408
0
92,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,687
Gold Earned
61,910
488
Minions Killed
602
0
Camps Cleared
0
1,930,653
Distance Traveled
2,053,300
26
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,537
615
160
7
0
400,491
2
L
Da Ji
10,400
473
91
4
0
403,542
5
W
Ymir
10,531
479
51
2
0
371,170
2
W
Sun Wukong
11,818
537
135
6
0
449,811
12
L
Athena
10,505
478
127
6
0
401,385
2
L
Anubis
10,801
491
141
6
0
350,085
2
W
Raijin
12,752
580
126
6
0
369,641
7
L
Artio
8,795
400
13
1
0
402,733
7
L
Rama
10,186
463
116
5
0
372,908
10
W
Thanatos
13,272
603
130
6
0
462,187
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role