Player Matchup

Ratatoskr
Ratatoskr
Bombombombadil
Ratatoskr
Level 60
God Stats
80W - 81L
1,391 SR
Queue Stats
366W - 385L
1,534 Elo+
Party 1
Anubis
Anubis
DopiestBench323
Anubis
Level 12
God Stats
0W - 1L
1,236 SR
Queue Stats
0W - 2L
1,193 Elo+
Solo
Heimdallr
Heimdallr
LaszloGriffin
Heimdallr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 293L
1,601 Elo+
Party 1
Odin
Odin
XMrPotatotronXL
Odin
Level 17
God Stats
2W - 2L
1,583 SR
Queue Stats
14W - 9L
1,516 Elo+
Solo
Ares
Ares
walorremur
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,411 Elo+
Solo
Team Averages
Level 21
1,442 SR
1,451 Elo+

VS

Team Averages
Level 15
1,467 SR
1,445 Elo+
Cthulhu
Cthulhu
Mandarinus
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SageTheSix
Baron Samedi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 56L
1,490 Elo+
Party 2
Merlin
Merlin
SanwichOverlord
Merlin
Level 6
God Stats
9W - 13L
1,573 SR
Queue Stats
31W - 47L
1,423 Elo+
Party 2
Izanami
Izanami
YaphetsJiv3
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,403 Elo+
Solo
Rama
Rama
silverlabel
Rama
Level 26
God Stats
1W - 2L
1,259 SR
Queue Stats
12W - 13L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bombombombadil
Ratatoskr
16
3 / 4 / 2
11,017
918
7,160
21,421
9,206
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 9 / 4
11,701
975
10,852
17,027
9,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
LaszloGriffin
Heimdallr
16
0 / 9 / 5
10,265
855
9,637
20,051
8,885
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 8 / 6
11,600
967
13,041
20,905
20,787
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
2 / 11 / 2
10,625
885
5,588
22,721
27,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mandarinus
Cthulhu
20
5 / 1 / 32
12,895
1,075
16,397
14,139
16,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
SageTheSix
Baron Samedi
20
11 / 0 / 23
14,147
1,179
18,866
4,969
2,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 3 / 17
11,849
987
12,259
9,195
2,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
YaphetsJiv3
Izanami
19
4 / 3 / 26
12,197
1,016
16,530
10,232
4,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
16 / 3 / 17
14,569
1,214
32,682
11,488
4,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
156
10
Kills
41
41
Deaths
10
19
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Bombombombadil
Ratatoskr
3
4
2
1
L
3
9
4
0.56
L
Heimdallr
LaszloGriffin
Heimdallr
0
9
5
0.28
W
Cthulhu
Mandarinus
Cthulhu
5
1
32
21
W
Baron Samedi
SageTheSix
Baron Samedi
11
0
23
22.5
W
5
3
17
4.5
L
2
8
6
0.63
W
Izanami
YaphetsJiv3
Izanami
4
3
26
5.67
W
16
3
17
8.17
L
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,278
Damage
96,734
102,125
Taken
50,023
75,329
Mitigated
31,450
3,719
Healing
9,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Bombombombadil
Ratatoskr
7,160
1,367
0
1,390
21,421
9,206
0
12,217
9,204
0
28,032
L
10,852
47
0
612
17,027
9,361
0
6,546
10,481
44,439
0
L
Heimdallr
LaszloGriffin
Heimdallr
9,637
2,989
0
381
20,051
8,885
0
11,104
8,947
0
22,484
W
Cthulhu
Mandarinus
Cthulhu
16,397
1,293
215
196
14,139
16,816
0
5,748
8,391
36,875
0
W
Baron Samedi
SageTheSix
Baron Samedi
18,866
599
4,016
2,447
4,969
2,707
0
1,533
3,436
42,951
0
W
12,259
447
0
95
9,195
2,919
0
4,540
4,655
25,272
0
L
13,041
3,402
542
794
20,905
20,787
0
9,082
11,823
563
22,845
W
Izanami
YaphetsJiv3
Izanami
16,530
12,020
0
372
10,232
4,564
0
1,761
8,471
0
28,515
W
32,682
22,685
0
2,522
11,488
4,444
0
3,352
8,136
0
55,516
L
5,588
218
0
0
22,721
27,090
0
8,573
14,148
10,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,208
Gold Earned
65,657
162
Minions Killed
228
5
Camps Cleared
6
1,004,467
Distance Traveled
1,131,740
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,017
918
36
3
3
249,912
0
L
Anubis
11,701
975
79
7
0
172,813
0
L
Heimdallr
10,265
855
26
2
1
234,794
0
W
Cthulhu
12,895
1,075
50
4
0
235,547
0
W
Baron Samedi
14,147
1,179
54
5
4
253,132
0
W
Merlin
11,849
987
34
3
2
222,390
0
L
Odin
11,600
967
17
1
1
211,721
0
W
Izanami
12,197
1,016
33
3
0
225,793
0
W
Rama
14,569
1,214
57
5
0
194,878
0
L
Ares
10,625
885
4
0
0
135,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role