Player Matchup

Jormungandr
Jormungandr
BauMaschine
Jormungandr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,316 Elo+
Party 2
Kukulkan
Kukulkan
BigDonga
Kukulkan
Level 27
God Stats
3W - 8L
1,531 SR
Queue Stats
23W - 32L
1,252 Elo+
Party 2
Neith
Neith
SexyK0boltx3
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,013 Elo+
Party 2
Team Averages
Level 17
1,510 SR
1,194 Elo+

VS

Team Averages
Level 60
1,587 SR
1,409 Elo+
Tiamat
Tiamat
Moncadaaaa1
Tiamat
Level 18
God Stats
10W - 6L
1,460 SR
Queue Stats
59W - 103L
1,320 Elo+
Party 1
Tyr
Tyr
XAquilex
Tyr
Level 124
God Stats
3W - 6L
1,680 SR
Queue Stats
58W - 72L
1,368 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pAciag100
Ah Muzen Cab
Level 39
God Stats
2W - 0L
1,620 SR
Queue Stats
32W - 26L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BauMaschine
Jormungandr
13
1 / 4 / 4
9,912
583
6,099
16,041
15,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
BigDonga
Kukulkan
15
3 / 6 / 6
10,940
644
22,626
14,052
6,343
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 4
11,399
671
5,636
11,206
5,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 2 / 4
11,030
649
9,538
10,531
6,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 4 / 7
12,224
719
9,076
17,876
19,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
pAciag100
Ah Muzen Cab
17
8 / 3 / 3
12,687
746
16,674
17,812
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
9
Kills
13
13
Deaths
9
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BauMaschine
Jormungandr
1
4
4
0.75
L
Kukulkan
BigDonga
Kukulkan
3
6
6
1
W
Tiamat
3
2
4
2.5
L
5
3
4
2.33
W
2
4
7
1.38
W
Ah Muzen Cab
pAciag100
Ah Muzen Cab
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,361
Damage
35,288
41,299
Taken
46,219
27,242
Mitigated
33,488
7,603
Healing
18,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BauMaschine
Jormungandr
6,099
1,508
0
1,677
16,041
15,836
0
4,236
11,805
26,378
0
L
Kukulkan
BigDonga
Kukulkan
22,626
1,678
1,195
3,474
14,052
6,343
0
2,255
11,797
75,580
0
W
Tiamat
9,538
246
0
2,757
10,531
6,952
283
7,707
2,824
39,118
0
L
5,636
3,439
0
1,257
11,206
5,063
146
3,139
8,067
0
24,307
W
9,076
869
0
2,916
17,876
19,260
0
9,825
8,051
0
43,087
W
Ah Muzen Cab
pAciag100
Ah Muzen Cab
16,674
7,379
0
12,513
17,812
7,276
2,834
11,462
6,350
0
88,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,251
Gold Earned
35,941
196
Minions Killed
216
0
Camps Cleared
0
838,825
Distance Traveled
984,507
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,912
583
31
2
0
285,843
0
L
Kukulkan
10,940
644
121
7
0
287,484
3
W
Tiamat
11,030
649
47
3
0
306,751
0
L
Neith
11,399
671
44
3
0
265,498
1
W
Tyr
12,224
719
54
3
0
360,902
0
W
Ah Muzen Cab
12,687
746
115
7
0
316,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role