Player Matchup

Bastet
Bastet
LeafB_BosnaStyl3
Bastet
Level 28
God Stats
4W - 9L
1,227 SR
Queue Stats
72W - 82L
1,385 Elo+
Party 2
Izanami
Izanami
LeafB_F3lp
Izanami
Level 29
God Stats
9W - 27L
1,258 SR
Queue Stats
141W - 210L
1,356 Elo+
Party 2
Rama
Rama
Leafb 0gg4n
Rama
Level 24
God Stats
4W - 6L
1,569 SR
Queue Stats
95W - 138L
1,352 Elo+
Party 2
Merlin
Merlin
Noobmaster69530
Merlin
Level 8
God Stats
5W - 4L
1,428 SR
Queue Stats
46W - 79L
1,383 Elo+
Party 2
Hera
Hera
xarrrooz
Hera
Level 43
God Stats
4W - 1L
1,897 SR
Queue Stats
140W - 200L
1,400 Elo+
Party 2
Team Averages
Level 26
1,476 SR
1,375 Elo+

VS

Team Averages
Level 21
1,512 SR
1,427 Elo+
Ao Kuang
Ao Kuang
Iussttiinn
Ao Kuang
Level 16
God Stats
8W - 13L
1,512 SR
Queue Stats
27W - 32L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
LonelyZombiee
Tsukuyomi
Level 29
God Stats
10W - 13L
1,467 SR
Queue Stats
49W - 51L
1,425 Elo+
Solo
Ymir
Ymir
Sinowild
Ymir
Level 6
God Stats
44W - 40L
1,482 SR
Queue Stats
60W - 53L
1,485 Elo+
Solo
Thoth
Thoth
dnbFrostekk
Thoth
Level 29
God Stats
12W - 11L
1,555 SR
Queue Stats
160W - 185L
1,427 Elo+
Party 1
Hachiman
Hachiman
mikydelaske
Hachiman
Level 27
God Stats
55W - 57L
1,546 SR
Queue Stats
72W - 83L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 6
13,483
519
9,357
15,832
6,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
LeafB_F3lp
Izanami
20
7 / 6 / 5
13,977
538
12,970
13,925
6,466
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 3 / 7
10,882
419
6,984
11,407
3,629
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 5 / 7
10,445
402
8,717
10,544
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
20
11 / 5 / 8
14,220
547
22,823
16,680
6,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Iussttiinn
Ao Kuang
20
12 / 4 / 6
13,889
534
17,973
18,612
7,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
LonelyZombiee
Tsukuyomi
18
5 / 8 / 1
11,714
451
11,645
19,298
8,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
17
2 / 5 / 6
10,598
408
5,588
15,777
12,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 8 / 2
10,292
396
4,068
13,026
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
mikydelaske
Hachiman
17
3 / 8 / 8
10,714
412
11,051
19,586
15,836
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
45
33
Kills
22
22
Deaths
33
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Iussttiinn
Ao Kuang
12
4
6
3.75
W
10
3
6
4.33
W
Izanami
LeafB_F3lp
Izanami
7
6
5
1.58
W
4
3
7
2.5
L
Tsukuyomi
LonelyZombiee
Tsukuyomi
5
8
1
0.69
W
1
5
7
0.9
L
Ymir
2
5
6
1
L
0
8
2
0.13
L
Hachiman
mikydelaske
Hachiman
3
8
8
0.88
W
Hera
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,851
Damage
50,325
68,388
Taken
86,299
26,605
Mitigated
48,306
17,868
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Iussttiinn
Ao Kuang
17,973
3,810
0
3,683
18,612
7,792
43
6,377
11,947
87,444
0
W
9,357
3,211
818
5,689
15,832
6,416
1,233
5,127
10,657
0
66,846
W
Izanami
LeafB_F3lp
Izanami
12,970
7,584
20
2,098
13,925
6,466
5,735
4,225
9,700
0
92,724
W
6,984
5,453
970
3,143
11,407
3,629
1,693
6,975
4,392
0
29,285
L
Tsukuyomi
LonelyZombiee
Tsukuyomi
11,645
3,029
0
3,302
19,298
8,163
1,035
4,491
14,644
0
76,870
W
8,717
179
0
0
10,544
3,587
363
4,119
6,363
47,091
0
L
Ymir
5,588
160
0
576
15,777
12,128
81
7,867
7,225
38,192
0
L
4,068
182
330
749
13,026
4,387
427
4,904
7,728
52,465
0
L
Hachiman
mikydelaske
Hachiman
11,051
5,215
531
4,141
19,586
15,836
593
5,893
13,215
0
66,875
W
Hera
22,823
6,707
0
5,130
16,680
6,507
1,333
6,777
9,647
77,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,007
Gold Earned
57,207
493
Minions Killed
493
0
Camps Cleared
0
2,290,546
Distance Traveled
2,104,810
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,889
534
107
4
0
514,216
5
W
Bastet
13,483
519
90
3
0
529,066
0
W
Izanami
13,977
538
179
7
0
413,729
1
W
Rama
10,882
419
47
2
0
427,264
3
L
Tsukuyomi
11,714
451
115
4
0
406,056
1
W
Merlin
10,445
402
86
3
0
482,652
6
L
Ymir
10,598
408
63
2
0
496,518
5
L
Thoth
10,292
396
112
4
0
301,018
2
L
Hachiman
10,714
412
96
4
0
387,002
1
W
Hera
14,220
547
91
4
0
437,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role