Player Matchup

Khepri
Khepri
FïnebutnotOkay
Khepri
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Jéne
Sol
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
MoR00
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
NovArroW
Tiamat
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Uouch
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,500 Elo+

VS

Team Averages
Level 88
1,573 SR
1,482 Elo+
Horus
Horus
DeathByLight
Horus
Level 88
God Stats
26W - 30L
1,483 SR
Queue Stats
448W - 417L
1,483 Elo+
Party 2
Ao Kuang
Ao Kuang
Nope2Fast
Ao Kuang
Level 106
God Stats
4W - 1L
1,730 SR
Queue Stats
23W - 35L
1,427 Elo+
Solo
Athena
Athena
OaftPabz
Athena
Level 94
God Stats
17W - 6L
1,712 SR
Queue Stats
249W - 219L
1,462 Elo+
Party 2
Skadi
Skadi
Shmil3
Skadi
Level 80
God Stats
5W - 3L
1,323 SR
Queue Stats
35W - 40L
1,486 Elo+
Party 3
Scylla
Scylla
vaxi123
Scylla
Level 70
God Stats
53W - 39L
1,618 SR
Queue Stats
117W - 103L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,641
513
2,449
5,908
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
Jéne
Sol
10
0 / 2 / 4
5,732
521
3,297
8,170
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
MoR00
Fenrir
10
4 / 3 / 1
6,272
570
4,400
9,395
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
NovArroW
Tiamat
1
0 / 0 / 0
2,145
195
0
0
0
Hera
Uouch
Hera
12
4 / 2 / 1
6,900
627
4,624
5,381
1,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,931
630
2,969
5,781
3,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Nope2Fast
Ao Kuang
11
3 / 0 / 1
6,785
617
2,449
6,308
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Athena
OaftPabz
Athena
11
1 / 1 / 3
6,628
603
5,663
6,831
3,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Shmil3
Skadi
12
1 / 3 / 2
6,526
593
5,269
5,779
1,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
vaxi123
Scylla
11
1 / 3 / 2
6,554
596
4,117
4,433
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
9
Kills
8
8
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
1
1
4
3
L
Sol
Jéne
Sol
0
2
4
1
L
Fenrir
MoR00
Fenrir
4
3
1
1.5
W
Ao Kuang
Nope2Fast
Ao Kuang
3
0
1
3.5
L
Tiamat
NovArroW
Tiamat
0
0
0
0
W
Athena
OaftPabz
Athena
1
1
3
2.5
W
Skadi
Shmil3
Skadi
1
3
2
0.67
L
Hera
Uouch
Hera
4
2
1
2.25
W
Scylla
vaxi123
Scylla
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,770
Damage
20,467
28,854
Taken
29,132
9,465
Mitigated
12,138
7,029
Healing
9,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,969
1,008
0
1,223
5,781
3,477
986
896
4,885
1,627
27,398
L
2,449
198
0
1,072
5,908
2,894
0
2,969
2,895
14,527
0
L
Sol
Jéne
Sol
3,297
1,049
0
4,412
8,170
1,927
0
2,318
5,768
32,125
0
L
Fenrir
MoR00
Fenrir
4,400
726
0
1,009
9,395
2,944
0
3,171
6,136
0
31,066
W
Ao Kuang
Nope2Fast
Ao Kuang
2,449
561
0
4,334
6,308
1,990
743
1,500
4,808
31,719
0
L
Tiamat
NovArroW
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Athena
OaftPabz
Athena
5,663
1,350
0
2,114
6,831
3,673
465
2,855
3,976
23,241
0
W
Skadi
Shmil3
Skadi
5,269
2,152
0
1,514
5,779
1,649
412
2,468
3,311
0
39,322
L
Hera
Uouch
Hera
4,624
984
0
536
5,381
1,700
0
3,602
1,609
38,908
0
W
Scylla
vaxi123
Scylla
4,117
156
0
646
4,433
1,349
162
2,651
1,782
23,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,690
Gold Earned
33,424
242
Minions Killed
276
0
Camps Cleared
0
862,335
Distance Traveled
1,099,126
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,931
630
51
5
0
194,407
1
L
Khepri
5,641
513
20
2
0
212,780
2
L
Sol
5,732
521
83
8
0
208,468
0
L
Fenrir
6,272
570
62
6
0
204,535
1
W
Ao Kuang
6,785
617
70
6
0
241,071
5
L
Tiamat
2,145
195
0
0
0
0
0
W
Athena
6,628
603
42
4
0
243,021
2
W
Skadi
6,526
593
63
6
0
216,562
1
L
Hera
6,900
627
77
7
0
236,552
4
W
Scylla
6,554
596
50
5
0
204,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role