Player Matchup

Medusa
Medusa
AbolethEye
Medusa
Level 19
God Stats
4W - 5L
1,501 SR
Queue Stats
33W - 40L
1,388 Elo+
Solo
Fenrir
Fenrir
D3athKi
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,245 Elo+
Solo
Thanatos
Thanatos
Sandy444
Thanatos
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
296W - 348L
1,340 Elo+
Solo
Olorun
Olorun
wai990
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
起风了0
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,395 Elo+

VS

Team Averages
Level 23
1,597 SR
1,374 Elo+
Susano
Susano
Ashenguard
Susano
Level 29
God Stats
8W - 6L
1,569 SR
Queue Stats
95W - 98L
1,442 Elo+
Solo
Sobek
Sobek
Clonnejo
Sobek
Level 27
God Stats
10W - 8L
1,474 SR
Queue Stats
88W - 97L
1,339 Elo+
Solo
Anubis
Anubis
FatherDP
Anubis
Level 29
God Stats
35W - 22L
1,721 SR
Queue Stats
103W - 96L
1,574 Elo+
Solo
Ra
Ra
NoMaKSVVE
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,083 Elo+
Solo
Artemis
Artemis
Vaironmapr
Artemis
Level 26
God Stats
14W - 15L
1,719 SR
Queue Stats
108W - 122L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AbolethEye
Medusa
8
0 / 7 / 2
5,139
467
3,231
7,011
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
D3athKi
Fenrir
10
2 / 1 / 0
6,083
553
3,466
8,522
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Sandy444
Thanatos
9
0 / 3 / 1
5,297
482
1,303
6,537
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
wai990
Olorun
10
3 / 2 / 0
6,319
574
3,395
5,382
1,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 6 / 1
5,394
490
2,170
7,621
4,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ashenguard
Susano
10
2 / 2 / 1
6,110
555
2,281
6,942
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Clonnejo
Sobek
9
3 / 2 / 10
6,679
607
2,698
6,205
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
FatherDP
Anubis
12
3 / 1 / 0
6,787
617
5,025
5,984
3,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 0 / 2
6,673
607
2,689
2,937
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Vaironmapr
Artemis
11
9 / 2 / 4
7,224
657
9,386
5,767
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
19
19
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
AbolethEye
Medusa
0
7
2
0.14
W
Susano
Ashenguard
Susano
2
2
1
1.25
W
Sobek
Clonnejo
Sobek
3
2
10
4
L
Fenrir
D3athKi
Fenrir
2
1
0
2
W
Anubis
FatherDP
Anubis
3
1
0
3
W
2
0
2
3
L
Thanatos
Sandy444
Thanatos
0
3
1
0.17
W
Artemis
Vaironmapr
Artemis
9
2
4
5.5
L
Olorun
wai990
Olorun
3
2
0
1.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,565
Damage
22,079
35,073
Taken
27,835
11,780
Mitigated
11,880
9,624
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AbolethEye
Medusa
3,231
1,343
0
30
7,011
1,902
0
959
6,052
0
21,945
W
Susano
Ashenguard
Susano
2,281
600
0
2,981
6,942
2,187
0
1,255
5,687
0
29,502
W
Sobek
Clonnejo
Sobek
2,698
824
0
1,430
6,205
3,754
26
1,432
4,773
8,168
0
L
Fenrir
D3athKi
Fenrir
3,466
1,117
0
4,084
8,522
2,506
0
1,975
6,471
0
28,039
W
Anubis
FatherDP
Anubis
5,025
635
0
3,665
5,984
3,081
848
0
5,984
36,211
0
W
2,689
165
337
343
2,937
937
416
1,038
1,899
31,791
0
L
Thanatos
Sandy444
Thanatos
1,303
488
159
3,943
6,537
1,505
0
3,889
2,648
0
17,800
W
Artemis
Vaironmapr
Artemis
9,386
3,854
0
1,217
5,767
1,921
582
1,840
3,927
0
31,142
L
Olorun
wai990
Olorun
3,395
2,067
0
1,167
5,382
1,810
0
1,516
3,746
24,878
0
L
2,170
443
0
241
7,621
4,057
0
1,797
5,744
9,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,232
Gold Earned
33,473
214
Minions Killed
291
0
Camps Cleared
0
973,608
Distance Traveled
1,004,669
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,139
467
35
3
0
175,587
4
W
Susano
6,110
555
62
6
0
228,093
1
W
Sobek
6,679
607
7
1
0
214,794
2
L
Fenrir
6,083
553
66
6
0
203,667
8
W
Anubis
6,787
617
80
7
0
137,101
0
W
Ra
6,673
607
80
7
0
244,105
2
L
Thanatos
5,297
482
38
3
0
178,942
1
W
Artemis
7,224
657
62
6
0
180,576
0
L
Olorun
6,319
574
58
5
0
205,232
0
L
Ares
5,394
490
17
2
0
210,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role