Player Matchup

Hachiman
Hachiman
CthulhuGX
Hachiman
Level 26
God Stats
10W - 14L
1,320 SR
Queue Stats
105W - 103L
1,431 Elo+
Solo
Scylla
Scylla
M0n0n0k3
Scylla
Level 26
God Stats
28W - 22L
1,326 SR
Queue Stats
105W - 130L
1,271 Elo+
Party 1
Kuzenbo
Kuzenbo
SommenRider
Kuzenbo
Level 6
God Stats
3W - 0L
1,323 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
ballsindeepfryer
Amaterasu
Level 16
God Stats
3W - 1L
1,516 SR
Queue Stats
12W - 8L
1,473 Elo+
Party 3
Cu Chulainn
Cu Chulainn
madP3DR0C4mad
Cu Chulainn
Level 29
God Stats
37W - 28L
1,498 SR
Queue Stats
224W - 261L
1,362 Elo+
Party 1
Team Averages
Level 21
1,397 SR
1,407 Elo+

VS

Team Averages
Level 14
1,543 SR
1,330 Elo+
Kukulkan
Kukulkan
SHAZLOUNGtheGOD
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,195 Elo+
Solo
Sun Wukong
Sun Wukong
Zalmolcxes
Sun Wukong
Level 15
God Stats
31W - 22L
1,746 SR
Queue Stats
62W - 77L
1,365 Elo+
Party 2
Kuzenbo
Kuzenbo
gombotz
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,374 Elo+
Party 2
Thanatos
Thanatos
petermarket
Thanatos
Level 11
God Stats
2W - 3L
1,620 SR
Queue Stats
13W - 17L
1,361 Elo+
Solo
Apollo
Apollo
yAmyAmSeLaMi
Apollo
Level 24
God Stats
1W - 1L
1,351 SR
Queue Stats
6W - 12L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CthulhuGX
Hachiman
19
9 / 11 / 6
14,851
479
20,598
27,783
10,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
M0n0n0k3
Scylla
20
3 / 4 / 7
15,029
485
9,028
18,254
7,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
SommenRider
Kuzenbo
17
0 / 10 / 5
13,333
430
6,246
21,293
27,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
20
20 / 1 / 6
22,202
716
27,379
34,535
20,131
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
madP3DR0C4mad
Cu Chulainn
20
16 / 3 / 16
18,057
582
25,128
38,463
33,915
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
1 / 16 / 0
13,076
422
8,067
19,303
7,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Zalmolcxes
Sun Wukong
20
3 / 8 / 6
13,688
442
21,708
25,103
27,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
gombotz
Kuzenbo
18
4 / 12 / 14
13,276
428
17,731
27,585
41,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
petermarket
Thanatos
20
7 / 8 / 4
14,694
474
13,394
22,396
9,545
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
20
13 / 4 / 9
17,209
555
27,032
21,796
10,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
61
48
Kills
28
29
Deaths
48
40
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CthulhuGX
Hachiman
9
11
6
1.09
W
Scylla
M0n0n0k3
Scylla
3
4
7
1.63
L
Kukulkan
1
16
0
0.06
W
Kuzenbo
SommenRider
Kuzenbo
0
10
5
0.25
L
Sun Wukong
Zalmolcxes
Sun Wukong
3
8
6
0.75
W
Amaterasu
20
1
6
23
L
Kuzenbo
gombotz
Kuzenbo
4
12
14
0.92
W
Cu Chulainn
madP3DR0C4mad
Cu Chulainn
16
3
16
8
L
Thanatos
petermarket
Thanatos
7
8
4
1.13
L
Apollo
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,379
Damage
87,932
140,328
Taken
116,183
99,157
Mitigated
96,940
55,696
Healing
24,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CthulhuGX
Hachiman
20,598
11,443
0
7,090
27,783
10,703
2,172
5,708
22,075
0
101,913
W
Scylla
M0n0n0k3
Scylla
9,028
788
251
6,492
18,254
7,048
1,697
5,369
12,885
82,437
0
L
Kukulkan
8,067
1,955
0
0
19,303
7,865
2,082
573
18,730
58,734
0
W
Kuzenbo
SommenRider
Kuzenbo
6,246
1,916
0
3,330
21,293
27,360
387
3,986
17,290
49,992
0
L
Sun Wukong
Zalmolcxes
Sun Wukong
21,708
4,811
0
456
25,103
27,568
305
5,313
19,524
46
88,512
W
Amaterasu
27,379
20,686
0
22,619
34,535
20,131
7,647
8,248
26,075
0
175,477
L
Kuzenbo
gombotz
Kuzenbo
17,731
4,592
0
643
27,585
41,321
881
6,015
21,333
45,744
0
W
Cu Chulainn
madP3DR0C4mad
Cu Chulainn
25,128
4,501
0
15,914
38,463
33,915
1,545
8,141
30,142
912
103,851
L
Thanatos
petermarket
Thanatos
13,394
3,480
0
16,902
22,396
9,545
0
209
22,187
0
82,927
L
Apollo
27,032
12,979
0
6,251
21,796
10,641
2,610
2,632
19,074
0
136,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,472
Gold Earned
71,943
716
Minions Killed
625
0
Camps Cleared
0
2,556,598
Distance Traveled
2,449,695
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,851
479
128
4
0
475,339
0
W
Scylla
15,029
485
153
5
0
522,705
7
L
Kukulkan
13,076
422
127
4
0
378,353
0
W
Kuzenbo
13,333
430
65
2
0
418,739
0
L
Sun Wukong
13,688
442
109
4
0
585,672
5
W
Amaterasu
22,202
716
251
8
0
594,315
0
L
Kuzenbo
13,276
428
42
1
0
482,329
4
W
Cu Chulainn
18,057
582
119
4
0
545,500
6
L
Thanatos
14,694
474
122
4
0
479,212
2
L
Apollo
17,209
555
225
7
0
524,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role