Player Matchup

Kukulkan
Kukulkan
Alejandrixx
Kukulkan
Level 5
God Stats
2W - 2L
1,170 SR
Queue Stats
5W - 7L
1,323 Elo+
Party 3
Ymir
Ymir
Herzios
Ymir
Level 29
God Stats
13W - 8L
1,598 SR
Queue Stats
165W - 197L
1,389 Elo+
Solo
Rama
Rama
Jevigo
Rama
Level 18
God Stats
8W - 1L
1,800 SR
Queue Stats
23W - 16L
1,528 Elo+
Party 1
Nemesis
Nemesis
MasterWaitresko
Nemesis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,077 Elo+
Party 3
Arachne
Arachne
nplazy
Arachne
Level 41
God Stats
3W - 2L
1,499 SR
Queue Stats
149W - 139L
1,333 Elo+
Party 1
Team Averages
Level 19
1,514 SR
1,330 Elo+

VS

Team Averages
Level 21
1,426 SR
1,342 Elo+
Janus
Janus
MemorialGR
Janus
Level 18
God Stats
5W - 10L
1,445 SR
Queue Stats
37W - 33L
1,363 Elo+
Solo
Cupid
Cupid
Speggington
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 166L
1,467 Elo+
Party 2
Nemesis
Nemesis
Submarine5
Nemesis
Level 29
God Stats
42W - 48L
1,522 SR
Queue Stats
76W - 89L
1,385 Elo+
Solo
Guan Yu
Guan Yu
TheNikuwa
Guan Yu
Level 4
God Stats
3W - 3L
1,154 SR
Queue Stats
10W - 10L
1,099 Elo+
Solo
Ymir
Ymir
haydents10
Ymir
Level 28
God Stats
4W - 4L
1,508 SR
Queue Stats
147W - 155L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alejandrixx
Kukulkan
14
5 / 2 / 4
9,421
523
6,642
7,578
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Herzios
Ymir
14
3 / 5 / 11
9,946
553
4,630
14,226
10,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Jevigo
Rama
15
7 / 4 / 10
9,440
524
11,437
10,424
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
4 / 2 / 1
9,626
535
2,187
8,682
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
nplazy
Arachne
16
10 / 1 / 8
10,345
575
12,159
10,317
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 8 / 1
7,713
429
7,531
11,553
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 6 / 3
9,341
519
8,557
11,240
3,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Submarine5
Nemesis
14
3 / 3 / 2
8,841
491
3,984
9,027
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
TheNikuwa
Guan Yu
9
1 / 4 / 1
6,758
375
529
5,386
2,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 8 / 5
7,218
401
6,052
14,167
10,915
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
29
Kills
13
14
Deaths
29
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alejandrixx
Kukulkan
5
2
4
3.5
W
Ymir
Herzios
Ymir
3
5
11
1.7
W
Rama
Jevigo
Rama
7
4
10
3
W
4
2
1
2.25
L
Janus
2
8
1
0.31
L
6
6
3
1.25
L
Nemesis
Submarine5
Nemesis
3
3
2
1.33
L
Guan Yu
TheNikuwa
Guan Yu
1
4
1
0.38
L
1
8
5
0.44
W
Arachne
nplazy
Arachne
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,055
Damage
26,653
51,227
Taken
51,373
23,937
Mitigated
24,493
9,528
Healing
8,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alejandrixx
Kukulkan
6,642
1,636
0
1,414
7,578
2,545
1,069
1,811
5,623
39,387
0
W
Ymir
Herzios
Ymir
4,630
891
0
1,598
14,226
10,123
183
4,529
9,575
29,707
0
W
Rama
Jevigo
Rama
11,437
10,291
0
2,521
10,424
3,233
1,239
3,318
7,055
0
54,709
W
2,187
1,102
0
1,178
8,682
3,844
3,186
2,481
6,003
0
36,918
L
Janus
7,531
821
0
2,213
11,553
3,416
0
3,803
7,502
36,664
0
L
8,557
6,004
150
3,077
11,240
3,463
790
1,307
9,915
0
41,728
L
Nemesis
Submarine5
Nemesis
3,984
1,190
0
1,876
9,027
4,214
902
1,505
7,462
0
42,942
L
Guan Yu
TheNikuwa
Guan Yu
529
177
0
150
5,386
2,485
482
1,230
3,954
0
6,587
L
6,052
1,969
177
409
14,167
10,915
210
2,863
11,268
29,703
0
W
Arachne
nplazy
Arachne
12,159
9,032
0
2,817
10,317
4,192
143
925
9,388
0
67,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,778
Gold Earned
39,871
441
Minions Killed
276
0
Camps Cleared
0
1,652,855
Distance Traveled
1,259,605
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,421
523
89
5
0
241,598
1
W
Ymir
9,946
553
49
3
0
339,378
2
W
Rama
9,440
524
98
5
0
286,919
0
W
Nemesis
9,626
535
99
6
0
359,965
0
L
Janus
7,713
429
80
4
0
299,686
0
L
Cupid
9,341
519
64
4
0
283,016
0
L
Nemesis
8,841
491
72
4
0
244,760
1
L
Guan Yu
6,758
375
16
1
0
131,305
0
L
Ymir
7,218
401
44
2
0
300,838
0
W
Arachne
10,345
575
106
6
0
424,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role