Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Araton_7
Skadi
Level 95
God Stats
4W - 7L
1,478 SR
Queue Stats
283W - 324L
1,556 Elo+
Solo
Xing Tian
Xing Tian
BenCoupland07
Xing Tian
Level 46
God Stats
8W - 10L
1,279 SR
Queue Stats
456W - 320L
1,771 Elo+
Party 4
Kukulkan
Kukulkan
DashxSkill3rx
Kukulkan
Level 18
God Stats
20W - 11L
1,765 SR
Queue Stats
55W - 55L
1,702 Elo+
Party 2
Achilles
Achilles
Tom_Johnson1386
Achilles
Level 42
God Stats
20W - 18L
1,500 SR
Queue Stats
612W - 468L
1,713 Elo+
Party 4
Team Averages
Level 61
1,504 SR
1,648 Elo+

VS

Team Averages
Level 82
1,574 SR
1,542 Elo+
Persephone
Persephone
AquiLollen-
Persephone
Level 25
God Stats
1W - 1L
1,188 SR
Queue Stats
115W - 106L
1,566 Elo+
Party 3
Izanami
Izanami
MF_KINGPIN
Izanami
Level 106
God Stats
3W - 3L
1,676 SR
Queue Stats
165W - 140L
1,637 Elo+
Party 1
Kali
Kali
NagatoOtomo
Kali
Level 126
God Stats
64W - 53L
1,523 SR
Queue Stats
434W - 422L
1,458 Elo+
Solo
Bakasura
Bakasura
TTV_mf_luckyhook
Bakasura
Level 28
God Stats
39W - 18L
1,718 SR
Queue Stats
65W - 53L
1,594 Elo+
Party 1
Ymir
Ymir
frances300895
Ymir
Level 127
God Stats
4W - 2L
1,766 SR
Queue Stats
212W - 226L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 4 / 1
8,216
514
5,256
13,125
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Skadi
Araton_7
Skadi
11
1 / 4 / 4
6,846
428
5,117
8,532
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
BenCoupland07
Xing Tian
12
1 / 1 / 7
7,627
477
8,115
10,548
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
DashxSkill3rx
Kukulkan
11
0 / 5 / 1
6,694
418
1,805
7,170
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
15
3 / 2 / 1
8,720
545
7,508
12,794
11,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AquiLollen-
Persephone
14
3 / 1 / 4
8,676
542
5,442
5,322
2,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
MF_KINGPIN
Izanami
14
5 / 3 / 5
8,369
523
9,133
8,321
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 1 / 2
9,356
585
6,331
11,187
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 2 / 3
8,315
520
6,382
10,962
4,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 3 / 7
7,616
476
5,352
9,663
6,864
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
10
Kills
16
16
Deaths
10
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
1
1.38
W
Persephone
AquiLollen-
Persephone
3
1
4
5
L
Skadi
Araton_7
Skadi
1
4
4
0.75
L
Xing Tian
BenCoupland07
Xing Tian
1
1
7
4.5
L
Kukulkan
DashxSkill3rx
Kukulkan
0
5
1
0.1
W
Izanami
MF_KINGPIN
Izanami
5
3
5
2.5
W
2
1
2
3
W
3
2
3
2.25
L
Achilles
3
2
1
1.75
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,801
Damage
32,640
52,169
Taken
45,455
28,776
Mitigated
21,113
13,829
Healing
13,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,256
1,253
0
4,130
13,125
5,028
0
1,197
11,568
0
44,010
W
Persephone
AquiLollen-
Persephone
5,442
714
0
1,598
5,322
2,006
0
1,855
3,441
52,348
0
L
Skadi
Araton_7
Skadi
5,117
2,034
0
600
8,532
3,239
212
2,420
6,088
0
35,725
L
Xing Tian
BenCoupland07
Xing Tian
8,115
1,064
0
3,101
10,548
6,399
231
2,413
7,525
24,918
0
L
Kukulkan
DashxSkill3rx
Kukulkan
1,805
405
0
0
7,170
2,582
283
3,367
3,803
35,505
0
W
Izanami
MF_KINGPIN
Izanami
9,133
4,824
0
346
8,321
3,378
1,317
2,187
6,134
0
59,898
W
6,331
3,795
0
6,752
11,187
4,603
3,074
301
10,386
0
55,587
W
6,382
4,520
0
1,737
10,962
4,262
0
2,012
8,904
0
49,425
L
Achilles
7,508
1,184
0
5,998
12,794
11,528
0
1,397
11,257
498
53,822
W
5,352
422
407
2,734
9,663
6,864
0
4,034
5,604
22,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,103
Gold Earned
42,332
362
Minions Killed
462
0
Camps Cleared
0
1,497,900
Distance Traveled
1,547,658
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,216
514
81
5
0
326,144
6
W
Persephone
8,676
542
83
5
0
283,208
6
L
Skadi
6,846
428
65
4
0
274,368
5
L
Xing Tian
7,627
477
15
1
0
314,477
6
L
Kukulkan
6,694
418
86
5
0
302,043
8
W
Izanami
8,369
523
106
7
0
283,927
3
W
Kali
9,356
585
123
8
0
336,389
2
W
Bakasura
8,315
520
108
7
0
360,982
2
L
Achilles
8,720
545
115
7
0
280,868
5
W
Ymir
7,616
476
42
3
0
283,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role