Player Matchup

Heimdallr
Heimdallr
Arоndight
Heimdallr
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Doctоr
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Noxiouss
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Trоll
Merlin
Level 23
God Stats
4W - 3L
1,419 SR
Queue Stats
83W - 36L
1,697 Elo+
Party 1
Guan Yu
Guan Yu
f0stavoL
Guan Yu
Level 149
God Stats
40W - 11L
1,423 SR
Queue Stats
290W - 194L
1,662 Elo+
Party 1
Team Averages
Level 121
1,468 SR
1,572 Elo+

VS

Team Averages
Level 57
1,487 SR
1,469 Elo+
Neith
Neith
Bobsth
Neith
Level 28
God Stats
12W - 10L
1,568 SR
Queue Stats
140W - 145L
1,485 Elo+
Party 3
Hera
Hera
Chandelinus
Hera
Level 28
God Stats
23W - 21L
1,424 SR
Queue Stats
95W - 98L
1,465 Elo+
Party 2
Yemoja
Yemoja
Picochilla
Yemoja
Level 38
God Stats
2W - 4L
1,441 SR
Queue Stats
48W - 36L
1,540 Elo+
Party 2
Mercury
Mercury
Skunky7
Mercury
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 31L
1,500 Elo+
Party 3
King Arthur
King Arthur
antrraxX
King Arthur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arоndight
Heimdallr
11
0 / 1 / 4
6,383
580
3,142
4,111
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Doctоr
Mercury
12
9 / 1 / 3
7,226
657
7,303
6,351
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
3 / 2 / 5
6,626
602
5,079
7,312
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Trоll
Merlin
12
1 / 1 / 2
6,473
588
3,860
3,521
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
f0stavoL
Guan Yu
13
3 / 0 / 3
7,189
654
6,407
7,577
5,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bobsth
Neith
11
1 / 1 / 1
5,663
515
3,430
5,239
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 1
5,722
520
5,936
6,674
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Picochilla
Yemoja
8
0 / 2 / 1
5,065
460
1,533
5,797
3,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Skunky7
Mercury
11
3 / 5 / 1
6,326
575
2,507
9,863
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
antrraxX
King Arthur
9
0 / 4 / 0
4,570
415
1,555
8,152
5,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
5
5
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Arоndight
Heimdallr
0
1
4
2
L
Neith
Bobsth
Neith
1
1
1
1.5
L
1
4
1
0.38
W
Mercury
Doctоr
Mercury
9
1
3
10.5
W
Ymir
3
2
5
2.75
L
Yemoja
Picochilla
Yemoja
0
2
1
0.25
L
Mercury
Skunky7
Mercury
3
5
1
0.7
W
Merlin
Trоll
Merlin
1
1
2
2
L
King Arthur
antrraxX
King Arthur
0
4
0
0
W
Guan Yu
f0stavoL
Guan Yu
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,791
Damage
14,961
28,872
Taken
35,725
13,743
Mitigated
15,419
11,536
Healing
8,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Arоndight
Heimdallr
3,142
1,297
0
1,585
4,111
1,436
224
349
3,762
0
35,664
L
Neith
Bobsth
Neith
3,430
1,993
0
2,505
5,239
1,434
0
689
4,550
0
37,940
L
5,936
1,254
0
969
6,674
1,744
0
2,723
3,611
28,413
0
W
Mercury
Doctоr
Mercury
7,303
4,145
0
1,999
6,351
1,959
833
1,804
4,411
0
29,208
W
Ymir
5,079
694
0
2,472
7,312
3,345
0
1,860
5,365
24,090
0
L
Yemoja
Picochilla
Yemoja
1,533
522
629
1,422
5,797
3,160
0
2,885
2,894
8,214
0
L
Mercury
Skunky7
Mercury
2,507
1,622
0
2,598
9,863
3,202
0
1,635
8,176
0
31,422
W
Merlin
Trоll
Merlin
3,860
145
0
1,109
3,521
1,075
0
1,885
1,476
40,936
0
L
King Arthur
antrraxX
King Arthur
1,555
166
0
450
8,152
5,879
0
543
7,555
0
14,464
W
Guan Yu
f0stavoL
Guan Yu
6,407
961
505
3,866
7,577
5,928
971
1,106
6,164
0
40,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,897
Gold Earned
27,346
332
Minions Killed
268
0
Camps Cleared
0
1,132,891
Distance Traveled
1,028,022
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,383
580
71
6
0
189,076
0
L
Neith
5,663
515
80
7
0
186,362
0
L
Hera
5,722
520
64
6
0
202,387
3
W
Mercury
7,226
657
58
5
0
269,080
2
W
Ymir
6,626
602
31
3
0
220,985
4
L
Yemoja
5,065
460
14
1
0
220,032
4
L
Mercury
6,326
575
79
7
0
217,186
3
W
Merlin
6,473
588
83
8
0
216,181
3
L
King Arthur
4,570
415
31
3
0
202,055
0
W
Guan Yu
7,189
654
89
8
0
237,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role