Player Matchup

Vulcan
Vulcan
Blackbad
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,503 Elo+
Party 1
Yemoja
Yemoja
Dodoprotege
Yemoja
Level 26
God Stats
0W - 3L
1,244 SR
Queue Stats
154W - 156L
1,496 Elo+
Solo
Tiamat
Tiamat
Pointsmoke23
Tiamat
Level 16
God Stats
0W - 1L
1,644 SR
Queue Stats
77W - 41L
1,673 Elo+
Solo
Anhur
Anhur
Satanstoy
Anhur
Level 26
God Stats
0W - 2L
1,458 SR
Queue Stats
33W - 35L
1,517 Elo+
Party 1
Thanatos
Thanatos
酒井士寅
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,512 Elo+
Solo
Team Averages
Level 20
1,469 SR
1,540 Elo+

VS

Team Averages
Level 30
1,424 SR
1,430 Elo+
Discordia
Discordia
Ariz0ne
Discordia
Level 25
God Stats
51W - 42L
1,676 SR
Queue Stats
424W - 406L
1,561 Elo+
Solo
Olorun
Olorun
V4n1sch
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,006 Elo+
Party 3
Artemis
Artemis
V4nisch
Artemis
Level 4
God Stats
4W - 3L
1,162 SR
Queue Stats
4W - 4L
1,006 Elo+
Party 3
Tiamat
Tiamat
v3rm1nx
Tiamat
Level 8
God Stats
5W - 0L
1,500 SR
Queue Stats
215W - 24L
2,002 Elo+
Party 2
Hercules
Hercules
ºSpud
Hercules
Level 110
God Stats
3W - 3L
1,281 SR
Queue Stats
39W - 32L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Blackbad
Vulcan
19
3 / 10 / 13
12,956
925
20,631
24,716
10,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
20
1 / 3 / 17
14,033
1,002
10,023
28,049
32,449
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
20
16 / 3 / 10
16,606
1,186
30,876
23,124
30,775
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Satanstoy
Anhur
20
11 / 10 / 12
14,622
1,044
20,313
29,133
11,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
酒井士寅
Thanatos
20
3 / 14 / 13
13,331
952
8,910
28,298
11,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ariz0ne
Discordia
20
4 / 6 / 26
14,983
1,070
16,980
13,316
4,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
V4n1sch
Olorun
20
0 / 11 / 17
12,821
916
13,549
24,654
7,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
V4nisch
Artemis
18
2 / 11 / 8
12,255
875
7,210
17,082
4,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
v3rm1nx
Tiamat
20
26 / 2 / 9
19,301
1,379
67,024
14,193
12,150
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
ºSpud
Hercules
20
8 / 4 / 22
15,356
1,097
22,270
27,837
28,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
122
34
Kills
40
40
Deaths
34
65
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Discordia
Ariz0ne
Discordia
4
6
26
2.83
L
Vulcan
Blackbad
Vulcan
3
10
13
0.95
L
Yemoja
1
3
17
3.17
L
Tiamat
16
3
10
7
L
Anhur
Satanstoy
Anhur
11
10
12
1.7
W
Olorun
V4n1sch
Olorun
0
11
17
0.77
W
Artemis
V4nisch
Artemis
2
11
8
0.55
W
Tiamat
v3rm1nx
Tiamat
26
2
9
15.25
W
Hercules
ºSpud
Hercules
8
4
22
4.75
L
Thanatos
酒井士寅
Thanatos
3
14
13
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,753
Damage
127,033
133,320
Taken
97,082
97,018
Mitigated
57,598
24,479
Healing
21,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Ariz0ne
Discordia
16,980
1,844
400
609
13,316
4,397
0
5,864
7,324
47,729
0
L
Vulcan
Blackbad
Vulcan
20,631
8,083
880
2,024
24,716
10,291
0
17,889
6,527
43,473
0
L
Yemoja
10,023
1,298
4,539
4,116
28,049
32,449
0
20,778
7,142
29,840
0
L
Tiamat
30,876
3,156
0
4,509
23,124
30,775
0
17,150
5,974
70,181
0
L
Anhur
Satanstoy
Anhur
20,313
11,695
659
4,955
29,133
11,864
0
22,127
6,974
0
35,073
W
Olorun
V4n1sch
Olorun
13,549
7,372
883
4,397
24,654
7,507
0
16,171
8,347
28,725
0
W
Artemis
V4nisch
Artemis
7,210
3,476
0
668
17,082
4,880
0
10,306
6,498
0
35,835
W
Tiamat
v3rm1nx
Tiamat
67,024
4,303
0
4,872
14,193
12,150
0
9,630
4,376
113,244
0
W
Hercules
ºSpud
Hercules
22,270
6,718
0
9,829
27,837
28,664
0
18,456
9,007
0
32,605
L
Thanatos
酒井士寅
Thanatos
8,910
1,696
0
2,797
28,298
11,639
0
19,609
8,689
0
15,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,548
Gold Earned
74,716
241
Minions Killed
264
9
Camps Cleared
8
1,313,599
Distance Traveled
1,338,266
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,983
1,070
48
3
1
287,035
0
L
Vulcan
12,956
925
72
5
1
265,250
0
L
Yemoja
14,033
1,002
38
3
1
262,488
0
L
Tiamat
16,606
1,186
97
7
4
308,056
0
L
Anhur
14,622
1,044
17
1
2
235,602
0
W
Olorun
12,821
916
37
3
1
234,552
2
W
Artemis
12,255
875
46
3
2
210,474
2
W
Tiamat
19,301
1,379
103
7
4
303,235
0
W
Hercules
15,356
1,097
30
2
0
302,970
2
L
Thanatos
13,331
952
17
1
1
242,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role