Player Matchup

Athena
Athena
BeezlyJackal
Athena
Level 47
God Stats
3W - 2L
1,822 SR
Queue Stats
25W - 20L
1,542 Elo+
Solo
Arachne
Arachne
Rocheliny
Arachne
Level 37
God Stats
17W - 21L
1,454 SR
Queue Stats
61W - 89L
1,382 Elo+
Party 2
Hades
Hades
ericksume01
Hades
Level 41
God Stats
67W - 34L
1,809 SR
Queue Stats
366W - 344L
1,580 Elo+
Solo
Anhur
Anhur
godzilla8k
Anhur
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 133L
1,405 Elo+
Party 2
Pele
Pele
oktoberblues78
Pele
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 76L
1,452 Elo+
Solo
Team Averages
Level 45
1,617 SR
1,472 Elo+

VS

Team Averages
Level 89
1,582 SR
1,506 Elo+
Ne Zha
Ne Zha
Arion107
Ne Zha
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 108L
1,590 Elo+
Party 1
Chang'e
Chang'e
DaddyRailz
Chang'e
Level 43
God Stats
6W - 1L
1,273 SR
Queue Stats
144W - 141L
1,353 Elo+
Solo
Ra
Ra
Kii-Raz
Ra
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 91L
1,573 Elo+
Party 1
Chiron
Chiron
Sh4DoW-0F-Rich
Chiron
Level 80
God Stats
4W - 1L
1,669 SR
Queue Stats
43W - 44L
1,517 Elo+
Party 1
Hercules
Hercules
o07thedark
Hercules
Level 89
God Stats
12W - 3L
1,970 SR
Queue Stats
196W - 185L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
6 / 1 / 1
9,619
566
16,837
11,765
6,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Rocheliny
Arachne
13
1 / 2 / 3
8,013
471
4,510
8,028
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 4 / 2
9,450
556
9,399
13,620
7,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
11
0 / 5 / 4
6,679
393
4,628
10,350
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 7 / 0
6,304
371
4,033
11,539
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arion107
Ne Zha
16
2 / 1 / 4
8,844
520
5,181
13,479
5,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
DaddyRailz
Chang'e
13
5 / 4 / 4
7,886
464
7,760
11,587
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
3 / 3 / 2
9,606
565
5,555
7,535
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 2 / 8
8,769
516
10,836
11,298
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
o07thedark
Hercules
16
4 / 2 / 0
9,368
551
4,001
15,736
11,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
12
Kills
19
19
Deaths
12
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Arion107
Ne Zha
2
1
4
4
L
Athena
6
1
1
6.5
W
Chang'e
DaddyRailz
Chang'e
5
4
4
1.75
W
3
3
2
1.33
L
Arachne
Rocheliny
Arachne
1
2
3
1.25
W
5
2
8
4.5
L
4
4
2
1.25
L
Anhur
0
5
4
0.4
W
Hercules
o07thedark
Hercules
4
2
0
2
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,407
Damage
33,333
55,302
Taken
59,635
23,065
Mitigated
27,630
15,249
Healing
26,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Arion107
Ne Zha
5,181
871
0
4,184
13,479
5,279
0
4,107
9,372
0
66,723
L
Athena
16,837
6,937
0
5,078
11,765
6,470
0
2,279
9,071
70,281
0
W
Chang'e
DaddyRailz
Chang'e
7,760
743
1,745
3,658
11,587
4,508
458
5,866
5,721
25,708
0
W
5,555
770
376
2,363
7,535
3,052
0
4,137
3,398
66,249
0
L
Arachne
Rocheliny
Arachne
4,510
2,831
0
874
8,028
2,729
0
1,817
6,055
0
55,730
W
10,836
3,917
1,108
4,262
11,298
3,571
940
3,154
8,144
0
60,610
L
9,399
483
21
5,926
13,620
7,919
280
4,620
8,687
61,573
0
L
Anhur
4,628
1,307
0
2,531
10,350
2,609
27
814
9,446
0
34,619
W
Hercules
o07thedark
Hercules
4,001
1,473
0
8,529
15,736
11,220
544
8,972
6,764
0
47,464
L
4,033
808
0
819
11,539
3,338
711
2,762
8,453
0
20,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,065
Gold Earned
44,473
450
Minions Killed
519
0
Camps Cleared
0
1,608,277
Distance Traveled
1,630,694
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,844
520
121
7
0
361,568
0
L
Athena
9,619
566
129
8
0
363,990
3
W
Chang'e
7,886
464
47
3
0
277,633
3
W
Ra
9,606
565
126
7
0
336,965
3
L
Arachne
8,013
471
105
6
0
344,339
0
W
Chiron
8,769
516
103
6
0
305,906
3
L
Hades
9,450
556
125
7
0
273,098
0
L
Anhur
6,679
393
55
3
0
287,771
5
W
Hercules
9,368
551
122
7
0
348,622
1
L
Pele
6,304
371
36
2
0
339,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role