Player Matchup

Ah Puch
Ah Puch
Kornikovvski
Ah Puch
Level 14
God Stats
0W - 1L
1,595 SR
Queue Stats
3W - 8L
1,274 Elo+
Solo
Sobek
Sobek
Over_03_
Sobek
Level 25
God Stats
4W - 2L
1,840 SR
Queue Stats
19W - 20L
1,363 Elo+
Solo
Odin
Odin
malek1403
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,689 Elo+
Solo
Kukulkan
Kukulkan
venus-mighty585
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
995 Elo+
Solo
Serqet
Serqet
zabal-an
Serqet
Level 26
God Stats
3W - 14L
1,088 SR
Queue Stats
132W - 161L
1,279 Elo+
Solo
Team Averages
Level 18
1,504 SR
1,320 Elo+

VS

Team Averages
Level 23
1,357 SR
1,324 Elo+
Apollo
Apollo
Akhenalahim
Apollo
Level 31
God Stats
13W - 16L
1,534 SR
Queue Stats
35W - 53L
1,425 Elo+
Solo
Anhur
Anhur
Parallel-a-
Anhur
Level 29
God Stats
3W - 3L
1,301 SR
Queue Stats
169W - 188L
1,306 Elo+
Solo
Ao Kuang
Ao Kuang
TheDankestKnight
Ao Kuang
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 122L
1,671 Elo+
Solo
Bellona
Bellona
desvio-resoluto
Bellona
Level 27
God Stats
2W - 3L
1,250 SR
Queue Stats
23W - 44L
1,133 Elo+
Solo
Kukulkan
Kukulkan
jarmomatias
Kukulkan
Level 6
God Stats
1W - 2L
1,201 SR
Queue Stats
6W - 10L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kornikovvski
Ah Puch
16
12 / 9 / 7
11,064
503
18,433
17,196
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Over_03_
Sobek
15
8 / 3 / 3
9,387
427
12,822
22,820
22,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
11
1 / 16 / 6
7,755
353
4,087
19,886
13,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
2 / 6 / 4
8,233
374
3,080
10,977
3,860
Serqet
zabal-an
Serqet
13
4 / 9 / 10
9,205
418
6,805
16,649
8,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
6 / 6 / 6
11,317
514
7,228
15,542
7,941
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
7 / 5 / 5
11,649
530
15,519
18,739
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
19 / 0 / 6
15,019
683
22,990
21,239
9,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
8 / 10 / 7
11,371
517
9,188
24,953
15,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
jarmomatias
Kukulkan
15
2 / 9 / 4
10,509
478
8,831
11,366
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
70
27
Kills
42
43
Deaths
30
30
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
6
6
6
1.5
L
Ah Puch
Kornikovvski
Ah Puch
12
9
7
1.72
L
Sobek
Over_03_
Sobek
8
3
3
3.17
W
7
5
5
1.9
W
19
0
6
22
W
8
10
7
1.15
W
Kukulkan
jarmomatias
Kukulkan
2
9
4
0.44
L
Odin
1
16
6
0.25
L
Kukulkan
2
6
4
0.67
L
Serqet
zabal-an
Serqet
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,227
Damage
63,756
87,528
Taken
91,839
52,647
Mitigated
43,508
12,833
Healing
32,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
7,228
5,067
139
616
15,542
7,941
5,034
5,424
9,597
0
61,039
L
Ah Puch
Kornikovvski
Ah Puch
18,433
2,827
316
2,056
17,196
5,006
0
8,401
8,651
55,350
0
L
Sobek
Over_03_
Sobek
12,822
990
569
8,533
22,820
22,332
0
7,563
14,985
36,278
0
W
15,519
9,813
0
8,539
18,739
6,510
2,646
9,030
8,447
0
56,014
W
22,990
6,882
0
15,703
21,239
9,941
0
4,365
16,479
148,194
0
W
9,188
3,713
0
6,831
24,953
15,344
1,633
11,124
13,579
412
50,395
W
Kukulkan
jarmomatias
Kukulkan
8,831
2,299
0
279
11,366
3,772
948
6,489
4,577
42,948
0
L
Odin
4,087
2,460
0
314
19,886
13,231
58
4,607
15,229
0
28,177
L
Kukulkan
3,080
1,148
0
0
10,977
3,860
0
5,834
5,101
27,998
0
L
Serqet
zabal-an
Serqet
6,805
2,369
0
1,045
16,649
8,218
0
5,070
11,555
0
21,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,644
Gold Earned
59,865
244
Minions Killed
529
0
Camps Cleared
0
1,756,010
Distance Traveled
1,885,838
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,317
514
88
4
0
353,079
0
L
Ah Puch
11,064
503
79
4
0
335,568
0
L
Sobek
9,387
427
40
2
0
410,203
5
W
Anhur
11,649
530
77
4
0
342,872
1
W
Ao Kuang
15,019
683
210
10
0
426,044
0
W
Bellona
11,371
517
62
3
0
389,579
2
W
Kukulkan
10,509
478
92
4
0
374,264
2
L
Odin
7,755
353
41
2
0
303,277
4
L
Kukulkan
8,233
374
56
3
0
323,791
1
L
Serqet
9,205
418
28
1
0
383,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role