Player Matchup

Anubis
Anubis
Hawise2571
Anubis
Level 62
God Stats
1W - 1L
1,593 SR
Queue Stats
186W - 172L
1,541 Elo+
Party 1
Da Ji
Da Ji
Herois da Luz
Da Ji
Level 30
God Stats
22W - 19L
1,664 SR
Queue Stats
37W - 47L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
Paffy_D_Paff
Baron Samedi
Level 18
God Stats
37W - 29L
1,546 SR
Queue Stats
118W - 102L
1,542 Elo+
Solo
Merlin
Merlin
elenazahra
Merlin
Level 12
God Stats
7W - 11L
1,332 SR
Queue Stats
27W - 27L
1,409 Elo+
Solo
Ra
Ra
untwise1
Ra
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 32L
1,500 Elo+
Party 1
Team Averages
Level 25
1,527 SR
1,511 Elo+

VS

Team Averages
Level 24
1,327 SR
1,470 Elo+
Chang'e
Chang'e
BobRoss5237
Chang'e
Level 18
God Stats
1W - 5L
1,335 SR
Queue Stats
27W - 35L
1,411 Elo+
Solo
Neith
Neith
KingClayton420
Neith
Level 26
God Stats
92W - 81L
1,546 SR
Queue Stats
112W - 108L
1,504 Elo+
Solo
Susano
Susano
LLMendes5070
Susano
Level 27
God Stats
7W - 17L
1,071 SR
Queue Stats
80W - 88L
1,370 Elo+
Solo
Nemesis
Nemesis
XxKimura007Xx
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
freezing_ending4
Guan Yu
Level 23
God Stats
0W - 1L
1,181 SR
Queue Stats
87W - 70L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hawise2571
Anubis
19
17 / 4 / 16
13,310
1,331
38,079
18,907
9,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 1 / 23
11,431
1,143
8,878
19,885
7,997
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Paffy_D_Paff
Baron Samedi
18
8 / 6 / 22
12,167
1,217
13,449
13,308
11,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
elenazahra
Merlin
18
5 / 2 / 24
11,443
1,144
13,181
9,516
3,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 3 / 27
11,480
1,148
11,813
9,070
3,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

220

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BobRoss5237
Chang'e
16
0 / 9 / 7
9,579
958
8,723
17,971
5,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 8 / 5
9,823
982
8,598
15,828
4,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
15
4 / 12 / 6
10,321
1,032
17,913
21,416
6,562
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
17
7 / 5 / 7
11,784
1,178
20,231
20,248
7,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 6 / 9
10,658
1,066
9,784
20,284
17,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
50
39
Kills
16
16
Deaths
40
112
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BobRoss5237
Chang'e
0
9
7
0.39
W
Anubis
Hawise2571
Anubis
17
4
16
6.25
W
6
1
23
17.5
L
2
8
5
0.56
L
Susano
4
12
6
0.58
W
Baron Samedi
Paffy_D_Paff
Baron Samedi
8
6
22
3.17
L
Nemesis
7
5
7
2.1
W
Merlin
elenazahra
Merlin
5
2
24
8.5
L
3
6
9
1.25
W
3
3
27
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,400
Damage
65,249
70,686
Taken
95,747
37,209
Mitigated
41,088
25,093
Healing
12,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BobRoss5237
Chang'e
8,723
1,312
1,764
3,114
17,971
5,205
0
13,332
4,639
31,222
0
W
Anubis
Hawise2571
Anubis
38,079
1,695
409
9,062
18,907
9,750
0
1,904
16,787
66,052
0
W
8,878
2,739
0
5,748
19,885
7,997
0
3,215
16,534
0
13,178
L
8,598
4,428
0
2,171
15,828
4,427
0
13,134
2,459
0
21,715
L
Susano
17,913
3,835
0
0
21,416
6,562
0
18,864
2,552
0
29,954
W
Baron Samedi
Paffy_D_Paff
Baron Samedi
13,449
2,348
3,678
1,681
13,308
11,978
0
1,864
11,308
21,836
0
L
Nemesis
20,231
11,383
0
1,968
20,248
7,485
0
14,958
5,086
0
41,462
W
Merlin
elenazahra
Merlin
13,181
820
0
0
9,516
3,914
0
1,096
8,312
36,483
0
L
9,784
1,388
1,413
2,517
20,284
17,409
0
15,795
4,489
0
26,221
W
11,813
2,319
2,848
1,667
9,070
3,570
0
48
9,022
31,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,831
Gold Earned
52,165
195
Minions Killed
188
6
Camps Cleared
5
884,721
Distance Traveled
892,029
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,579
958
55
6
0
157,544
0
W
Anubis
13,310
1,331
57
6
3
160,999
1
W
Da Ji
11,431
1,143
8
1
1
186,730
4
L
Neith
9,823
982
25
3
0
126,349
0
L
Susano
10,321
1,032
23
2
1
191,087
0
W
Baron Samedi
12,167
1,217
21
2
2
157,825
0
L
Nemesis
11,784
1,178
44
4
1
224,545
0
W
Merlin
11,443
1,144
51
5
0
180,702
0
L
Guan Yu
10,658
1,066
41
4
3
192,504
0
W
Ra
11,480
1,148
58
6
0
198,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role